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22nd September 2008, 16:49 | #302 | Link |
Mr. Sandman
Join Date: Sep 2003
Location: Haddonfield, IL
Posts: 11,768
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i have a gf6800 so i cant help here...
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MPEG-4 ASP Custom Matrices: EQM V1(old), EQM AutoGK Sharpmatrix (aka EQM V2), EQM V3HR (updated 01/10/2004), EQM V3LR, EQM V3ULR (updated 04/02/2005), EQM V3UHR (updated 17/12/2004) and EQM V3EHR (updated 05/10/2004) Info about my ASP matrices. MPEG-4 AVC Custom Matrices: EQM AVC-HR Info about my AVC matrices My x264 builds. Mooo!!! |
22nd September 2008, 18:04 | #304 | Link | |
Turkey Machine
Join Date: Jan 2005
Location: Lowestoft, UK (but visit lots of places with bribes [beer])
Posts: 1,953
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Quote:
On a separate note, don't you have an FTP people can post to, or am I thinking of someone else?
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On Discworld it is clearly recognized that million-to-one chances happen 9 times out of 10. If the hero did not overcome huge odds, what would be the point? Terry Pratchett - The Science Of Discworld |
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22nd September 2008, 18:22 | #305 | Link | |
RipBot264 author
Join Date: May 2006
Location: Poland
Posts: 7,815
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Quote:
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22nd September 2008, 19:11 | #306 | Link |
Registered User
Join Date: Sep 2004
Location: Germany, Hamm
Posts: 161
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what the hell is going on
i test the new version with some orf hd test file (1280x720 50P) First Pass: encoded 3618 frames, 19.61 fps, 4972.53 kb/s Second Pass: encoded 3618 frames, 87.28 fps, 4994.29 kb/s i used these settings: Code:
x264.exe --pass 1 --bitrate 5000 --stats ".stats" --level 4.1 --bframes 3 --b-adapt 2 --direct auto --filter -1:-1 --subme 2 --partitions none --vbv-bufsize 50000 --vbv-maxrate 50000 --me dia --threads auto --thread-input --progress --no-psnr --no-ssim --output NUL "dga.avs" pause x264.exe --pass 2 --bitrate 5000 --stats ".stats" --level 4.1 --bframes 3 --b-adapt 2 --direct auto --filter -1:-1 --subme 2 --partitions none --vbv-bufsize 50000 --vbv-maxrate 50000 --threads auto --thread-input --progress --no-psnr --no-ssim --output "video.mp4" "dga.avs" pause Last edited by blubberbirne; 22nd September 2008 at 19:24. |
22nd September 2008, 20:02 | #310 | Link |
aka XaS
Join Date: Jun 2005
Location: France
Posts: 1,122
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Simple : you're using --b-adapt 2, which is much slower in the first pass than on the second (since it does all it's magic in the first pass).
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Q9300 OC @ 3.2ghz / Asus P5E3 / 4GB PC10600 / Geforce 8600 GTS |
22nd September 2008, 20:34 | #313 | Link |
Registered User
Join Date: Feb 2008
Posts: 4
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I am very happy to report that everything works flawlessly as far as I can find (flawlessly for my workflow anyway). Here's how it goes:
1. Process an M2TS file from a ripped blu-ray (in this case, The Girl Who Leapt Through Time) through DGAVCIndexNV 2. Create an AVS script to process the .dga 3. Open up my Premiere project that uses an MJPEG encode of the movie (made from the blu-ray, originally using the old DGAVCIndex 4. Replace the footage with the new AVS script 5. Everything is in it's right place and works perfectly (granted it's slow, but I mean, it's 1080p. I would never expect it to be) I can export from Premiere in full 1080p and everything works great. What I had to do before was demux the m2ts file to a .h264 file, process that through DGAVCIndex, and then bring that into VDub to encode it to both MJPEG and to Lagarith (resulting in an enormous file, and the encode time was very significant), and then bait and switch between the two. So basically, having this new workflow is going to save me a ton of HD space and a lot of time. Thanks a ton! |
22nd September 2008, 21:33 | #315 | Link |
RipBot264 author
Join Date: May 2006
Location: Poland
Posts: 7,815
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Neuron2 - Will you add simple support for .MKV?
It would be great if I could import mkv generated by eac3to directly without demuxing.
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