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9th June 2008, 14:19 | #502 | Link | ||
Guest
Join Date: Jan 2002
Posts: 21,901
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10th June 2008, 23:35 | #503 | Link |
Guest
Join Date: Jan 2002
Posts: 21,901
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It's a cosmetic thing that is hard if not impossible to fix. You can set a project range (either explicitly or by means of cutting the source file), such that an I frame is encountered before a navigation pack. Then for that I frame line in the D2V file the current cell ID is not yet known, and DGIndex will print either the initial default 0/0, or the last one seen.
It's cosmetic and doesn't affect encoding because it's purely informative. So I don't plan to do anything about it. In a PM you told me not to bother with the second issue as you think it is related to a corrupt VOB file. |
10th June 2008, 23:39 | #504 | Link |
Guest
Join Date: Jan 2002
Posts: 21,901
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I am nowing closing this thread. Please continue with feature requests for 1.6.0 here:
http://forum.doom9.org/showthread.ph...83#post1147283 For bug reports in 1.5.x, please create threads as needed. Thank you to all Doom9'ers who posted in this thread with your ideas and bug reports. Last edited by Guest; 21st August 2008 at 02:52. |
28th October 2008, 01:57 | #505 | Link |
Guest
Join Date: Jan 2002
Posts: 21,901
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Version 1.5.3
* Fixed a problem with video demuxing that sometimes caused an extra partial first GOP to be demuxed at the start of the stream.
* Added mousewheel support. * Added a -RG option to the CLI (define project range). http://neuron2.net/dgmpgdec/dgmpgdec153.zip I'll release the source code tomorrow. |
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