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#34381 | Link | |
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Join Date: Aug 2007
Posts: 5
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#34382 | Link | |
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Join Date: Dec 2013
Posts: 752
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#34383 | Link |
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Join Date: Dec 2014
Posts: 1,127
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I also notice cropped videos (such as 1916 vs. 1920) cause madVR to work much harder. At 1080p -> 1080p, I was able to disable scaling of these files under zoom control to keep madVR from creeping over the rendering queue. I haven't noticed the same for 720p content, but I haven't been watching for strangely-cropped 720p videos.
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HOW TO - Set up madVR for Kodi DSPlayer & External Media Players |
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#34384 | Link | |
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Join Date: Mar 2010
Location: Hamburg/Germany
Posts: 9,834
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So keeping that in mind, scaling only a few pixels from 1916 to 1920 is the most expensive scaling operation it could do - especially if it otherwise wouldn't have to scale at all. If it has to scale anyway, like from 720p -> 1080p, then cropping first doesn't add any extra cost to the scaling.
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LAV Filters - open source ffmpeg based media splitter and decoders |
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#34385 | Link | |
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Join Date: May 2010
Posts: 27
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1920x1080 -> 3840x2160 = smooth playback 1280x718 -> 3840x2160 = smooth playback 1916x1076 -> 3840x2160 = extremely choppy ~1fps playback The only way I can play back the 1916x1076 file smoothly is to greatly reduce super-xbr image doubling to only double or off (versus octuple that I normally use) Last edited by j5627429; 25th November 2015 at 10:00. |
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#34386 | Link | |
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Join Date: May 2010
Posts: 27
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Image Upscaling: Lanczos 4-tap Image Doubling: Octuple luma/chroma super-xbr 150 Zoom Control is set to "disable scaling if image size changes by only...15 lines or less" GPU is AMD 7970 Last edited by j5627429; 25th November 2015 at 09:52. |
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#34387 | Link | |
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Join Date: Mar 2010
Location: Hamburg/Germany
Posts: 9,834
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LAV Filters - open source ffmpeg based media splitter and decoders |
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#34388 | Link | |
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Join Date: Mar 2002
Posts: 1,505
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There isn't as madshi stated couple of months ago.
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Ryzen 5 2600,Asus Prime b450-Plus,16GB,MSI GTX 1060 Gaming X 6GB(v385.28),Win10 LTSB 1607,MPC-BEx64+LAV+MadVR,Yamaha RX-A870,LG OLED65B8(2160p@23/24/25/29/30/50/59/60Hz) |
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#34390 | Link | ||||
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Join Date: Dec 2014
Posts: 31
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As for fullscreen exclusive mode, I have it disabled because the screenshot issue.
My gpu is an integrated in an old laptop! Quote:
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Many thanks! |
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#34391 | Link | |
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Join Date: Feb 2002
Location: San Jose, California
Posts: 3,702
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In that case when watching 1920x1080 only doubling runs but when watching 1916x1076 both doubling and quadrupling run. Doubling 3832x2152 to 7664x4304 and then downscaling to 3840x2160 takes a lot of performance and is pointless. Set quadrupling to only run with 1.5 or 2x scaling, in fact I would recommend setting doubling and quadrupling to 1.5x scaling, maybe 1.2x if you really like doubling, but always does more harm than good in my opinion. Doubling or Quadrupling do not run unless the image is upscaled, no matter what you set in "image doubling" quadrupling will never run for 1920x1080 video on a 4K display.
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madVR options explained Last edited by Asmodian; 25th November 2015 at 12:40. |
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#34392 | Link |
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Join Date: Oct 2012
Posts: 97
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If you send 1920x1080 TV 1280x720 signal, then yes, it should fill the screen. I don't know why you would want to do this instead of using lighter players though. I'm guessing whatever good madvr is achieving is lost during TV's processing.
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#34393 | Link |
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Join Date: Nov 2012
Posts: 71
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I found a strange behavior/bug by using the new Radeon Crimson driver. I updated recently the rest of the video software (madVR, LAV filters, MPC HC nightly) so the driver is not certainly the culprit.
GPU: Radeon R7 250 Driver: Radeon Crimson affected rendering modes: fullscreen modes (both windowed and exlusive), no problem while NOT rendering fullscreen behavior: all 4 queues + rendering and presenting times jumping wildly, queues partially running empty so dropped frames, decoder queue showing 20-25/24 ![]() "remedy": deactivating smoothmotion and/or checking "use 10bit image buffer instead of 16bit" in trade quality for performance section -> normal behavior Edit: Reverted now back to Catalyst 15.7.1. Everything ok now. In my case Radeon Crimson seems to be not ok for my system. Furthermore I found out that most of video related settings are completely removed from Control Center. I stay with 15.7.1 meanwhile, was a mistake to install new AMD crap. Edit2 (10.12.15): New test with Crimson: new "real" remedy: reducing rendering queues to maximum 21 (was 24 in my case). Last edited by hannes69; 10th December 2015 at 15:51. |
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#34394 | Link | |
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Join Date: Mar 2002
Posts: 1,505
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Was FSE Old path faster for you? Unistall them first, move them, them install them again.
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Ryzen 5 2600,Asus Prime b450-Plus,16GB,MSI GTX 1060 Gaming X 6GB(v385.28),Win10 LTSB 1607,MPC-BEx64+LAV+MadVR,Yamaha RX-A870,LG OLED65B8(2160p@23/24/25/29/30/50/59/60Hz) |
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#34395 | Link | |
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Join Date: Jan 2014
Posts: 57
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The new driver is 3-5% faster so it's worth trying it out. |
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#34396 | Link | |
QB the Slayer
Join Date: Feb 2011
Location: Toronto
Posts: 477
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As for the new AMD drivers... I think they are pretty good, still in need of some work (some settings are in the old CCC interface and others in the new interface)... But one thing that is fantastic, the new Custom Resolutions. No need for a separate app like CRU anymore QB
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#34398 | Link |
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Join Date: Oct 2013
Location: France - Paris
Posts: 19
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Madvr 3dlut gamma editor
Hello Madshi
I have one demand/question: Many of us are experiencing the same problem: i1d3 (or low end colorimeters) measure our display with a perfect black (accuracy problem) and the result is always a linear gamma from 0 to 100%. The reason is simple: perfect black = infinite contrast ratio but we don't have an oled tv! As a consequence the blacks are crushed between 0 to approximately 2.5%. The 17-18 blanking bars are always invisibles after 3dlut creation. I tried to decrease the gamma @1.25% with videoequalizer v2.06. It works very good (17-18 became visibles again) but it's not compatible with a 3dlut and I can't use this solution. Do you think it could be possible to create a tool in madvr to modify the gamma curve in realtime after the 3dlut? The goal is not to make a new gamma curve but only to correct the grayscale with our eyes at very low ire because the i1d3 can't. A 100 points gamma editor would be really amazing for us. Something like videoequalizer but in madvr, after the 3dlut... The idea is just to lower the gamma between 0 to 5%. It would be so cool... I'm not sure if it's clear or if it's the good way to ask but... ![]() Thanks Madshi ![]()
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HC:Onkyo TX-SR875+Boston VR2+CR8+VRC+Subwoofer MJ Acoustics Ref1 MKII DISPLAYS:Panasonic P50ST50E/JVC DLA-X35+Lumene 240C HTPC: i7 3770k@4.5Ghz+GTX660Ti+LAV+Avisynth+Madvr ==My Home Theater== |
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#34399 | Link | |
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Join Date: Oct 2012
Posts: 5,965
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and yeah don't forget disco madVR before the PC crashed. and AMD calls that "stable"... |
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#34400 | Link | |
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Join Date: Jan 2013
Posts: 38
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Hi Warner306, Thanks for the cookbook in your signature. I tried to follow it with my 960GTX. Display: 3840 x 2160p Medium profiles With 720p video, got lot of dropped frames with deinterlacing in auto mode. I have to deactivate it in order to get things ok. How comes ? regards. |
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Tags |
direct compute, dithering, error diffusion, madvr, ngu, nnedi3, quality, renderer, scaling, uhd upscaling, upsampling |
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