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24th October 2016, 13:48 | #39822 | Link | |
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24th October 2016, 13:58 | #39823 | Link | |
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So you have to decide to go 2160p, RGB 444, 8 Bit or 2160p, 422, 10 bit. I use 2160p, RGB 444, 8 Bit with my RX480 on my 4K TV with Setup Nr 1 (all 0-255)
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Intel i5 6600, 16 GB DDR4, AMD Vega RX56 8 GB, Windows 10 x64, Kodi DS Player 17.6, MadVR (x64), LAV Filters (x64), XySubfilter .746 (x64) LG 4K OLED (65C8D), Denon X-4200 AVR, Dali Zensor 5.1 Set |
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24th October 2016, 14:02 | #39824 | Link | |
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If tv is expecting limites the right is Madvr 16-235 gpu 0-255 tv 16-235 Also you can try Madvr 0-255 gpu 16-235 TV 16-235 this can be a good choice for 10 bit on your system
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Desktop, i5 2500, 8GB, N570 GTX TF III PE/OC Asus X555LF, i7-5500U, 6GB Ram, Nvidia 930m/HD 5500 Windows 8.1 Pro x64 Last edited by CarlosCaco; 24th October 2016 at 14:04. |
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24th October 2016, 19:25 | #39825 | Link | |
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Personally 10-bit or 422 subsampling is an easy choice for me. 8-bit 444 is always preferred. 10-bit is for that little extra improvement after everything else is perfect. Using the GPU to halve the color resolution and letting the TV up sample and do another color conversion is not perfect. Untouched properly dithered 8-bit RGB directly out of madVR is much better.
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madVR options explained |
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24th October 2016, 20:25 | #39827 | Link |
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These are your options:
HDMI 2.0a/b (maximum output - 3840 x 2160): - 10-bit RGB/Y'CbCr 4:4:4 at 30 Hz - 10-bit Y'CbCr 4:2:2 at 60 Hz - 8-bit RGB/Y'CbCr 4:4:4 at 60 Hz
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HOW TO - Set up madVR for Kodi DSPlayer & External Media Players Last edited by Warner306; 24th October 2016 at 21:02. |
24th October 2016, 20:37 | #39829 | Link |
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madVR 16-335 -> GPU 0-255 -> TV 16-235
Messes up the desktop but the signal is untouched from madVR. madVR 0-255 -> GPU 16-235 -> TV 16-235 Desktop remains accurate but GPU must do a color conversion. This is the simplest solution.
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HOW TO - Set up madVR for Kodi DSPlayer & External Media Players |
24th October 2016, 20:38 | #39830 | Link | |
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HDMI 2.0a/b UHD Support: Black fonts indicate formats supported by HDMI 1.4. HDMI 2.0 supports 4:2:0 at 4K60. *Cable lengths of 15' or greater require the use of an active HDMI cable to support 18.0 Gbits/s signals.
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HOW TO - Set up madVR for Kodi DSPlayer & External Media Players Last edited by Warner306; 24th October 2016 at 20:53. |
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24th October 2016, 20:46 | #39831 | Link |
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I currently use the JVC X9000 with the Lumagen Pro and MadVR.
I have never tried to use any 4K upscaling on my setup but would like to try... Currently I use image doubling on everything set to always. Using the 1080 video card. To try this out, do I set both the PC and Lumagen Pro to 4K, or just the Lumagen to upscale 1080p from the PC? What is the resolution I should use 2160 x ??? I take it I turn off Image Doubling in MadVR with a 4K setup, is that correct? |
24th October 2016, 21:32 | #39832 | Link | |
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Set the PC desktop resolution to 3840 x 2160. You don't use display mode switching, so nothing needs to be changed in madVR. I'd experiment with NNEDI3 luma doubling. This should do a better job than the Lumagen.
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HOW TO - Set up madVR for Kodi DSPlayer & External Media Players Last edited by Warner306; 24th October 2016 at 21:35. |
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24th October 2016, 22:33 | #39834 | Link | |
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24th October 2016, 22:48 | #39835 | Link | |
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Now the leak or dump seems to be legit and they already ported the enhance detail sharpener. I hope this will not delay the release of the new version. |
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25th October 2016, 11:34 | #39837 | Link |
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As a SuperRes refinement, you mean? on 0.90.24 I have only super-xbr with or without anti-bloating under Image Doubling. Anti ringing is found in the regular Image Upscaling section. So, are you referring to SuperRes or, maybe, to AdaptiveSharpen/LumaSharpen with anti-ringing?
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25th October 2016, 11:56 | #39838 | Link |
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In the "Manage 3D settings" tab of the NVIDIA Control Panel. You can even make it a per-program setting by adding your media player of choice in the Program Settings tab.
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Test patterns: Grayscale yuv444p16le perceptually spaced gradient v2.1 (8-bit version), Multicolor yuv444p16le perceptually spaced gradient v2.1 (8-bit version) |
Tags |
direct compute, dithering, error diffusion, madvr, ngu, nnedi3, quality, renderer, scaling, uhd upscaling, upsampling |
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