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Old 5th May 2015, 12:25   #1981  |  Link
ryrynz
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My decoder Queue is 16 and I'm running 64 bit edition, just checked.
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Old 5th May 2015, 12:26   #1982  |  Link
Zachs
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Originally Posted by ryrynz View Post
Can replicate it instantly. Have also informed Zach about the dark screen bug when switching from NNEDI3 to OpenCL NNEDI3.
Have found out the bug mentioned in my previous post doesn't require video to be playing either.
Seems to happen only on NVidia (not sure about AMD). Intel doesn't have this problem.
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Old 5th May 2015, 12:28   #1983  |  Link
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My decoder Queue is 16 and I'm running 64 bit edition, just checked.
Can't replicate this on the 64-bit edition.
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Old 5th May 2015, 12:43   #1984  |  Link
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Can't replicate this on the 64-bit edition.
Kay, I'll see if I can duplicate on the Intel machine.

Only happens with New windowed mode activated.

Last edited by ryrynz; 5th May 2015 at 12:49.
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Old 5th May 2015, 13:30   #1985  |  Link
Anime Viewer
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Hi guys,

I've added an OpenCL version of the NNEDI3 render script. Since I don't have an AMD card, I've only tested it on Intel and Nvidia GPUs. It's now available on GitHub.

Cheers.
I tested both the original NNEDI3 and OpenCL versions with my Optimus system using the Nvidia GPU, and they both look like they work without problem. Both seem to preform equally on my system (30-32ms render times on the video I tested them both on). NEDI seems like the better performing video doubler on my system (compared to NNEDI3). NEDI renders the same video in 17-18ms on my system (nearly twice as fast as NNEDI3).
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Old 5th May 2015, 13:39   #1986  |  Link
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Both seem to preform equally on my system (30-32ms render times on the video I tested them both on)
The difference will be in the GPU usage.
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Old 5th May 2015, 13:49   #1987  |  Link
Zachs
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The difference will be in the GPU usage.
Actually on my 560 GTX both versions ran with similar GPU usage, with the shader version winning by the slightest margin.
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Old 5th May 2015, 13:57   #1988  |  Link
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Actually on my 560 GTX both versions ran with similar GPU usage, with the shader version winning by the slightest margin.
Across all neurons? I guess it's a case of YMMV aye.
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Old 5th May 2015, 14:05   #1989  |  Link
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Across all neurons? I guess it's a case of YMMV aye.
It depends on the source resolution too. For 720p sources, OpenCL wins by the same margin. Lower resolution sources it's the other way around. And yes, that's true for all neurons.
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Old 5th May 2015, 14:08   #1990  |  Link
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For 720p sources, OpenCL wins by the same margin. Lower resolution sources it's the other way around
That's just begging for profiles now..
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Old 5th May 2015, 14:15   #1991  |  Link
Zachs
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That's just begging for profiles now..
That's quite easy via the custom render script.

For my case, it's a ~1% GPU usage difference. Like I said, slightest margin.
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Old 5th May 2015, 14:17   #1992  |  Link
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Anyone else getting out of memory problem after switching between the two NNEDI3 versions running x64 Edition? I can't replicate the problem on my machine...

EDIT: BTW, I can't even replicate this problem on x86 Edition if I don't set my decoder queue too high.

Last edited by Zachs; 5th May 2015 at 14:21.
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Old 5th May 2015, 14:23   #1993  |  Link
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Anyone else getting out of memory problem after switching between the two NNEDI3 versions running x64 Edition? I can't replicate the problem on my machine...
Not necessarily switching between the two NNEDI versions, just simply changing from no renderscript to either NNEDI3 version will do it, I did focus on the shader version though and I think it was more likely to happen with that.
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Old 5th May 2015, 14:26   #1994  |  Link
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Just a heads up. I released v.16 which works around NV's blank screen / no luma problem when NNEDI3 OpenCL is used following a device reset. Let me know if this 'fixes' the problem for you (it's likely you'll still see the broken image for a split second before the proper one replaces it).
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Old 5th May 2015, 14:40   #1995  |  Link
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^ still getting the brief black screen on my end. (GTX970)
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Old 5th May 2015, 14:45   #1996  |  Link
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Yeah that's normal. As long as it shows the proper one after that when playback is paused, I wouldn't be to worried about it.
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Old 5th May 2015, 14:53   #1997  |  Link
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Ah okay, I see what you guys meant now. Same issue is still present upon maximizing and resizing the window and going to fullscreen.
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Old 5th May 2015, 19:00   #1998  |  Link
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Originally Posted by Zachs View Post
Anyone else getting out of memory problem after switching between the two NNEDI3 versions running x64 Edition? I can't replicate the problem on my machine...

EDIT: BTW, I can't even replicate this problem on x86 Edition if I don't set my decoder queue too high.
I haven't encountered it. Does it occur instantly, or after a certain amount of time with NNEDI3 running?
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Old 5th May 2015, 20:43   #1999  |  Link
Keiyakusha
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Hey guys, assuming I have a container with one audio and 2 video streams, how do I switch the video stream?
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Old 6th May 2015, 00:16   #2000  |  Link
Zachs
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Hmm it doesn't support multi video streams yet. Haven't come across any clips that contain more than one video stream. Any chance you could get me a sample?
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