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Old 13th March 2009, 10:40   #21  |  Link
buzzqw
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check here http://www.64k.it/andres/dettaglio.php?sez=avisynth

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Old 13th March 2009, 14:26   #22  |  Link
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Quote:
Originally Posted by buzzqw View Post
Warning with BassAudio_Pack in http://www.64k.it/andres/dettaglio.php?sez=avisynth is very outdated and buggy.

Is your site?
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Old 13th March 2009, 14:31   #23  |  Link
buzzqw
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yes

feel free to link me a new pack, i will glady update my site

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Old 13th March 2009, 18:31   #24  |  Link
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Quote:
Wilbert, your site links to version 01(not working) and not the 02 from above(working).
Thanks! I corrected the link
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Old 13th March 2009, 23:06   #25  |  Link
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Quote:
Originally Posted by buzzqw View Post
feel free to link me a new pack, i will glady update my site
Here is the last version BassAudio2423.7z

Also some info about NicAudio with confuse names:
Code:
NicAudio_25_dll_20060314.zip Version 1.5  (Dimzon)    2006-03-14
NicAudio_alpha3.zip          Version 1.8? (Nic)       2006-09-01
NicAudio17.zip               Version 1.82 (Nic)       2007-08-13
NicAudio_20070821.zip        Version 1.83 (IanB)      2007-08-21
NicAudio_r201.7z             Version 2.01 (Tebasuna)  2008-04-09
NicAudio_r202.7z             Version 2.02 (Tebasuna)  2008-09-24
Edit: And RaWav.dll included in NicAudio since 2.00
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Last edited by tebasuna51; 13th March 2009 at 23:11.
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Old 14th March 2009, 10:32   #26  |  Link
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thanks, added last pack and added version to file name

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Old 24th March 2012, 11:12   #27  |  Link
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It seems that the audio related bugs has been solved in Avisynth 2.6, so I've been playing around with Wilbert's minmaxaudio plugin. It works quite well, however once in a while the resulting value drops out of the 0 to -100 DB range and gives a value like -791 and that causes problems because I need values between 0 and 1. I've been using AudioRMS function. Is this a bug?
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Old 24th March 2012, 14:50   #28  |  Link
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Quote:
It works quite well, however once in a while the resulting value drops out of the 0 to -100 DB range and gives a value like -791 and that causes problems because I need values between 0 and 1. I've been using AudioRMS function. Is this a bug?
Sounds a bug to me. You got a sample clip and script for me?
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Old 24th March 2012, 15:35   #29  |  Link
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Here's my code:
Code:
loadplugin("C:\Users\tin2tin\Desktop\Avisynth\FFmpegSource\FFMS2.dll")
import("C:\Users\tin2tin\Desktop\Avisynth\FFmpegSource\FFMS2.avs")
ffmpegsource2("C:\Users\tin2tin\.DVDslideshowGUI\PartyNow.mp4",atrack=-1).BilinearResize(320,240)
LoadPlugin("MinMaxAudio.dll")
ScriptClip("Subtitle(String(Audiorms(0)))")
Go to the last frame of this clip to see the low value.
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Old 6th April 2012, 16:19   #30  |  Link
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Go to the last frame of this clip to see the low value.
The last frame seems to have no audio (at least AviSynth doesn't get audio from FFmpegSource for the last frame). So the audio samples are zero and -791 is returned (which is 20*log10(FLT_MIN/tot) but that's not important).
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Old 25th January 2013, 16:51   #31  |  Link
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Is MinMaxAudio is something for this scenario?

Hi:

Even after more than 100 views when I didn't get any reply to the thread at http://forum.doom9.org/showthread.php?t=167011 in which I explained what I wanted to achieve in compositing with two sources of video with a common audio source, alternating the video source either durationwise and/or on detection of the audio pause.

New to avisynth, so could MinMaxAudio help to achieve what I am indending to? I read a bit here, but seems either it is only for animations or is going above my head! And if the latter, all fault is mine. ;-)

Appreciate it if somebody can guide me. Thanks!

Best regards
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Old 25th January 2013, 19:59   #32  |  Link
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I answered in your other thread. You did not mention duration-wise over there. Can you clarify it over there?
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