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5th August 2010, 17:07 | #3941 | Link |
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Try on the 8600M GT first. Make sure you have the latest ForceWare (if you can't update for some reason, you can still try download GPU-z), download the latest GPU-z. Open GPU-z, go to the sensors tab. There should be load readings for GPU, RAM, RAM usage. Tick 'continue refreshing this screen while GPU-z is in the background'. Open madVR, and play a video in full screen as usual and check the load readings.
If they look high, you can try set flushes as follows (I haven't bothered recommending these in a while): After render: flush and wait(sleep) After last step: flush After backbuffer: don't flush After present: don't flush Also, make sure that your PC is set to portable/laptop or a power profile where it will not throttle the CPU. These are all blind information, but I really hope you can get this working. Lastly, are these all standard videos like 23.976 or 29.970 fps, or is this the interlaced thing? |
5th August 2010, 17:54 | #3942 | Link | |
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Quote:
Edit: After further research the problem seems to be mostly with 1280x720 material with fps of 29.970 and higher (30.000). 1280x720 vids with 23.976 and 25.000 fps don't play too badly. Is this a hint to finally solving this problem? Last edited by andybkma; 5th August 2010 at 18:09. |
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5th August 2010, 18:42 | #3943 | Link | ||
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This is new to 0.25 build. Previous version were very smooth from beginning to end. Quote:
Saying that I realize my contribution to helping the developpement starts to grow thin |
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5th August 2010, 18:45 | #3944 | Link | |
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Location: UK
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I'm using a 1920x1080 TV so 16x9 video triggers exclusive mode but anything else doesn't (although MPC HC seems to work as expected with non-16x9 material). I should say that flipping in and out of exclusive mode is fast on my PC. Not quite instant but not far off - certainly a small fraction of a second. I'm running Windows 7 32bit with an Nvidia 8600GT 512MB, and using CoreAVC in CUDA mode to decode. But aside from ZP not always switching to exclusive it's looking very good - thanks for the new version! |
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5th August 2010, 20:59 | #3947 | Link | |
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Just finished watching a movie with 0.25 FS Exclusive disabled and no hiccups all along. So for me, FS exclusive mode is worse than normal/windowed mode. |
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5th August 2010, 21:16 | #3949 | Link | |
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Join Date: Oct 2006
Posts: 353
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Best tip i can give you is to overclock your GPU. Programs such as EVGA Precision or RivaTuner will let you do that. note that only shader clock actually makes any difference. The rest can be left alone. |
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5th August 2010, 22:19 | #3950 | Link | ||
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Location: Sofia, Bulgaria
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I'm not sure why do you think there will be flickering. DVBViewer is using fullscreen exclusive mode and there is no flickering at all. But I suppose you know better. I was just trying to find a way to prevent unnecessary switching between exclusive and windowed modes. |
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6th August 2010, 00:25 | #3951 | Link | |
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Location: Or-strayl-ya
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Yes, you are right, it is the aspect ratio, not the resolution. |
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6th August 2010, 02:26 | #3952 | Link | |
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6th August 2010, 03:35 | #3954 | Link |
3 eyed CRT supporter
Join Date: Jan 2008
Location: Or-strayl-ya
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Honestly, madVR is a high end renderer, under development - it's not for people on their learners permit.
I'm sure madshi is after some feedback on low end PC performance, but in my opinion, if you don't have a decent PC, don't bother (most laptops fall into this category). If you don't have the understanding of filters, and how to set YV12, and what levels are, what exclusive mode is, etc...don't bother. Go install VLC or something, and it will just work. When it's all refined and working, it will be more suitable for entry-level users. |
6th August 2010, 04:08 | #3955 | Link | |
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Join Date: Oct 2006
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Quote:
edit: since you have an 8600 which is more powerful than my GPU, try overclocking. It won't hurt to do a 50Hz or even 100Hz overclock on your GPU and your problems might go away. Last edited by Mangix; 6th August 2010 at 04:11. |
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6th August 2010, 07:23 | #3956 | Link |
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Join Date: Sep 2006
Posts: 212
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Thank you guys for helping me out and teaching me why I have this problem. Next laptop I will get will have a better video card but in the meantime lower rez vids play fine with madVR's default settings which is what I mostly play on my projector. Thanks again...
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6th August 2010, 07:31 | #3957 | Link | |
ZZZzzzz...
Join Date: Jan 2007
Location: USA
Posts: 303
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Well, just have to wait and see. Last edited by lych_necross; 6th August 2010 at 07:34. |
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6th August 2010, 08:45 | #3958 | Link | |
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Quote:
- If inpput = output resolution -> madVR needs alot less power (only chroma info is resized) - the higher the input resolution the more power it needs - the higher the output resolution the more power it needs - the more advanced the scaling algorithm is the more power it needs (bicubic/etc. < spline/lanczos) - more fps = more power needed (23.976hz material on a 23.976 display will use less power than 59.940hz material on a 59.940hz display) So in your case if you play a 720p content on a 720p display madVR will need a LOT less power than playing it back in a higher resolution (which 1600x900 is). On the other hand you could playback normal SD material in 1600x900 stutterfree because the input resolution is lower, or you can use a not so advanced scaling algorithm (like bicubic). |
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6th August 2010, 13:14 | #3959 | Link |
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Posts: 625
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Hi,
I have a small problem using the new version of MadVR with Reclock. I only use Reclock as a WASAPI audio renderer and do not use any of its other bells and whistles and 'Slave to reference clock' is ticked, and it is locked to playing the media at its original speed. With the new version of MadVR, every time I start a movie Reclock starts with these options unticked, which means its, erm, doing what it was designed to do I am not sure why it is starting up with these options unticked as it should remember its previous state. I'd say it was a Reclock issue - except I didn't have this issue with 0.23. Anyone got any ideas? |
6th August 2010, 15:30 | #3960 | Link |
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Join Date: Jul 2010
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Hello madshi,
first of all thank you for such a great job with madVR . I think that it's going to be the best playback solution ever I was doing some tests which render has best PQ and I found that Overlay Mixer produces far less banding than madVR (well I think that Ovelay doesn't produce any banding at all). madVR can easily beat any other render in terms of banding, but Overlay is even better. In mpc-hc i found this tooltip about Overlay: "Generally only YUV formats are allowed, but they are presented directly without any color conversion to RGB", so maybe this can be an answer? Also Andy o wrote few pages back: "Using Overlay and YCC I don't have to expand anywhere so I don't get banding" (reason why he is using Overlay instead of madVR). So can help if you add option to present image without any YV12->RGB conversations (hope it's not hard work)? I'm really not an expert in field of color reproduction and I don't know how Overlay works so maybe i'm totally wrong, but it would be nice to have no banding at all with all other features providing by madVR. Something about my configuration (in case it can have some impact to what i wrote): nvidia 9600gt (257.21), win vista, aero off (finally, thanks to exclusive FS ), samsung b650 hdtv, using dvi->hdmi. Oh, I almost forgot. I found that if I set output to RGB or YCbCr444, PQ doesn't change (well maybe it's not weird, but some guys wrote here that it has impact to PQ, but for me it doesn't matter which output I set - tested with 3 renders and PQ wasn't changing). |
Tags |
direct compute, dithering, error diffusion, madvr, ngu, nnedi3, quality, renderer, scaling, uhd upscaling, upsampling |
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