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13th December 2009, 11:12 | #21 | Link |
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I did not test Ripbot264, but I am doing it now. The first impressions is the font is too small to see. Played it for a few mins and my conclusion is you may be right, it meant to be for monkey. So I have to delete it form my HD. Not mean to be rude, it is not just what I am looking for.
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13th December 2009, 11:17 | #22 | Link | |
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13th December 2009, 11:45 | #23 | Link | |
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You were all upset and started a new website when Neuron had a go at you here and you complained about his attitude but let me tell you something...your attitude towards newbies stink... you know more about x264 than the average person...so what? Is that sufficient to take a "jab" at every single newbie...enough is enough...why do the mods let this go unpunished? Megui easy? lol, Staxrip? (it used to be), the only understandble x264Gui nowadays is in my opinion asxGUI @Buzzqw Congrats on the GUI, finally a Simple GUI, this way we dont have to put up with the not so funny comments made by Shikari. |
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13th December 2009, 11:58 | #24 | Link | |||
x264 developer
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Stop putting words in my mouth. Attacking people is bad to begin with, but attacking them for things that they didn't even say is even stupider. Don't attack others for the splinters in their eyes when you're sitting on a pile of lumber. Furthermore, stop trying to derail this thread. This is a perfectly good "simple GUI" and is by and large constructed correctly. It uses the Preset/Profile/Tune concept and isn't covered with custom x264 option checkboxes. There is no reason to fill this thread with stupid flames. If you want to whine at me, do it via PM.
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Follow x264 development progress | akupenguin quotes | x264 git status ffmpeg and x264-related consulting/coding contracts | Doom10 Last edited by Dark Shikari; 13th December 2009 at 12:11. |
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13th December 2009, 12:09 | #25 | Link | ||
RipBot264 author
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you call this understandable? Quote:
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13th December 2009, 14:55 | #26 | Link |
ASXGui Developer
Join Date: Sep 2007
Posts: 248
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1. That version of the GUI is outdated, use the default view: Click File - Use Wizard GUI. Much nicer interface.
2. Visual Crop is coming in 3.0, along with a few more visual processing capabilities. 3. Inverse Telecine is done by selecting "Deinterlace" and "Convert Frame Rate" this is explained in the Guide, and many files can be set to automatically detect telecining and check deinterlace and convert frame rate. 4. Not sure why the tabs are hidden. As I haven't used this version of the GUI regularly in over a year I don't usually pay too much attention to it when updating ASXGui. In fact, the "classic" interface will be gone as of 3.0. I'll fix the tabs in the next version (2.5) in case anybody still uses the classic gui, though I hope people will learn the other gui as I said, the classic gui will be gone in 3.0. |
13th December 2009, 18:07 | #27 | Link | ||
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@Dark Shikari,
please stop pretending and dumb people down, its time that you stopeed that, and the messages in my inbox from fellow users of this forum confirm what i said, please i repeat please stop your stinking attitude towards newbies if you feel you're too important to help them just politely shut up, whats the point of your attitude? Now down to your cleverly disposed web/answer: Quote:
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dont put words in my mouth, like i said and this might get me banned but your attitude towards newbies "stink", do i need to say it in another language so that there are no doubts of what im saying, in my personall opinion and the fellow users that sent PM's supporting what i said is that if you're going to be like this all the time just politely shut up if you feel you cant be bothered to help newbies...furtherwore the comments you make towards first time useres speaks for itself... Last edited by ricardo.santos; 13th December 2009 at 18:13. |
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13th December 2009, 18:11 | #28 | Link |
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@Atak_Snajpera
i dont need visual crop for my video sources, i open the file with asxgui, setup the video tab, audio tab, container, and convert, the way you inserted the screenshot here makes it look like a big window with all those options in it when in fact its several tabs, one for video, audio etc... Im not saying yours is bad but for what i need asxgui is the best for me along with Minicoder Last edited by ricardo.santos; 13th December 2009 at 18:17. |
13th December 2009, 23:45 | #29 | Link | |
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Everybody is different. Some are clever, some are dumb (?), some are helpful and some are arrogant…Although I have been on this forum for many years, most of time I look for helps, I would say in most cases, I was helped by people out there. However, I am still a newbie and I am not a programmer. Developers write programme, I test them and see if they are the one I want. When I started to look for a X264 GUI and simply found there are too many, I tested a few, either failed to work for various reasons, or too complicated. Of course, I am learning x264 and I have not tested all. I expressed my wish that all the developers of all the GUI worked together and presented users a GUI that will suit all levels, e.g. simple for beginners, powerful for advanced ones, through a ways e.g. hide advanced options for beginners, but they can be accessed if you want. One of the GUI I tested was MeGUI, unfortunately, the recent built has all sorts of problems.
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@ Dark Shikari , x264 developer @ Atak_Snajpera , RipBot264 author I think it is not appropriate to call newbie “Nuts” and “Monkey”!!!!!! Everybody is good at something if not all. Last edited by medp7060; 13th December 2009 at 23:51. |
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14th December 2009, 01:28 | #30 | Link | |
ASXGui Developer
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14th December 2009, 09:59 | #32 | Link |
HDConvertToX author
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Location: Cesena,Italy
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update exe (first post)
fixed framerate signaling added support for leaving stream in h264,mp4 or mkv little change on crop layout BHH
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HDConvertToX: your tool for BD backup MultiX264: The quick gui for x264 AutoMen: The Mencoder GUI AutoWebM: supporting WebM/VP8 |
14th December 2009, 11:31 | #34 | Link |
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about audio.. i will see.. i don't want to overhaul the gui
container can be selected only when saving output file. microx264 will ask for output file when you select input fle BHH
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14th December 2009, 15:00 | #35 | Link | |
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My report:
FPS value is now correct for MKV Audio and video are now muxed together for both MKV and MP4, great but Quote:
In this case output to .mp4 is working only after I have added MP4Box to the Application subfolder, because it's missing in your original package. When you select a .h264 output, the .h264 file is not created in the selected output folder but in the temporary folder, the one which is created with the same name as the source file. And the exact same WAVI command line appears twice in the job list instead of copying and renaming the output file to the selected output folder. |
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14th December 2009, 15:50 | #36 | Link |
HDConvertToX author
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thanks
all fixed (apart mp4box that you should manually put in \application folder) please update MicroX264 BHH
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15th December 2009, 04:21 | #38 | Link |
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And with the latest update it just puts "--fps 0.000" in x264 command line.
Why not just use y4m output from avs2yuv and "--stdin y4m" in x264? That way you don't have to worry about knowing the fps nor the resolution. |
15th December 2009, 08:16 | #39 | Link |
HDConvertToX author
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@ricardo.santos
thanks, fixed! @RICON i don't know about this features, thanks, quite usefull anyway microx264 must know the framerate because of muxing... BHH
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HDConvertToX: your tool for BD backup MultiX264: The quick gui for x264 AutoMen: The Mencoder GUI AutoWebM: supporting WebM/VP8 |
15th December 2009, 15:06 | #40 | Link |
HDConvertToX author
Join Date: Nov 2003
Location: Cesena,Italy
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update microx264 added support for configuration file
create a file named microx264.ini in the same folder as microx264.exe this is an example Code:
Encoding Mode=2 pass Preset=ultrafast Tuning=Film Bitrate=1500 Audio Codec=Aac Audio Quality=50 Custom x264=--subme 3 MT Mode=1 MT Value=2,0 Resizer=PointResize Before Resize# After Resize#
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HDConvertToX: your tool for BD backup MultiX264: The quick gui for x264 AutoMen: The Mencoder GUI AutoWebM: supporting WebM/VP8 Last edited by buzzqw; 16th December 2009 at 08:06. |
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