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26th June 2014, 12:38 | #26741 | Link |
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madshi already commented before that there are no plans to try to support multiple GPUs anytime soon.
The overhead having to sync them would potentially destroy any advantages anyway. Its not as simple as calculating memory bandwidth and assuming it just works if you have enough...
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LAV Filters - open source ffmpeg based media splitter and decoders |
26th June 2014, 13:26 | #26742 | Link | |
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Code:
if (fileExt="wmv") "wmv" else "rest" Also check the OSD to see if the problem really is the codec and not the file's resolution, fps or deinterlacing resulting in lower performance. ------------------------------ @madshi, the changelog for madVR v0.87.10 mentions added profile strings "filePath/Name/Ext", with wild char ("?", "*") support. It would be useful if you updated the "How to configure profile rules" post accordingly at some point |
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26th June 2014, 14:08 | #26743 | Link | |
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reading:
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I was wondering if there is still hope for a 64bit MadVR version in the foreseeable future, at least I would be bummed if I had to drop MadVR to have better HEVC playback. |
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26th June 2014, 17:07 | #26745 | Link | |
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26th June 2014, 20:10 | #26747 | Link | |
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Are you under the setup menu then "link settings" or "other settings"? |
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27th June 2014, 03:05 | #26749 | Link | |
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Funny you should say read the help post carefully because it mentions no such supported value as fileExt= ... |
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27th June 2014, 10:14 | #26750 | Link | |
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6+ frames blacks out the FSE mode. Win7 x64 ( Aero disabled ), madvr 0.87.10, MPC-HC nightly, Reclock, AMD HD7750 ( 14.4 WHQL ), Samsung UE65H8500 ( UHD TV ) connected directly per HDMI. 23.976fps movie played back on 3840x2160p24 resolution. FSE mode issue.
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27th June 2014, 14:53 | #26752 | Link |
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The System memory is 8GB, Videocard has 1GB. You suspect GPU may go behind 1GB RAM when doing rendering/upscaling in FSE?
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27th June 2014, 15:05 | #26753 | Link |
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On 4K output? Sure, its possible.
Its at least something to look at.
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LAV Filters - open source ffmpeg based media splitter and decoders |
27th June 2014, 23:40 | #26755 | Link |
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You could also try reducing the GPU queue, I had an issue where the picture would freeze because of peak VRAM usage being very close to max VRAM.
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28th June 2014, 08:17 | #26756 | Link |
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Thanks guys,
that seems to a very close explanation what is going on, because FSE with HD7750 works only in 1080p mode ( Samsung UHD TV is doing upscaling then ). Windowed mode works in UHD, but unfortunately with tearing. If GPU RAM is the cause, it looks like FSE mode should then grab much more resources from GPU rendering than in windowed mode. Will test using GPU-Z and revert back with the results.
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__________________ System: Intel Core i5-6500, 16GB RAM, GTX1060, 75" Sony ZD9, Focal speakers, OS Win10 Pro, Playback: madvr/JRiver Last edited by Plutotype; 28th June 2014 at 08:29. |
28th June 2014, 13:37 | #26757 | Link |
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I have been lurking around for information regarding how smooth motion (frame blending) works in madvr, but found almost nothing in this thread or google. I understand the purpose of it, but not how does it really works internally. I use this feature a lot since it provides a very natural feel to videos when playing 24p in a 60hz screen.
Is there any explanation anywhere or example images of the blended frames? |
28th June 2014, 15:16 | #26758 | Link |
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it blends frame based on the Vsync if two frames have to be shown in the same vsync it will blend them based on the time in % they have in this Vsync.
nearly every TV out there does the same. the only real weakness i have found with SM is when feeded in a TV with active frame interpolation. |
Tags |
direct compute, dithering, error diffusion, madvr, ngu, nnedi3, quality, renderer, scaling, uhd upscaling, upsampling |
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