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4th February 2019, 14:44 | #1 | Link |
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Join Date: Dec 2011
Posts: 46
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Error : Layer size was exceeded affect to project in scenarist UHD?
Get Error |ERROR|MUX_SN_E_FS_LAYER_SIZE_OVER||0|Layer size was exceeded.|FileAllocator.dll:CAllocator:CheckLayerSize::Layer size was exceeded. [Layer0=16739136 blocks] [Layer1=16739136 blocks] [Layer2=16279744 blocks] [Max=16292864 blocks]
I fix by edit Regedit: HKEY_CURRENT_USER\SOFTWARE\Scenarist\Scenarist BD Edit MuxStreamSizeCoef: 1,06 to 1 (or 0.9 or 0.8). But still get this error. So this error affect to the project? |
4th February 2019, 17:12 | #2 | Link |
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Join Date: Mar 2016
Posts: 142
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Hi no-one, which version are you using of Scenarist UHD?
The project should work, Scenarist UHD 1.3.1 includes the following resolved issues: Fixes an error where a user may receive a message that stated that the layer size is exceeded while Disc Info shows the content fits properly. https://www.scenarist.com/scenarist-uhd-v1-3-1/ |
4th February 2019, 17:18 | #3 | Link |
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Join Date: Dec 2011
Posts: 46
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version 1.1.0, and I have only version 1.1.0
From https://forum.doom9.org/showthread.php?t=172522, jmsmarcelo said "This bug does not affect the project, it only returns wrong information of the final project size in Disc Info. This error appeared in version 6.0, and fixed in v6.1.2" but he mentions for scenarist BD. I don't know it same for scenarist UHD? Last edited by no-one; 4th February 2019 at 17:26. |
7th February 2019, 16:03 | #6 | Link |
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Join Date: Jul 2003
Location: Italy
Posts: 1,135
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What jmsmarcelo is referring to, is another kind of "problem" (it's not really a problem).
What's the data allocation Scenarist gave you in the Disc Layout? Is your project correctly setup as a triple layer? And the occupation percenteage per layer is fine? Also, are you using a legit version? Last edited by mp3dom; 7th February 2019 at 16:29. |
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