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20th January 2013, 09:45 | #17061 | Link | |
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__________________ System: Intel Core i5-6500, 16GB RAM, GTX1060, 75" Sony ZD9, Focal speakers, OS Win10 Pro, Playback: madvr/JRiver |
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20th January 2013, 12:54 | #17063 | Link | ||||||||
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I don't think this is likely to have anything to do with madVR. |
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20th January 2013, 14:44 | #17064 | Link | |
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To be perfectly clear when I'll whine to the PotP coder, you are saying that PotP sends the HideCursor message when playback is in progress, whatever windowed or FS? All this said, everything works like a charm here and I have nothing to whine about anymore ..I only wish that the "windowed/exclusive" OSD messages could be disabled someday as they're annoying. for SD to 1080p in Jinc3 AR, the 660 runs 30% load at max....make it 60% for 59.94fps but you'll need to run 4K or so to require a 660Ti IMHO.....and the best bang/bucks is most likely the forthcoming 660SE, which is a 192bit 650Ti. Last edited by leeperry; 20th January 2013 at 15:55. |
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20th January 2013, 14:59 | #17066 | Link | |
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20th January 2013, 15:27 | #17067 | Link |
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Updated to v0.85.7 and noticed a problem with audio and video slowly but surely de-syncing. When I for example (don't know about lesser files) try to play a 720p@60fps file (.ts/.mkv - doesn't matter), the video starts lagging behind the audio. In one minute of watching the lagging amounts to roughly 1-5 seconds, which is a lot (especially if I try to watch a fight and hear all the strikes way before I see them). When I skip back/forward (or pause) the tracks are once again synced, only to start de-syncing again after video starts rolling.
It seems that my computer (Intel Q6600 @ 2.40GHz, Nvidia GeForce 9800 GTX+, MPC-HC) is not fast enough to handle the file. Statistics show constantly growing numbers in "dropped frames" and "delayed frames" lines, but obviously this shouldn't result in de-syncing. This happens in the normal 100% pixel-to-pixel viewing, without any upscaling/downscaling. On a slightly separate issue (don't know if you are aware of it and if this is a bug or a feature) it seems that the new version (in a basic 100% viewing, without upslacing/downscaling; no defragmentation issues) is also slower, as I seem to have noticebly more dropped frames than previously. Comparison is made with v0.84.7, which seems to be faster and where there is no such de-sync issues. ------------------------- May I also humbly suggest a few things? 1. Could you please re-think the way you put a "What's new" changelog? Now there is a lot of redundant information, when after each minor version you re-print all the features which changed since the last major version. So for example "added support for external DXVA2 decoders" and "added support for DXVA2 scaling" features are now presented seven times in a row, in info for all the versions between v0.85.1 and v0.85.7. It would be so much more convenient to only see the changes that really happened in the newest version, so a decision of (not) upgrading could be made quickly. 2. Now there is a visualization of the impact of different upscale/downscale algorithms on a picture quality. It's a super-useful feature! It would also be very useful to see the similar information regarding the performance of different algorithms and their impact on CPU/GPU. This would really help to decide what algorithms is best for each user, and you wouldn't have to spend your time answering e.g. "Don't use Jinc8 AR on your computer. Which is total overkill and not recommended at all.". Thanks for a great codec! |
20th January 2013, 15:32 | #17068 | Link | |
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Great idea, I really can't stand OSD messages...especially the "windowed/exclusive" ones as they are useless and appear a hundred times everyday...for nothing |
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20th January 2013, 15:44 | #17069 | Link | |
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20th January 2013, 16:48 | #17070 | Link | |
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I disabled everything except auto pulldown detection in video settings in CCC Everything else disabled, new CCC 13.1 has better 3d settings, we can disable everything if we want In video settings, amd steady video disappeared which is good still powerplay is on by default, but if u create a profile and edit the minimum clocks u r fine, it can be loaded at startup so every clock is correct now... i`ve tested madvr now with coreavc and lav video (software decoding)= + lav audio and splitter and madvr at default settings is smooth, no drops for an entire episode of elementary... i tested in some action movies in the most active scenes and no drops... ah madvr settings at default but in upscaling chroma and luma i enabled AR, still i left bicubic 75 in chroma and lanczo 3 in luma... Tried with jinc 3 taps, everything smooth also, no drops, but i didnt see any improvement whasoever, only thing that changed was gpu temps but probably is because i upscale 1280x720 files to 1360x768 only, its a small upscale |
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20th January 2013, 16:55 | #17071 | Link |
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madVR v0.85.7 + dual screen + 24p => dropped frames
Hey guys,
I have the following setup for movie playback: PC: i5-2500, 16GB RAM, Intel HD-Graphics (to AV-receiver via HDMI) & GTX560i (to monitor via DVI) For movie playback I switch in Win7 to dual-screen mode to activate the LCD-TV which is connected to the av-receiver. Now when I start playing a movie in fullscreen on the LCD-TV I encounter frame droppes with movies in 24p. I configured mpc-hc to play 24p-content with 24p. madvr shows correctly that the movie has 24p and that the LCD-TV display has 24Hz as well. But unfortunately I have lots of dropped frames resulting in a very stuttering playback. When I disable the option on mpc-hc to play 24p-content with 24hz everything runs smoothly with 60Hz. Any ideas on that? |
20th January 2013, 17:33 | #17072 | Link | |||||
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20th January 2013, 17:42 | #17073 | Link |
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madVR now has a bug tracker:
http://madVR.bugs.madshi.net You can browse the bug reports without being logged in. In order to create bug reports you need to login. Please in the future if you have a clear bug to report, use the bug tracker. If you're not sure if your problem is a bug in madVR you can ask here in this thread first. Currently please use the tracker only for bug reports. Feature wishes will be silently deleted. |
20th January 2013, 17:55 | #17074 | Link | |
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and here's the madvr info: cheers Last edited by LaUs3r; 20th January 2013 at 17:57. |
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20th January 2013, 19:09 | #17076 | Link | |
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20th January 2013, 19:19 | #17077 | Link | ||||
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http://www.videohelp.com/tools/madVR/version-history#changelog Quote:
Last edited by mikser; 20th January 2013 at 19:27. |
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20th January 2013, 19:21 | #17078 | Link |
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Maybe for scaling to 1920x1080 only, something like a 660SE would be sufficient, but that's not what dansrfe was doing. He had a 2560x1440 monitor which raises the processing requirement quite a bit, especially when deinterlacing 1080i to 60fps. Downscaling 3840x2160 to 2560x1440 with AR + linear light, I also expect would be quite rough. I maintain that the GTX 660 Ti is the best price/performance value for 2560x1440 in dansrfe's price range.
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20th January 2013, 20:01 | #17079 | Link | |
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If I switch to single screen, so only using the LCD-TV, everything works great and the composition rate is changed accordingly. |
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20th January 2013, 20:05 | #17080 | Link | ||
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No. It behaves very differently, depending on GPU model, scaling factor and many other things. |
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Tags |
direct compute, dithering, error diffusion, madvr, ngu, nnedi3, quality, renderer, scaling, uhd upscaling, upsampling |
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