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Old 15th January 2014, 03:28   #1  |  Link
EncodedMango
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Colour difference?

Hi there, recently I was playing with some game footage to practice some encoding and I'm having an issue, the colour of the original and the colour of the encoded file are different.

Original:


Encoded:


The source video 720p, lossless RGB, and I use MPC-HC with madVR as video player so I don't think it can be a renderer issue.

My settings are:
CRF18, Very slow
Code:
--level 4.1 --keyint 30 --open-gop --colorprim "bt709" --transfer "bt709" --colormatrix "bt709" --output-csp i444
What could be the issue? I tried to make sure the colourmatrix wasn't the issue, and the output was without chroma subsampling but still there still seems to be an issue and I'm out of my depth.
Thanks.

Last edited by EncodedMango; 15th January 2014 at 03:36.
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Old 15th January 2014, 03:50   #2  |  Link
vivan
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x264 uses rec601 for rgb -> yuv conversion. Use avisynth for it.
Or you can change bt709 to bt470bg but that will work only with madVR, since other renderers are broken and ignore those flags.
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Old 15th January 2014, 04:13   #3  |  Link
EncodedMango
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Quote:
Originally Posted by vivan View Post
x264 uses rec601 for rgb -> yuv conversion. Use avisynth for it.
Or you can change bt709 to bt470bg but that will work only with madVR, since other renderers are broken and ignore those flags.
I just tried bt470bg and it worked! Thanks for that one.

But like you mentioned, it will only work with madVR so it isn't an ideal option. I've never used Avisynth, what exactly are you suggesting I use it for?

EDIT: I just checked with MediaInfo and the encoded file shows:

Is this normal? I set bt470bg for all of them when encoding

Last edited by EncodedMango; 15th January 2014 at 04:24.
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Old 15th January 2014, 04:34   #4  |  Link
poisondeathray
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He' s suggesting to use avisynth for the RGB=>YUV conversion using a Rec709 matrix instead of the Rec601 that x264 uses. So you don't have to rely on madvr or flags (but you should still flag it bt709)

ConvertToYV24(matrix="rec709")
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Old 15th January 2014, 04:54   #5  |  Link
EncodedMango
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Quote:
Originally Posted by poisondeathray View Post
He' s suggesting to use avisynth for the RGB=>YUV conversion using a Rec709 matrix instead of the Rec601 that x264 uses. So you don't have to rely on madvr or flags (but you should still flag it bt709)

ConvertToYV24(matrix="rec709")
Not PC.709?

I'll try it out, thanks.
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Old 15th January 2014, 05:27   #6  |  Link
poisondeathray
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Quote:
Originally Posted by sidspyker View Post
Not PC.709?

PC matrix would actually be better quality wise (you're "mapping" 0-255 RGB to 0-255 Y'CbCr, instead of 0-255 to 16-235 Y' , 16-240 CbCr), but the majority of setups will convert back to RGB for display using Rec709 matrix and the levels will look incorrect. But the setups that obey full range flags will decode it correctly if you used a PC matrix for the actual RGB=>YUV conversion

The other option is to encode as RGB, but it's not as efficient as YUV 444 encoding for x264
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Old 15th January 2014, 11:52   #7  |  Link
EncodedMango
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So after reading a lot of things about Avisynth today I finally tried what you suggested, ConvertTo function and it seems to have worked, thank you, everyone.
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