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Old 26th June 2014, 12:38   #26741  |  Link
nevcairiel
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madshi already commented before that there are no plans to try to support multiple GPUs anytime soon.

The overhead having to sync them would potentially destroy any advantages anyway. Its not as simple as calculating memory bandwidth and assuming it just works if you have enough...
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Old 26th June 2014, 13:26   #26742  |  Link
michkrol
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Quote:
Originally Posted by andybkma View Post
Hi, can I get a hand please with creating a profile?

Seems that whenever I play wmv files fullscreen I get dropped frames (while with other formats I don't) so I need to lower the Image Upscaling just for wmv files down to Lanczos while with H264 I can leave it at Jinc3. I have tried to create a profile to do this but it doesn't work (still have the red explanation point in mVR).
I don't think you can match the codec used, but you can match the file's extension, try:
Code:
if (fileExt="wmv") "wmv"
else "rest"
Your syntax is a little wrong, so read the help post carefully.

Also check the OSD to see if the problem really is the codec and not the file's resolution, fps or deinterlacing resulting in lower performance.

------------------------------

@madshi, the changelog for madVR v0.87.10 mentions added profile strings "filePath/Name/Ext", with wild char ("?", "*") support.
It would be useful if you updated the "How to configure profile rules" post accordingly at some point
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Old 26th June 2014, 14:08   #26743  |  Link
Selur
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reading:
Quote:
Note when testing H.265 playback, you should most definitely use 64-bit versions of the player and decoder, as they are up to 50-100% faster, especially on 4K content (at least for anything FFmpeg based, like LAV/MPC-HC/etc.)
A lot of the decoder assembly is not compatible with 32-bit due to its complexity (and because the developers didn't want to spend time making it even more complex by allowing 32-bit support).
source: http://forum.doom9.org/showthread.php?p=1684639#post1684639
I was wondering if there is still hope for a 64bit MadVR version in the foreseeable future, at least I would be bummed if I had to drop MadVR to have better HEVC playback.
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Old 26th June 2014, 14:13   #26744  |  Link
blu3wh0
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This setting should be under HDMI settings, at least on the NA version.

HDMI/DVI RGB Range:
Automatic
Standard
Non-standard (0-255)
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Old 26th June 2014, 17:07   #26745  |  Link
Mangix
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Quote:
Originally Posted by nevcairiel View Post
madshi already commented before that there are no plans to try to support multiple GPUs anytime soon.

The overhead having to sync them would potentially destroy any advantages anyway. Its not as simple as calculating memory bandwidth and assuming it just works if you have enough...
There may be advantages in running OpenCL stuff on one GPU and the rest on the other.
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Old 26th June 2014, 17:14   #26746  |  Link
cyberbeing
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With the Panansonic EU model plasmas, I read somewhere that the RGB range override setting only appears when using a DVI over HDMI style connection, but not a standard HDMI connection.
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Old 26th June 2014, 20:10   #26747  |  Link
magnusr
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Quote:
Originally Posted by blu3wh0 View Post
This setting should be under HDMI settings, at least on the NA version.

HDMI/DVI RGB Range:
Automatic
Standard
Non-standard (0-255)
I cant find any hdmi settings under "picture" or "setup" in the menu.

Are you under the setup menu then "link settings" or "other settings"?
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Old 26th June 2014, 20:11   #26748  |  Link
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Discussion of TVs and their settings is OT. Please take it to a new thread. Thank you.
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Old 27th June 2014, 03:05   #26749  |  Link
andybkma
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Quote:
Originally Posted by michkrol View Post
I don't think you can match the codec used, but you can match the file's extension, try:
Code:
if (fileExt="wmv") "wmv"
else "rest"
Your syntax is a little wrong, so read the help post carefully.
Thanks much for your help, your example script with fileExt= works.

Funny you should say read the help post carefully because it mentions no such supported value as fileExt= ...
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Old 27th June 2014, 10:14   #26750  |  Link
Plutotype
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Quote:
Originally Posted by tp4tissue View Post
in FSE settings.. lower the "how many frames shall be presented in advance" until a picture shows up..

some one helped me out with this before.. mine was set at 16 frames, and black screen, I had to put it down to 12.
Ok, I have lowered the number of "in advance" frames in FSE mode to 4 frames, picture appeared, but madvr crashes after couple of seconds and creates crashslog. The same behaviour with 4,3,2,1.

6+ frames blacks out the FSE mode.

Win7 x64 ( Aero disabled ), madvr 0.87.10, MPC-HC nightly, Reclock, AMD HD7750 ( 14.4 WHQL ), Samsung UE65H8500 ( UHD TV ) connected directly per HDMI. 23.976fps movie played back on 3840x2160p24 resolution. FSE mode issue.
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Old 27th June 2014, 10:44   #26751  |  Link
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have you checked if you run out of memory?
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Old 27th June 2014, 14:53   #26752  |  Link
Plutotype
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Quote:
Originally Posted by huhn View Post
have you checked if you run out of memory?
The System memory is 8GB, Videocard has 1GB. You suspect GPU may go behind 1GB RAM when doing rendering/upscaling in FSE?
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Old 27th June 2014, 15:05   #26753  |  Link
nevcairiel
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On 4K output? Sure, its possible.
Its at least something to look at.
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Old 27th June 2014, 15:09   #26754  |  Link
huhn
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it was very easy to hit 1 gb Vram with my old 6770 on a FHD screen.
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Old 27th June 2014, 23:40   #26755  |  Link
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Quote:
Originally Posted by Plutotype View Post
The System memory is 8GB, Videocard has 1GB. You suspect GPU may go behind 1GB RAM when doing rendering/upscaling in FSE?
You could also try reducing the GPU queue, I had an issue where the picture would freeze because of peak VRAM usage being very close to max VRAM.
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Old 28th June 2014, 08:17   #26756  |  Link
Plutotype
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Thanks guys,
that seems to a very close explanation what is going on, because FSE with HD7750 works only in 1080p mode ( Samsung UHD TV is doing upscaling then ). Windowed mode works in UHD, but unfortunately with tearing. If GPU RAM is the cause, it looks like FSE mode should then grab much more resources from GPU rendering than in windowed mode.
Will test using GPU-Z and revert back with the results.
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Last edited by Plutotype; 28th June 2014 at 08:29.
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Old 28th June 2014, 13:37   #26757  |  Link
regiregi22
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I have been lurking around for information regarding how smooth motion (frame blending) works in madvr, but found almost nothing in this thread or google. I understand the purpose of it, but not how does it really works internally. I use this feature a lot since it provides a very natural feel to videos when playing 24p in a 60hz screen.

Is there any explanation anywhere or example images of the blended frames?
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Old 28th June 2014, 15:16   #26758  |  Link
huhn
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it blends frame based on the Vsync if two frames have to be shown in the same vsync it will blend them based on the time in % they have in this Vsync.

nearly every TV out there does the same.

the only real weakness i have found with SM is when feeded in a TV with active frame interpolation.
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Old 28th June 2014, 15:31   #26759  |  Link
regiregi22
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Thank you, that clears things a lot. I will try later to capture a single static frame by taking an screenshot.
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Old 28th June 2014, 16:22   #26760  |  Link
huhn
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you can even record it but for what?

just use avisynth with convertfps() it's about the "same".

they simply look terrible without motion X-)
http://abload.de/img/frameblendezj1q.png
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