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Old 2nd February 2007, 11:46   #381  |  Link
Seb.26
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WHAOOOooOOoo !!!

How smooth the playback is now !!! ...
... Never obtain that even with Overlay+Reclock ...



This render is about to become (IMO) the ultimate render !!!

NB: I use MPC with :
DScaler(YU2) -> FFDShow(resize)(RGB32) -> Haali's Render

The only "bad" points are:

> seeking freeze the video...

> rarely, some tearing can be seen ( very rarely but ... )

> "sometimes", the playback never start ?! ... ( reality is more "sometimes playback start ... lol )
... MPC's "client surface" isn't painted ... CPU are quiet, HDD too ... ?!

And the more strange is that the problem occur 2, 3 times, and ... playback start ... after closing MPC, problem for some times ... test done always on same file ( but the problem occur with all files here ) ... maybe my setup ?! ... to be continued ...

An idea ?

Last edited by Seb.26; 2nd February 2007 at 15:55.
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Old 2nd February 2007, 11:48   #382  |  Link
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Old 2nd February 2007, 12:19   #383  |  Link
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Quote:
Originally Posted by Seb.26 View Post
What do you mean by "Bilinear -1" ?

Try to compare same frame ... your stream is interlaced ?!
ahh, my bad, i meant bicubic -1 selected in mpcs renderer properties

i know its not the same frame >.> but thats kinda difficult in mpc fullscreenmode
and no my stream is progressive

it appears always!, not only in 1 video... and ffshow outputs yuv2 (forgot that as well)

Last edited by Warpman; 2nd February 2007 at 12:22.
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Old 2nd February 2007, 13:11   #384  |  Link
Seb.26
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Quote:
Originally Posted by Warpman View Post
ahh, my bad, i meant bicubic -1
Ok ... ... just to be sure ...

Quote:
i know its not the same frame >.> but thats kinda difficult in mpc fullscreenmode
Tip: Switch to fullscreen and press Ctrl+G ... ... ( I think this will work ... ... )

And about your "problem" ... I thing it's due to the new way used to resize ( multi pass with simple PS vs single pass with complex shader ) ... try to reduce the sharp value ( -0.75 ie ) maybe you will retrieve the same picture than older release ...

Quote:
Originally Posted by Peuj View Post
About Sharpness, I've tried on some videos but if I set to 0 or -1, I see no difference. Did I miss something ? Just to understand
Also, don't forget to press the "Apply" button ...

Last edited by Seb.26; 2nd February 2007 at 14:10.
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Old 2nd February 2007, 13:13   #385  |  Link
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Last edited by Seb.26; 2nd February 2007 at 14:10.
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Old 2nd February 2007, 13:15   #386  |  Link
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Quote:
Originally Posted by Seb.26 View Post
And about your "problem" ... I thing it's due to the new way used to resize ( multi pass with simple PS vs single pass with complex shader ) ... try to reduce the sharp value ( -0.75 ie ) maybe you will retrieve the same picture than older release ...
well -0 looks _the same_! so i guess resizing is broken on my card...
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Old 2nd February 2007, 13:35   #387  |  Link
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Quote:
Originally Posted by Warpman View Post
well -0 looks _the same_! so i guess resizing is broken on my card...
Mine too.
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Old 2nd February 2007, 14:06   #388  |  Link
Seb.26
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Quote:
Originally Posted by Warpman View Post
well -0 looks _the same_! so i guess resizing is broken on my card...
Quote:
Originally Posted by tekNerd
Mine too.
Sound strange ... since shader level is "lower" ( PS1.1 now vs PS2.0 with older release )

Quote:
Video Renderer now uses multiple passes instead of complex shaders, and works on PS 1.1 hardware. Bicubic scaling and deinterlacing are available staring with PS 1.4.
I'm sure it's working @ home for me ... what CG have you ?!
( NB: but I think the setup isn't real time ... press APPLY to see new render ... )

Tips : to see the change, you can enable OSD in FFDShow : 0 to -1 change can easly be seen on font ...

Last edited by Seb.26; 2nd February 2007 at 14:09.
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Old 2nd February 2007, 14:48   #389  |  Link
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Quote:
Originally Posted by Seb.26 View Post
WHAOOOooOOoo !!!

How smooth the playback is now !!! ...
... Never obtain that even with Overlay+Reclock ...



This render is about to become (IMO) the ultimate render !!!
I can confirm that

I which we could have such a renderer for MPlayer
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Old 6th February 2007, 09:10   #390  |  Link
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Quote:
Originally Posted by Seb.26 View Post
> seeking freeze the video...
I have that problem as well. While every new version seems to seek faster, seeking performance is still well below that of VMR modes.

Some people watch the movie from start to finish in one go. For such people, seeking isn't important. For people like me who jump back and forth all the time, do slow motion, fast forward, jump back again, jump forward again etc. etc., seeking performance is important. On high resolution divx movies with ZoomPlayer, Haali takes around 1,5 seconds to show the picture when seeking. That's on a Core2 Duo system. In comparison, VMR9 takes 0,3-0,4 seconds.

I'm nitpicking here though, it's a fantastic renderer. Just a bit more speed wouldn't hurt though.
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Old 6th February 2007, 09:51   #391  |  Link
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Quote:
Originally Posted by aydc View Post
I have that problem as well. While every new version seems to seek faster, seeking performance is still well below that of VMR modes.
[...]
That's on a Core2 Duo system. In comparison, VMR9 takes 0,3-0,4 seconds.
Hum ... not like me ... if the only thing I have to do is wait 3s, I will happy ... for me, the problem is more that I have to kill MPC and relaunch it ...

But (I don't know why) sometimes, I haven't any problem ... and sometimes, the render don't want to work ...
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Old 6th February 2007, 11:56   #392  |  Link
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Seb.26 - are you using the tryouts ffdshow ? What happens if you disable queueing in it ?
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Old 6th February 2007, 12:43   #393  |  Link
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Seb.26 - are you using the tryouts ffdshow ? What happens if you disable queueing in it ?
Yes ! ( don't remember exactly what version, but a 2007 one for sure )

Hum ... queue ?! ... for sure I use this (great) feature with VMR9, but don't remember if I have disabled it or not ...

What is better ? ( enable queue or not ? ) ... I think FFDShow's queue isn't really usefull due to the buffer inside the render ... do you think the problem can be from queue ?!

I must say that H'sgR ( Haali's great Render ) almost work now, maybe I have disabled queue ... I will control this ... need to test it more, but it work ...
( I use it in my HTPC ... )

The main problem ( 4 me ) is the tearing in the bottom of the screen ...
... I can't undestand why there is some tearing ... I haven't any tearing in games ( when vsync is ON ) ...
... so there is why in Haali's render ? ( the render thread don't wait vsync before swap front buffer & back buffer ?! )

Anyway, I will test it more ... by watching a film tonight !!!

Last edited by Seb.26; 6th February 2007 at 13:48.
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Old 7th February 2007, 02:07   #394  |  Link
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The renderer uses standard directx Present() calls, all vsync stuff is handled internally by directx, unless you enable soft vsync that is not recommended anymore.
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Old 7th February 2007, 03:49   #395  |  Link
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Quote:
Originally Posted by aydc View Post
more speed wouldn't hurt though.
in MPC disable: "Lock back-buffer before presenting"...
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Old 7th February 2007, 06:25   #396  |  Link
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Hi,

I just installed and tried the renderer and can use it with MPC, but on the homepage it says deinterlacing is available. Where? MPC's shaders do not work
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Old 7th February 2007, 06:45   #397  |  Link
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Deinterlacing is activated automatically when the video decoder says so (e.g. "DirectShow deinterlacing" in coreavc).
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Old 7th February 2007, 07:09   #398  |  Link
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Thankyou Haali

But not sure i understand, so if I am using MPC's built in MPEG-2 codec, how would i tell it to use your renderer's deinterlacer instead of its own?

Would it be faster since it uses shaders and thus my video card?
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Old 7th February 2007, 10:46   #399  |  Link
Seb.26
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Quote:
Originally Posted by Haali View Post
The renderer uses standard directx Present() calls, all vsync stuff is handled internally by directx, unless you enable soft vsync that is not recommended anymore.
OK, thanks ... so I will force vsync in directx setup, disable "soft vsync" and "lock back buffer" in MPC ...

Anyway, your render have impress a lot of people on french HTPC forum, it's a fantastic render !!! ... every day more and more people try it ... and keep it !

So thanks a lot for your hard work ... and continue like that
... And it's true Haali : we love you !!!
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Old 7th February 2007, 11:18   #400  |  Link
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Hi,

Something "strange" (at least for me) with Haali renderer:

I'm watching this video:
http://hannibalrisingexclusive.com/q...il_320x240.mov

Format : QuickTime
Format/Info : Quictime movie
Format/Family : MPEG-4
File size : 11.1 MiB
PlayTime : 5mn 21s
Bit rate : 290 Kbps
StreamSize : 138 KiB
Encoded date : UTC 2007-01-27 08:20:08
Tagged date : UTC 2007-01-26 23:20:17
Writing application : Sorenson Squeeze 4.5

Video #0
Codec : H.264
Codec/Info : H.264 (3GPP)
PlayTime : 5mn 21s
Bit rate : 223 Kbps
Width : 320 pixels
Height : 240 pixels
Aspect ratio : 4/3
Frame rate : 30.000 fps
Minimum frame rate : 30.000 fps
Maximum frame rate : 31.579 fps
StreamSize : 8.54 MiB
Encoded date : UTC 2007-01-25 19:20:11
Tagged date : UTC 2007-01-26 23:20:18

Audio #0
Codec : AAC
Codec/Family : AAC
PlayTime : 5mn 21s
Bit rate : 64 Kbps
Channel(s) : 2 channels
Resolution : 16 bits
StreamSize : 2.45 MiB
Encoded date : UTC 2007-01-25 19:20:11
Tagged date : UTC 2007-01-26 23:20:17


When I use Haali Renderless I get this image:
Setting with Haali: buffers (256), frames (256), sharpness(0) or sharpness(-1).


When I use VMR9 Renderless I get this image:
Setting with VMR9 renderless: Render 3D + Bilinear PS 2.0



I'm using the latest MPC (mplayerc.rev611-3.2) from celtic_druid and ffdshow 885. Output with ffdshow set to RGB32. And no filters enable with ffdshow.

I 've tried with the sharpness set to 0 or -1 without any difference. And before Seb.26 asks yes I have press the Apply button, close MPC and then played the video.

So in case nobody notice, my "problem" is that with Halli I have pixels, the image is less smooth than with VMR9.
I though something could be done by playing with the sharpness but it seems that not? Is there something wrong with the sharpness or is this the normal image with Haali and nothing can be done?

Thanks
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