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Old 9th January 2009, 20:35   #7741  |  Link
rebkell
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Quote:
Originally Posted by 73ChargerFan View Post
Yup, funny.

By convention,
command > log.txt
should work with any console command line application. For some reason, eac3to prints 80 backspace characters at the beginning of each line. Wierd.
That's how he keeps the status line on the console in the same position, he writes 80 characters, then backspaces them out before he writes the next update line.
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Old 9th January 2009, 22:02   #7742  |  Link
Jaja1
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Quote:
Originally Posted by n0mag!c View Post
I really don't like that the second pass is needed to eliminate clipping.
Try to run eac3to while keeping dialnorm. Perhaps that prevents the clipping.
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Old 9th January 2009, 22:19   #7743  |  Link
asarian
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Quote:
Originally Posted by Jaja1 View Post
Try to run eac3to while keeping dialnorm. Perhaps that prevents the clipping.
Hmm. So, are you saying that the normal procedure of removing dialog normalization causes/can cause the track to become damaged? (as in: parts of audio being cut off, above a certain threshold). That would not be good.

Here's to hoping I misunderstood.
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Old 9th January 2009, 22:28   #7744  |  Link
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Quote:
Originally Posted by rebkell View Post
That's how he keeps the status line on the console in the same position, he writes 80 characters, then backspaces them out before he writes the next update line.
Common practice is to output "CR" (carriage return) character (0Dh) for that purpose. But in this case only 79 characters in line can be used to return back. But there is no need for returning back at help screen.

Last edited by n0mag!c; 9th January 2009 at 22:47.
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Old 9th January 2009, 22:31   #7745  |  Link
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Quote:
Originally Posted by Jaja1 View Post
Try to run eac3to while keeping dialnorm. Perhaps that prevents the clipping.
It makes no difference. I provided a sample, you can try for yourself.
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Old 10th January 2009, 01:23   #7746  |  Link
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Quote:
Originally Posted by Jaja1 View Post
Try to run eac3to while keeping dialnorm. Perhaps that prevents the clipping.
Not at all. DialNorm is a field in header not used in this process.
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Old 10th January 2009, 03:14   #7747  |  Link
weedenbc
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Quick question - I'm trying to convert an m2ts files with a TrueHD audio track using eac3to. It keeps failing with error message "This audio conversion is not supported."

I thought the libav that shipped with eac3to was supposed to handle TrueHD? I also have Arcsoft TMT installed but that doesn't seem to be helping.

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Old 10th January 2009, 03:33   #7748  |  Link
Snowknight26
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Helps to post the command you're trying.
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Old 10th January 2009, 03:42   #7749  |  Link
asarian
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Quote:
Originally Posted by weedenbc View Post
Quick question - I'm trying to convert an m2ts files with a TrueHD audio track using eac3to. It keeps failing with error message "This audio conversion is not supported."

I thought the libav that shipped with eac3to was supposed to handle TrueHD? I also have Arcsoft TMT installed but that doesn't seem to be helping.
Two likely causes:

1) Wrong track number (you selected a video track, instead of audio, for instance).

2) Unrecognized extension for the audio output file.

So, show us what ya tried to do.
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Old 10th January 2009, 13:20   #7750  |  Link
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Yeah, you see it helps if I put a .mkv on the end of the second parameter telling eac3to where to write the video stream to.

Sorry
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Old 10th January 2009, 20:53   #7751  |  Link
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Can anyone confirm that Nero Directshow AAC Decoder filter produce the same output as neroAacDec from NeroDigitalAudio.zip?
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Old 10th January 2009, 22:42   #7752  |  Link
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Quote:
Originally Posted by bmnot View Post
Can anyone confirm that Nero Directshow AAC Decoder filter produce the same output as neroAacDec from NeroDigitalAudio.zip?
The (1) DirectShow decoder output 24 bits but (2) NeroAacDec only 16 bits.

Using a unique test file, the differences between the (1) downsampled to 16 bits and (2) are only in the last significant bit (-90.31 dB).
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Old 10th January 2009, 23:08   #7753  |  Link
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Since NeroAAcEnc now encodes 7.1, does eac3to support creating 7.1 channel AAC from DTS-HD/TrueHD/EAC3?
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Old 11th January 2009, 02:25   #7754  |  Link
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I am working with a BD that is several TV episodes. When I use -check it seems to only check one episode. Is this intentional? What if there is an error somewhere else in the rip?
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Old 11th January 2009, 04:08   #7755  |  Link
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Just been looking into some AC3 time-stretching using ffmpeg/sox/aften for the decode/stretch/encode steps (basically to shorten a movie's AC3 soundtrack by 160ms).

Just wondering if there are any hidden problems in using this toolchain/workflow.
I notice that the output .ac3 has the dialnorm gone (according to eac3to), presumably because when ffmpeg transforms the input .ac3 to multichannel .wav, it gets 'lost' (discarded?).

Not sure if ffmpeg is ignoring the dialnorm in doing this conversion, or if it would be worth a preliminary .ac3->.ac3 pass with eac3to to remove dialnorm?? What do those in the know think? Would a preliminary pass (.ac3->.ac3) with eac3to have any other side-effects (don't know too much about bit-depth or any other factors - would anything else be adjusted?)

Cheers in advance,
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Old 11th January 2009, 04:20   #7756  |  Link
DrNein
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I found that NeEacDec.dll (from a previous install or otherwise extracted) can be added to the DSFilter folder after installing Nero Micro (all options), thus resulting in Nero decode for eac3to and of course Nero Burning ROM while taking less space than installing only ShowTime (which is not much use anyway).
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Old 11th January 2009, 04:22   #7757  |  Link
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magic144, I cannot imagine why it would be desirable to time-stretch a movie like that. More likely a delay/cut or edit is appropriate.
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Old 11th January 2009, 04:27   #7758  |  Link
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Quote:
Originally Posted by DrNein View Post
magic144, I cannot imagine why it would be desirable to time-stretch a movie like that. More likely a delay/cut or edit is appropriate.
I was wondering what the purpose of stretching was myself, of course I'm only looking at it from my perspective, which usually involves dropped audio frames in my captures, which involves figuring out where it happens and adding in the right spots.
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Old 11th January 2009, 04:28   #7759  |  Link
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@DrNein - I cannot imagine why a movie rip would be so broken in this way, but I've done this on 2 films now, where the audio is gradually seen to go ~160ms out of sync by the end of the feature

I do know that rips I've done with eac3to do not suffer from this issue :-)

anyway, it is certainly possible that there may be 1 or only a handful of distinct points at which the audio might jump in sync (I can't pinpoint them), but from experience, applying a linear progressive delay in this way makes the entire film totally watchable and whatever sync errors might exist throughout are significantly harder to perceive with this approach

I didn't invent this by the way - I found it here:-
http://www.nabble.com/How-to-time-st...d12474612.html

But disregarding the reasons, can anyone answer my specific tech. queries wrt dialnorm?!

Last edited by magic144; 11th January 2009 at 04:37.
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Old 11th January 2009, 08:43   #7760  |  Link
sundansx
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Madshi,
Small request: Next time you are in the code, could you make it so the progressnumbers feature prints the progress percentage on one line instead of printing a new line each time. As you likely know, you can do this by printf-ing a few backspace (\b) escape sequences.

also I saw this tonight for the first time (it looked like the whole process was aborted when this happened):
Quote:
eac3to v2.87
command line: eac3to.exe F:\VideoStore\DVD\Futurama_BendersGame_HD\FUTURAMA3_BENDERSGAME 1) 1: "F:\VideoStore\DVD\test\Futurama_BendersGame_HD\chapters.txt" 2: "F:\VideoStore\DVD\test\Futurama_BendersGame_HD\out.mkv" 4: "F:\VideoStore\DVD\test\Futurama_BendersGame_HD\out.dts" -arcsoft -core 7: "F:\VideoStore\DVD\test\Futurama_BendersGame_HD\subtitle.sup" -2pass
------------------------------------------------------------------------------
M2TS, 2 video tracks, 3 audio tracks, 6 subtitle tracks, 1:27:27
1: Chapters, 13 chapters
2: h264/AVC, 1080p24 /1.001 (16:9)
3: h264/AVC, 480p24 /1.001 (20:11)
4: DTS Master Audio, English, 5.1 channels, 24 bits, 48khz
(core: DTS, 5.1 channels, 24 bits, 1509kbps, 48khz)
5: AC3, English, 2.0 channels, 224kbps, 48khz, dialnorm: -27dB
6: DTS Express, English, 2.0 channels, 24 bits, 192kbps, 48khz
7: Subtitle (PGS), English
8: Subtitle (PGS), Spanish
9: Subtitle (PGS), French
10: Subtitle (PGS), Chinese
11: Subtitle (PGS), English
12: Subtitle (PGS), English
Creating file "F:\VideoStore\DVD\test\Futurama_BendersGame_HD\chapters.txt"...
[v02] Extracting video track number 2...
[a04] Extracting audio track number 4...
[s07] Extracting subtitle track number 7...
[a04] Extracting DTS core...
[v02] Muxing video to Matroska...
[a04] Creating file "F:\VideoStore\DVD\test\Futurama_BendersGame_HD\out.dts"...
[s07] Creating file "F:\VideoStore\DVD\test\Futurama_BendersGame_HD\subtitle.sup"...
[a04] The last DTS frame is incomplete and thus gets skipped.
The temp file could not be interpreted correctly.
is this a bug or a bad disc?
thanks.

Last edited by sundansx; 11th January 2009 at 08:53.
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