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23rd July 2013, 15:48 | #161 | Link |
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Here's something: https://bitbucket.org/multicoreware/x265/wiki/RoadMap
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23rd July 2013, 20:00 | #163 | Link |
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There's an article on Slashdot today about the release of a pre-alpha version of x265. It includes links to evaluations by Tom's Hardware and Extreme Tech.
http://tech.slashdot.org/story/13/07...ckles-hevch265 Last edited by Guest; 23rd July 2013 at 20:07. Reason: added link |
23rd July 2013, 21:59 | #167 | Link | |
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Seriously, who is using outdated browsers like IE 8 in 2013, and then posting on forums to complain about it? Thanks for the links. |
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23rd July 2013, 22:01 | #168 | Link |
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I saw some articles about x265 already, today. I guess the era of rapture has begun!
There is a piece written by Tom's hardware and another one that is in czech language, so not much use unless you like google translate or something (link is here for those who understand that language.) |
23rd July 2013, 22:07 | #169 | Link | ||
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Quote:
From the Tom's Hardware article: Quote:
I forget how bewildering rookie codec comparisons can be. Edit: Having issues compiling this on OSX 10.9 DP. Oh well, I'm gonna try the linked binary above on a Windows rig later. Last edited by xooyoozoo; 23rd July 2013 at 22:11. |
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23rd July 2013, 22:09 | #170 | Link | |
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But thanks for your pointless reply anyway. |
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23rd July 2013, 22:10 | #171 | Link | |
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from the "x265 Evaluation Guide 07-23-13.pdf":
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23rd July 2013, 22:12 | #172 | Link |
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Oh, I missed that at first, but there is already an announcement in the news section of the forum.
That's a recommendation - I'm pretty sure they won't explicitly require anything higher than SSE2 (SSSE3 at worst?). |
24th July 2013, 01:16 | #174 | Link |
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Wow, I completely missed that x265 was being commercially funded now, no wonder it's getting up to speed so quickly. The bleeding edge looks very promising, I just hope they can integrate Avisynth soon; at least they have Y4M, so you can use an ffmpeg intermediary instead of straight raw video.
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24th July 2013, 09:21 | #177 | Link | |
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http://forum.doom9.org/showthread.php?p=1637971 /edit: I stand corrected (see below). Last edited by sneaker_ger; 24th July 2013 at 11:27. |
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24th July 2013, 09:26 | #178 | Link |
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MultiCoreWare's project is being made with the (very tentative) blessing of the x264 team. Unlike the others, as far as I know, it will actually be based on x264's source and algorithms and be a publicly developed open source project (e.g. something I could/might commit to). In other words, it exists as an open source project because I said "yes" to it (the alternative was a closed-source project unrelated to x264).
The intent is to link up with Videolan and friends, and there's already been quite a lot of back-room discussions, but it largely wasn't mentioned in the announcement because MCW didn't want to prematurely decide anything (they can only speak for themselves, not anyone else).
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Follow x264 development progress | akupenguin quotes | x264 git status ffmpeg and x264-related consulting/coding contracts | Doom10 Last edited by Dark Shikari; 24th July 2013 at 09:31. |
24th July 2013, 10:30 | #179 | Link | ||
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Quote:
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24th July 2013, 10:57 | #180 | Link |
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work here but it's really slow. Strongene_Lentoid_HEVC_Encoder work at ~1 fps on 1080p with C2D Q6600 at 2.4 Ghz.
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Le Sagittaire ... ;-) 1- Ateme AVC or x264 2- VP7 or RV10 only for anime 3- XviD, DivX or WMV9 |
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