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14th April 2015, 22:39 | #28941 | Link | |
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14th April 2015, 23:33 | #28943 | Link |
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INFO. if WASAPI is of use for you in x64. Use MPC-BE or PotPlayer.
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14th April 2015, 23:51 | #28944 | Link |
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Thanks madshi for x64 version, I have just tested it and it works fine.
However, without being able to use ReClock I simply cannot use it even though I gained some % increase in performance. So my question to you is: will there be some sort of MadAudio or something in the future as a replacement for ReClock? Seeing as ReClock seems dead and buried.
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15th April 2015, 01:48 | #28945 | Link | |
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The module "madVR64.ax" may not be compatible with the version of Windows you are running. Check if the module is compatible with an x86 (32-bit) or x64 (64-bit) version of regsvr32.exe. Anything I need to do or just ignore? |
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15th April 2015, 02:46 | #28946 | Link |
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Folks is it me, or the latest nVidia drivers sped up madVR NNEDI3 processing quite a bit? I saw roughly a 5-6ms processing time reduction, and I can now do NNEDI3x64 (up from x32) image doubling with my 970 for 1080p->2160p while keeping everything else the same.
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15th April 2015, 03:10 | #28947 | Link | |
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edit: forgot to mention, an nVidia 970 as well. edit 2: i can also now quad nedi3, so i can use, nedi3x64 double to nedi3x32 for quad. for sd to 1080. that was no way possible for me before. edit 3: Makes me wonder what a Titan X can do, if a 970 can do this now! I'm gonna start putting a little away each pay check now so i can get a Titan X!!!! Last edited by Prolesious; 15th April 2015 at 03:33. |
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15th April 2015, 04:22 | #28948 | Link |
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Are you sure you're running a 64-bit version of Windows? That error makes it sound like you're running a 32-bit OS.
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15th April 2015, 04:29 | #28949 | Link | |
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15th April 2015, 04:40 | #28950 | Link | |
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15th April 2015, 05:36 | #28952 | Link |
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Unless you actually have specific requirements for it, likely you honestly wouldn't notice if it was uninstalled (especially with Smooth Motion set up)
BTW 1.8.8.5 only adds support for PowerDVD 15 /Offtopic Using Smooth Motion or having a display that uses frame interpolation is the way to go for proper smooth playback until we get higher native frame rate content, 24 FPS has been around far too long. Last edited by ryrynz; 15th April 2015 at 05:58. |
15th April 2015, 08:09 | #28955 | Link |
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Sorry, but SmothMotion is not a replacement for ReClock.... It's good if you can only do a 60Hz refresh, but if you can do 24, 48, 72, 96 Hz etc. etc. ReClock is much better. But this ReClock discussion is indeed off-topic.
QB
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Last edited by QBhd; 15th April 2015 at 08:16. |
15th April 2015, 08:14 | #28956 | Link | |
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I have never gotten smooth motion to work properly, isn't that useful when running the screen at 50 or 60 Hz? I am on a 4k display btw. What is special about the MPC-BE audio renderer and would not the normal MPC-HC work? Thanks.
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15th April 2015, 09:13 | #28958 | Link |
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The audio renderer provides the reference clock, so it is indeed quite off-topic.
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15th April 2015, 09:14 | #28959 | Link | ||
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Sharpness loss is subjective, you can't use that as a reason. Personally I don't notice it. Setting a refresh rate on your monitor or GPU doesn't mean you're getting that refresh rate. 24hz isn't 24hz, no crystal ossilator is that precise. Which reveals another flaw. You can't theoretically get 100% smooth playback relying on the analog domain. Quote:
What is your setup and what versions are you running? Smooth motion should be plug and play. Just set your display to 60hz and set it to always on, the osd should tell you if it is working. I mentioned the MPCBE audio renderer because it has all of the resampling and playback capabilities of reclock and does it all automatically. The mpchc audio renderer doesn't work properly for me, but it might work for you. |
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15th April 2015, 10:04 | #28960 | Link | |||
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on an LCD without frame interpolation there should be any problems they have a motion clearness of only 300p anyway you can't get less sharpness then this. Quote:
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MPC-HC MPC Audio renderer is broken it's even labeled broken move your mouse over and read: "MPC Audio renderer is broken, do not use" the BE version should be better. a new MPC-HC audio renderer is planned BTW. |
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Tags |
direct compute, dithering, error diffusion, madvr, ngu, nnedi3, quality, renderer, scaling, uhd upscaling, upsampling |
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