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1st March 2013, 21:45 | #17863 | Link |
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I've always deleted everything, with latest rev. though I lost all my settings
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Raven RVZ01 * i7-4790k * 16GB RAM * Zotac GTX 970 4G * SSD 850Evo 500GB * Blu-Ray Burner Slot-In * PSU SFX 80+ Gold 450Watt * Windows 10 64bit * MPCHC+MadVR+SVP * Panasonic 50" VT30 ^^ |
1st March 2013, 21:59 | #17865 | Link | |
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My point is that a vision without dropped frames is preferable than the one where dropped frames occurs. Another example: you are put in front of a plasma and you enjoys its deep blacks and high contrast, you are happy, then you watch the same content on a 4k oled and you wish you watched the entire thing with it
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Raven RVZ01 * i7-4790k * 16GB RAM * Zotac GTX 970 4G * SSD 850Evo 500GB * Blu-Ray Burner Slot-In * PSU SFX 80+ Gold 450Watt * Windows 10 64bit * MPCHC+MadVR+SVP * Panasonic 50" VT30 ^^ Last edited by AndreaMG; 1st March 2013 at 22:01. |
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1st March 2013, 22:00 | #17866 | Link |
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Thanks, as I imagined. I had an hard time putting everything the way it was
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Raven RVZ01 * i7-4790k * 16GB RAM * Zotac GTX 970 4G * SSD 850Evo 500GB * Blu-Ray Burner Slot-In * PSU SFX 80+ Gold 450Watt * Windows 10 64bit * MPCHC+MadVR+SVP * Panasonic 50" VT30 ^^ |
2nd March 2013, 16:40 | #17867 | Link |
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I just want to take this opportunity to thank madshi for this exceptional piece of software. Despite being hopeless audio/video illiterate noob, I can tell the difference between bad and good image.
I've been checking this thread from time to time for a long time, and only recently decided to see what was it all about. The results exceeded my expectations. EVR vs madVR EVR vs madVR Impressive (and that's after Imgur crippled the format to jpg). Again, thanks a lot and keep up the good work. Last edited by Guest; 2nd March 2013 at 16:42. Reason: 4 |
2nd March 2013, 21:37 | #17868 | Link |
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Hi all,
First of all, a massive thanks for developing yCMS, it's amazing! I am trying to load a 3dlut file into MPC-HC but I have the dreadful message "this 3DLUT file does not matche the input format required by madVR". I have tested a bit of everything as input but with no luck. I know I can load the values directly in madVR, was just doing some tests. I have a professional colour meter. Using the AVS test disk, I was checking the results and I found that the grayscale after calibration reads the following x and y: 0.313 0.322. Is that the proper white point? I thought that rec 709 was 0.3127 0.3290. I'm happy with x, but what about y? My monitor is a good one and already calibrated-ish. The original white is 0.312 0.317, not light years off. Gamut is massively improved, my Dell is a wide-gamut and yCMS takes it back to what it's supposed to be, simply amazing. Thanks for your help. Below my calibration file. Tony # Set input format Input_Format yRGB RGB_Video 8 # Set output format Output_Format yRGB RGB_Video 16 Grayscale_Measurements 0 1 0.125 0.3004 0.3283 10 1 0.919 0.3068 0.3225 20 1 3.28 0.3119 0.3174 30 1 9.10 0.3126 0.3173 40 1 17.9 0.3133 0.3172 50 1 31.2 0.3133 0.3163 60 1 47 0.3148 0.3189 70 1 67.5 0.3156 0.3186 80 1 93.3 0.3148 0.3195 90 1 120.3 0.3139 0.3214 100 1 150 0.3130 0.3218 Gamut_Measurements 1 43.9 0.6751 0.3203 93.5 0.1825 0.7023 12.1 0.1477 0.0622 150.0 0.3130 0.3218 Gamma_Curve 1.0 2.2 |
2nd March 2013, 22:47 | #17869 | Link | |
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Last edited by MSL_DK; 2nd March 2013 at 22:51. |
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2nd March 2013, 22:51 | #17870 | Link | |
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3rd March 2013, 02:41 | #17872 | Link | |
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The odd part is when I turn on full screen exclusive in madvr, blacks are lighter. It's not a big deal since windowed mode works fine for me. It's just weird.
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3rd March 2013, 06:12 | #17873 | Link | |
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Do you set all color / video settings in NVIDIA Control Panel are set to "Other applications control color settings" "With the video player settings", "RGB color space". There is something like apply colors to desktop/video/automatic... |
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3rd March 2013, 07:55 | #17875 | Link |
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By default ICC profiles are supposed to work in exclusive mode right? (with disable gamma ramps unchecked)
Also, what exactly does a 3DLUT do that an ICC profile doesn't or cannot? Is a 3DLUT supposed to work on top of an ICC profile to further correct the screen or is it supposed to work independent of the profile with the "disable gamma ramps" setting checked? Or is that setting for something else? |
3rd March 2013, 12:30 | #17878 | Link | ||
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To summarize: - 3x1D-LUT = ICC loaders = hardware CLUTs (gamma ramps) = grayscale correction only - 3D-LUT = madVR = custom shader code = everything is corrected including gamut Note that by "grayscale correction", I don't mean that 3x1D-LUTs are unable to correct color images. I mean that they are only able to correct in one dimension (the grayscale ramp) instead of three dimensions like a 3D-LUT. Well, it depends on how you're doing the measurements for your 3DLUT. If you're measuring your screen with 3x1D-LUT correction already applied, then the resulting 3DLUT is meant to be used on the screen with 3x1D-LUT correction applied, and you should not tick "disable gamma ramps". If, on the other hand, you're measuring your screen without any correction, then the resulting 3DLUT is meant to be used without any previous correction, so you should tick "disable gamma ramps" to disable the hardware CLUTs while using madVR. Last edited by e-t172; 3rd March 2013 at 12:33. |
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3rd March 2013, 13:07 | #17879 | Link |
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e-t172, thanks for your thorough reply.
If you don't mind me asking, what is your recommendation on whether to apply the 3D-LUT on top of the 3x1D-LUTs or independently of it? In my opinion I would apply it independently of the 3x1D-LUTs because it seems cleaner and mainly because it can be used with the "disable gamma ramps" option. I didn't pay much attention to 3D-LUTs earlier on in madVR's development but I wonder now how it was possible to use a 3D-LUT independently of the 3x1D-LUTs without the "disable gamma ramps" option before. I guess it could only be used on top of the 3x1D-LUTs at that point in time... |
3rd March 2013, 13:08 | #17880 | Link | |
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when the blacks in the video and the borders are the same, then there is no problem with the decoder or any other part of your playback chain... should be another issue then... |
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Tags |
direct compute, dithering, error diffusion, madvr, ngu, nnedi3, quality, renderer, scaling, uhd upscaling, upsampling |
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