Welcome to Doom9's Forum, THE in-place to be for everyone interested in DVD conversion. Before you start posting please read the forum rules. By posting to this forum you agree to abide by the rules. |
25th June 2003, 22:59 | #401 | Link |
retired developer
Join Date: Oct 2002
Location: Canada
Posts: 8,978
|
I have 2x 2.1 speaker system what I can plug togheter. I wanna test too!!!
__________________
Detritus Software |
27th June 2003, 16:31 | #403 | Link |
retired developer
Join Date: Oct 2002
Location: Canada
Posts: 8,978
|
Using a (a smile), you can mux on the fly your rmvb and your rm.
__________________
Detritus Software |
27th June 2003, 19:40 | #405 | Link |
Moderator
Join Date: Oct 2002
Location: Seattle
Posts: 1,584
|
i tried to, at first it did not work, because I was missing the SMIL2 tag. The code below works (change the audio offset), but probably doubles decode complexity, since it may decode the video twice. If someone can think of another way to achieve this, speak out
Code:
<smil xmlns="http://www.w3.org/2001/SMIL20/Language" xmlns:rn="http://features.real.com/2001/SMIL20/Extensions"> <head> <layout> <root-layout backgroundColor="black" width="704" height="288"/> <region id="Video" > <region id="VideoChannel1" soundLevel="100%" z-index="0"/> <region id="VideoChannel2" soundLevel="0%" z-index="1"/> </region> </layout> </head> <body> <par title="test"> <audio src = "clip.rmvb" region="VideoChannel1"/> <video src = "clip.rmvb" region="VideoChannel2" begin="0.5s"/> </par> </body> </smil>
__________________
This information is provided "AS IS" with no warranties, grants no rights, and reflects my personal opinion. |
29th June 2003, 01:46 | #407 | Link |
retired developer
Join Date: Oct 2002
Location: Canada
Posts: 8,978
|
What Karl did is a smile ()...
__________________
Detritus Software |
30th June 2003, 07:20 | #408 | Link |
Moderator
Join Date: Oct 2002
Location: Seattle
Posts: 1,584
|
Re-wrote the beginning of the first post, to include a section on what I am doing in this forum, for three reasons: (1) to say thanks to Doom9 and the moderators for all the time spent running this site, which (2) has resulted in a forum with an incredible amount of useful discussions and ideas, and (3) to make sure everyone knows I do not want to sell anything to anyone. Yes, I do let you know when there is a new improvement, and about all the optimizations in RV9. Maybe that sounds like I am selling RV9.. So, maybe I am - it is free after all.. Otherwise, the old RealPlayer stigma would prevent anyone from trying what I know is worth trying, no..? Anyway, thanks to everyone who has given RV9-EHQ a fair evaluation. Based on current feedback, I don't think anyone has been disappointed.
__________________
This information is provided "AS IS" with no warranties, grants no rights, and reflects my personal opinion. |
9th July 2003, 12:01 | #410 | Link |
Registered User
Join Date: Feb 2002
Posts: 1,195
|
normaly it's the prebuffering in milliseconds.
if i am wrong karl will surely correct me ++
__________________
AutoDub v1.8 : Divx3/4/5 & Xvid Video codec and .OGG/.MP3/.AC3/.WMA audio codec. AutoRV10 v1.0 : Use RealVideo 10 Codec and support 2 Audio Streams and Subtitles. |
9th July 2003, 15:57 | #411 | Link |
Moderator
Join Date: Oct 2002
Location: Seattle
Posts: 1,584
|
i was confused too when I first ran across the 'roll' option in TFC's HPG, because it's an option I have never tried. I think this is the meant to roll over to new output RM files every so often (in terms of filesize or time), and intended for live encoding to file, or when archiving a live encode. This way too large RM files are avoided. The RM file format does not support larger than 4 GB compressed RM files (there are no problems with large source files to Producer on Win32).
__________________
This information is provided "AS IS" with no warranties, grants no rights, and reflects my personal opinion. |
9th July 2003, 16:43 | #412 | Link |
retired developer
Join Date: Oct 2002
Location: Canada
Posts: 8,978
|
Wrong!!! I can't compress a 2.7 GB wave with Helix GUI It crashes and return to desktop.
__________________
Detritus Software |
9th July 2003, 17:12 | #413 | Link |
Moderator
Join Date: Oct 2002
Location: Seattle
Posts: 1,584
|
right you are indeed! I have filed a problem report.
EDIT: Hmm, I thought it would work in Avisynth though, with WavSource, but a quick experiment shows that Avisynth as well fails to open a WAV files larger than 2GB. That might be quite problematic for 6ch encoding. EDIT2: See this thread in the Avisynth Usage forum. Until fixed, for long multi-channel encodes, the only option in Producer is to use the method of separate audio and video inputs, audio being an AC3 track decoded on the fly to producer by ac3filter, video an Avisynth script. EDIT3: or use HeadAC3 to convert AC3 to 6ch WAV. This seems to produce "good" +2GB WAV files that Avisynth can read.
__________________
This information is provided "AS IS" with no warranties, grants no rights, and reflects my personal opinion. Last edited by karl_lillevold; 13th July 2003 at 03:45. |
13th July 2003, 03:39 | #414 | Link |
Registered User
Join Date: May 2003
Location: Canada
Posts: 50
|
I have a question... how do you find out how to script your own rvmb profiles? I want to test out how some cartoons look, and I don't want to use Sirber's tool for making it easier, because I like things nice and complicated. I know that I am a nincombpoop
And also, is there any way to know for sure that you're encoding with EHQ, even if it's setup right, I keep wondering if it's not being used. This is my script, just one second... ah there it is: Code:
<?xml version="1.0" encoding="UTF-8"?> <audience xmlns="http://ns.real.com/tools/audience.2.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://ns.real.com/tools/audience.2.0 http://ns.real.com/tools/audience.2.0.xsd"> <avgBitrate type="uint">350000</avgBitrate> <maxBitrate type="uint">760000</maxBitrate> <streams> <stream xsi:type="videoStream"> <pluginName type="string">rn-videocodec-realvideo</pluginName> <codecName type="string">rv9</codecName> <encodingType type="string">vbrQuality</encodingType> <encodingType type="string">vbrBitrate</encodingType> <quality type="uint">95</quality> <codecProperties type="bag"> <encoderComplexity type="uint">80</encoderComplexity> <customPacketSize type="uint">16000</customPacketSize> </codecProperties> <maxStartupLatency type="double">60</maxStartupLatency> <maxFrameRate type="double">24</maxFrameRate> <maxKeyFrameInterval type="double">20</maxKeyFrameInterval> <enableLossProtection type="bool">false</enableLossProtection> </stream> <stream xsi:type="audioStream"> <pluginName type="string">rn-audiocodec-realaudio</pluginName> <codecName type="string">cook</codecName> <codecFlavor type="uint">25</codecFlavor> <streamContext type="bag"> <presentationType type="string">audio-video</presentationType> <audioMode type="string">music</audioMode> </streamContext> </stream> </streams> </audience> |
13th July 2003, 17:49 | #416 | Link | |||
Moderator
Join Date: Oct 2002
Location: Seattle
Posts: 1,584
|
Quote:
Quote:
Quote:
__________________
This information is provided "AS IS" with no warranties, grants no rights, and reflects my personal opinion. |
|||
14th July 2003, 20:27 | #417 | Link |
Registered User
Join Date: May 2003
Location: Canada
Posts: 50
|
thanks for the feedback, yeah. Just about everything was in the help file, but at least I understand the syntax completely now (XML certainly is straitforward)
Wow, yeah 95% is a hog! I scripted up a job file instead and tried it again at 65% and it still came out pretty good (minus any action scenes). Ok, this might sound awkward, I hope I can explain this ok... at 65% you get really sharp quality stills, but any scenes with motion are all garbled up. At 80%, those high motion scenes become a little clearer, but the still scenes become sharper too. Is there any way to get 65% quality stills and have crisp motion scenes as well? Without using 2 pass, I'm not sure if two pass helps in this situation, but I wouldn't like to encode in two pass because it takes twice as long. |
14th July 2003, 20:34 | #418 | Link |
Moderator
Join Date: Oct 2002
Location: Seattle
Posts: 1,584
|
for vbrQuality make sure you set the maxBitrate very high
<maxBitrate type="uint">99999999</maxBitrate> Otherwise, the maxBitrate will limit the quality during high action scenes. This sounds like what you are seeing.
__________________
This information is provided "AS IS" with no warranties, grants no rights, and reflects my personal opinion. |
17th July 2003, 12:42 | #419 | Link |
Life's clearer in 4K UHD
Join Date: Jun 2003
Location: Notts, UK
Posts: 12,227
|
New ac3filter (v0.69b)
Karl
I apologise in advance if you have already been asked about this. But have you had chance to test the new version of this filter with HelProd 9.2? Cheers
__________________
| I've been testing hardware media playback devices and software A/V encoders and decoders since 2001 | My Network Layout & A/V Gear |
|
17th July 2003, 15:17 | #420 | Link |
Moderator
Join Date: Oct 2002
Location: Seattle
Posts: 1,584
|
yes, I tested ac3filter 0.69b a few days ago, and it works fine as input source filter for AC3 to Producer, I don't know which change that fixed it. I edited the RA5.1 thread, but did not post a reply, which is why you did not know there was new information.
__________________
This information is provided "AS IS" with no warranties, grants no rights, and reflects my personal opinion. |
|
|