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#201 | Link | |
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Join Date: Aug 2002
Location: Italy
Posts: 318
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@Selur how you judge MIA-VSR ?
Video Super-Resolution Transformer with Masked Inter&Intra-Frame Attention Quote:
Paper: https://arxiv.org/abs/2401.06312
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Hybrid Multimedia Production Suite will be a platform-indipendent open source suite for advanced audio/video contents production. Official git: https://forart.it/HyMPS |
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#203 | Link |
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Join Date: Sep 2007
Posts: 5,600
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Maybe styler00dollar or HolyWu can port evtexture , currently the best 4x video superres by PSNR - REDS4 32.93, On Vid4 29.78
https://github.com/dachunkai/evtexture https://arxiv.org/abs/2406.13457 I can't get it to run on your own video data set - I can't get the event voxel flow grid generation step modified correctly. The author is supposed to provide an inference script on user's own video data, but has not posted it yet |
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#205 | Link |
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Join Date: Aug 2002
Location: Italy
Posts: 318
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Hybrid Multimedia Production Suite will be a platform-indipendent open source suite for advanced audio/video contents production. Official git: https://forart.it/HyMPS |
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#206 | Link | |
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Join Date: Sep 2007
Posts: 5,600
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Quote:
I got FMA-Net from CVPR-2024 to work . The only pretrained model provided was trained on Reds https://github.com/KAIST-VICLab/FMA-Net FWIW here is suzie in FFV1 in RGB (bgr0) https://www.mediafire.com/file/f47yt..._ffv1.mkv/file FMA-Net is signifcantly faster than something like basicvsr++ or vrt/rvrt - but more aliasing and temporal flickering (many of the metrics commonly used like PSNR/SSIM don't measure temporal characteristics like temporal consistency artifacts) One quirk I can't figure out is you lose the first and last frames I couldn't get the other ones that have code published to work on your own datasets |
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#207 | Link |
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Join Date: Aug 2002
Location: Italy
Posts: 318
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More VSR, more fun !
StableVSR - Enhancing Perceptual Quality in Video Super-Resolution through Temporally-Consistent Detail Synthesis using Diffusion Models (ECCV 2024)
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Hybrid Multimedia Production Suite will be a platform-indipendent open source suite for advanced audio/video contents production. Official git: https://forart.it/HyMPS |
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#208 | Link |
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Join Date: Aug 2002
Location: Italy
Posts: 318
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[I've deleted my previous reply with some other links]
OK, since I don't wanna use this 3ad "as a notepad" more, I listed those VSR cited here (and some other) under VIDEO \ AI-based page \ Upscalers: feel free to add or fork it. Some "real use" (video) shootout would be cool... ![]()
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Hybrid Multimedia Production Suite will be a platform-indipendent open source suite for advanced audio/video contents production. Official git: https://forart.it/HyMPS |
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#209 | Link |
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Join Date: Oct 2001
Location: Germany
Posts: 7,564
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If anyone tries Distance Ratio Based Adjuster for Animeinter (DRBA) through cvffi let me know how it compares to newer RIFE models.
Thanks! Cu Selur |
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#210 | Link |
Registered User
Join Date: Aug 2024
Posts: 363
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DRBA is "a control mechanism for Video Frame Interpolation (VFI) networks specifically tailored for anime", it's meant to be used with RIFE or other VFI nets.
Judging by the demo video on github, it's not only tailored for anime, but even a quite specific type of scenes in anime: the background is moving and the forgound character is "semi-static" (she's changing pose but not actually moving, and is the typical shots in anime that has duplicated "frames"). |
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