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11th April 2009, 13:49 | #41 | Link | ||
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Anyway, I conclude it must be terribly difficult to create independent buttons for the functions "pause" and "start playback"/"resume playback". Seriously now, I suspect your programming code is not fast enough to decide which track should be "chosen" under specific circumstances, which makes the player kill itself in order to escape from "anxiety". Last edited by Midzuki; 11th April 2009 at 14:02. |
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11th April 2009, 14:20 | #42 | Link | |
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DOES ANYBODY ELSE HAVE SUCH PROBLEM? I can't solve the problem I can't repeat. The problem can be in DVD-A disc, but according to your report it happens when player tries to release DirectShow graph. So, may be something wrong not with player but with your system. Try another disc, or try to give a link somehow to problematic disc. |
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11th April 2009, 14:24 | #43 | Link |
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I had the problem on the Seal "best of" DVD-A....there was some "fake" 1 sec. track between the 2 albums(original version/acoustic) that crashed your player instantly..
good point about the "Waveparser" mode + Reclock, I only tried the ffdshow mode...but Reclock has a prebuffer of 500ms that "eats up" the first half second of each track(you can disable it but then Reclock won't work in movies anymore), rather annoying..but I got bitperfect MME drivers so I'm cool apparently KMixer on XP runs in 16/48, it's a real butchery! bypassing it is like you bought a new soundcard on Vista it runs in 32float sumthing, still annoying but a lot less |
11th April 2009, 15:20 | #44 | Link | |
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PS: Do you use ReClock for movies also? I don't think it is reasonable except you watching TrueHD/DTS-HD MA streams ... Last edited by Shadson; 11th April 2009 at 15:25. |
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11th April 2009, 16:35 | #45 | Link | |
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You could complain about it resampling the audio, but you're prolly watching movies in DS at this point and KMixer does the exact same thing....just worse Reclock resamples the audio to match an exact multiple of your video refresh rate(so you never get dropped/dupped video frames), then sends it in bit-perfect to your soundcard(WASAPI/KS) you dunno you have a problem until you try it, it raises your standards up the roof smoothness-wise(especially in conjunction w/ Haali's Renderer in 24/48Hz) looking forward to your next ShaPlay build Last edited by leeperry; 11th April 2009 at 20:12. |
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11th April 2009, 16:42 | #46 | Link | ||||
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I will swallow the statement above with a grain of salt. Quote:
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It does appear the answer is NO, given that I had already said I'm testing your AOB player on AUDIO_TS folders created by dvda-author on my HDD, however you keep repeating: Quote:
IS made of "senior programmers", I prefer to believe their skills are more solid than yours. { Sorry if this all sounds rude to your ears, but I really can't help it. } Last edited by Midzuki; 11th April 2009 at 17:02. |
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11th April 2009, 19:56 | #48 | Link | |
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You are too expressive, man. Take it easy...
It seems that I found the possible reason for your crash. Well, if you still with us, which CPU you use and how many RAM? It matters Quote:
PS: I tried to write a small application for playing DVD-A, and now I feel as Microsoft that has to fix all the bugs in big software Last edited by Shadson; 11th April 2009 at 20:22. |
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11th April 2009, 20:10 | #49 | Link |
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in my experience, no matter how much silence I add in front of audio tracks...Reclock still glitches
and anyway, I'm cool w/ my bitperfect MME drivers...thanks for your help! usually ppl who only wanna go bit-perfect have tricks in their pockets(DirectWire drivers on the AudioTrak cards so they can internally route DS/MME to ASIO, etc) I guess ASIO output would be too complicated as well? I'm not sure it'd work through a regular DS graph.. |
11th April 2009, 20:58 | #51 | Link | |
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hah, that's the EZ part
http://www.steinberg.net/en/company/.../asio_sdk.html (need to register) Quote:
Code:
ASIO 2.2 SDK Contents --------------------- readme.txt - this file changes.txt - contains change information between SDK releases ASIO SDK 2.2.pdf - ASIO SDK 2.2 specification ASIO Licensing Agreement.rtf - Licencing Agreement mac.sea.hqx - Macintosh CodeWarrior Pro 5 Projects After de-Binhexing and Unstuffing the mac folder should be on this same directory level common: asio.h - ASIO C definition iasiodrv.h - interface definition for the ASIO driver class asio.cpp - asio host interface (not used on Mac) asiodrvr.h asiodrvr.cpp - ASIO driver class base definition combase.h combase.cpp - COM base definitions (PC only) dllentry.cpp - DLL functions (PC only) register.cpp - driver self registration functionality wxdebug.h debugmessage.cpp - some debugging help host: asiodrivers.h asiodrivers.cpp - ASIO driver managment (enumeration and instantiation) ASIOConvertSamples.h ASIOConvertSamples.cpp - sample data format conversion class ginclude.h - platform specific definitions host/mac: asioshlib.cpp - asio.cpp for the Mac, resolves the symbols codefragments.hpp codefragments.cpp - code fragment loader host/pc: asiolist.h asiolist.cpp - instantiates an ASIO driver via the COM model host/sample: hostsample.cpp - a simple console app which shows ASIO hosting hostsample.dsp - MSVC++ 5.0 project hostsample.vcproj - Visual Studio 2005 project (32 and 64 bit targets) driver/asiosample: asiosmpl.h asiosmpl.cpp - ASIO 2.0 sample driver wintimer.cpp - bufferSwitch() wakeup thread (Windows) asiosample.def - Windows DLL module export definition mactimer.cpp - bufferSwitch() wakeup thread (Macintosh) macnanosecs.cpp - Macintosh system reference time makesamp.cpp - Macintosh driver object instantiation driver/asiosample/asiosample: asiosample.dsp - MSVC++ 5.0 project asiosample.vcproj - Visual Studio 2005 project (32 and 64 bit targets) |
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12th April 2009, 15:53 | #52 | Link | |||
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A "junior programmer", or a TROLL ???
Shadson PMed:
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how to write efficient code. Last edited by Midzuki; 12th April 2009 at 17:54. |
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13th April 2009, 23:23 | #55 | Link |
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At last! ^_^
After all, it was not that difficult, eh?
Just three more things for receiving the "Nihil Obstat": --> a seeking bar --> Keyboard shortcuts { CTRL + O CTRL + Left Arrow ALT + Left Arrow ALT + Right Arrow CTRL + Right Arrow CTRL + Space CTRL + Q SHIFT + E } --> remove the string "(C)2009 Shadson" from the caption of the initial window. Credits should be displayed in a separate message box, duly called via an ABOUT button. BTW, what the devil is a "remote" ? Last edited by Midzuki; 14th April 2009 at 12:25. |
14th April 2009, 06:40 | #56 | Link |
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I wanted to post to express my appreciation to Shadson and tell Midzuki to somewhat behave since I felt he was way too harsh in this thread, but well, things are improving in this matter !
Tried to play without tweaking a very old ffdshow version installed and it worked despite a somewhat agressive sound (I guess it might be due to resampling). I have just installed the latest SVN ffdshow version to compare. Anyway thanks for your effort Shadson. Keep up the good work ! |
14th April 2009, 12:19 | #57 | Link | |
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Anyway, the "strategy" did work --- or not ? |
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14th April 2009, 16:16 | #58 | Link | |
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And if you're into grammatical errors, the word is "spoilt" not "spoiled".... Many thanks Shadson for your outstanding work
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14th April 2009, 16:41 | #59 | Link | ||
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14th April 2009, 18:39 | #60 | Link | |
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On the other hand, you will NOT convince me that it wasn't necessary. *** Please read the entire thread again *** Have a nice day. Last edited by Midzuki; 14th April 2009 at 18:43. |
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