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9th May 2016, 15:52 | #37821 | Link | |
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Will use "None" as a decoder then. Thanks for your help |
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9th May 2016, 16:42 | #37822 | Link | |||
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9th May 2016, 17:10 | #37823 | Link | |
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"most" people are using super xbr anti bloat and downscale after that and thanks to the sharp downscaler it is more than sharp enough. |
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9th May 2016, 19:38 | #37826 | Link | ||
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Below are two samples from the above link (the first one is 2D video and the second one is 3D video): http://wdsspr.ru/W/JungleBook/traile...P.zip?download http://wdsspr.ru/W/FinestHours/trail...V.zip?download Incidentally, I sent you a PM on 6th April (actually reverted to our previous conversation) regarding the XYZ input in madVR and the conversion method for XYZ to RGB, in case you haven’t noticed. I understand though that this would be low on your priority list. |
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9th May 2016, 20:39 | #37827 | Link |
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This wasn't answered before...I'd like to know where super-xbr ranks in terms of ringing since adding additional anti-ringing. Is it still one of the worst offenders for ringing?
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HOW TO - Set up madVR for Kodi DSPlayer & External Media Players |
9th May 2016, 20:47 | #37828 | Link | |||||||||
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What happens if you disable DXVA deinterlacing? What happens if you use disable the "use separate device for ..." options? What happens if you disable smooth motion? Quote:
> The tester software also shows some RGB values > to describe the modification done to the LUTs Don't really want to install one more unknown application on my dev PC. There are 2 different ways to create a neutral/linear LUT. madVR knows both and detects both. Maybe that software you were using only knows one of them and doesn't like madVR's default LUT. Quote:
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I don't think so, but why don't you judge for yourself? |
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9th May 2016, 21:43 | #37829 | Link | |
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Thanks |
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9th May 2016, 22:38 | #37831 | Link | |
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I've tried the new SuperRes version, but I like mine better (mine has a few modifications like built in anti-ringing etc), so I won't update that one. At least not for now. I do plan to update the bilateral chroma upscaler, but it will have to wait for the version after the next. |
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9th May 2016, 22:47 | #37832 | Link |
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madVR v0.90.18 released
http://madshi.net/madVR.zip Code:
* added new deringing algorithm * added dering key shortcut and file name tag ("dering(ing)=on/off/half/full") * fixed: upscaling refinement wasn't always active when doing supersampling * fixed: Jinc upscaling was replaced by Lanczos3 when upscaling in only X or Y * fixed: some graphical corruption when combining NNEDI3 + SSIM2D + Anti-Bloat * fixed: image was too bright with linear light down- and sigmoidal upscaling * fixed: sometimes HDR SMPTE 2086 metadata got lost clown: no deringing - - | - - DeHalo_alpha - - | - - madVR some anime: no deringing - - | - - DeHalo_alpha - - | - - madVR light house: no deringing - - | - - DeHalo_alpha - - | - - madVR some movie: no deringing - - | - - DeHalo_alpha - - | - - madVR |
10th May 2016, 01:17 | #37833 | Link |
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Join Date: May 2012
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Hmm, with the new build I seem to be getting image doubling if the window is smaller than the video. It turns off if the window is the exact size as the video. I have image doubling set to "only if the scaling factor is 1.5x (or bigger)", so I shouldn't be getting supersampling!
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Test patterns: Grayscale yuv444p16le perceptually spaced gradient v2.1 (8-bit version), Multicolor yuv444p16le perceptually spaced gradient v2.1 (8-bit version) Last edited by Ver Greeneyes; 10th May 2016 at 01:21. |
10th May 2016, 01:30 | #37834 | Link | |
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Posts: 77
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It seems that the new madVR algo keeps the sharpness of original image while "deleting" most of the halos. Nice! |
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10th May 2016, 03:30 | #37835 | Link | |
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HOW TO - Set up madVR for Kodi DSPlayer & External Media Players |
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10th May 2016, 03:32 | #37836 | Link | |
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Posts: 139
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What means of sorcery did you employ for the dering filter? How does it work (if you don't mind sharing)?
What are the theoretical drawbacks of your algorithm? What should we be looking for to see what needs tweaking? Any way to specify dering strength via options or profiles? Quote:
Last edited by har3inger; 10th May 2016 at 03:43. |
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10th May 2016, 07:46 | #37838 | Link | ||||||
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You should activate deringing when the source has visible ringing. I'm not sure if you can keep it always enabled. I tried to tweak the algo to not do harm if there's no ringing to begin with, but we'll need thourough tests to figure out how successful I was with that. Quote:
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1) It might not always find/remove all ringing. Which can look a bit "weird" when there are some fragments of ringing left while others are removed. But that's the way it is. 2) It might mistake image detail as ringing and mistakingly remove it. This seems to be more a problem with dark halos around bright edges than with white halos around dark edges (especially for Anime), that's why there's one sub option that allows you to decide whether you only want bright halos to be removed, or also dark halos. Default is only bright halos. Atm my algo doesn't know/support different strengths. It simply tries to remove ringing of any strength. The only option is whether you want only bright halos to be removed or also dark halos. See settings dialog. Quote:
Basically it's the same as with dithering vs debanding: Dithering tries to make sure that madVR processing does not add new banding artifacts. Debanding tries to remove banding artifacts that are already in the source. In the same way anti-ringing tries to make sure that madVR processing does not add new ringing artifacts. Deringing tries to remove ringing artifacts that are already in the source. ------- I should mention that the algo is tweaked for halos produced by downscaling and edge enhancement/sharpening. These halos can be quite visible/bright, but they're usually narrow (1-2 pixels wide). If the source was upscaled a lot, there can be very wide halos, which my algo cannot handle. |
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10th May 2016, 08:04 | #37839 | Link |
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Posts: 255
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New de-ringing options looks great and should always be enabled (if performance isn't an issue). It's really noticeable with the lighthouse image, and does wonders.
I'll leave the sub-option disabled for now as I like to watch a lot of Simpsons and Futurama. Question: madshi, what are the chances of a "low-pass filter" appearing in madvr? It would greatly aid in the removal of moire and false color, which is a serious problem with SD content, especially MPEG-2. Here's an article with an image of the potential benefits... http://www.imaging-resource.com/PROD.../Z_DSC0185.jpg |
10th May 2016, 08:57 | #37840 | Link | |
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Join Date: Feb 2006
Location: Auckland NZ
Posts: 310
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Ive tried to turn on the new anti ringing feature but it wont stay on, its always greyed out. I have banding set on med top one, high bottom one. Ive tried to change these round to see if I can activate the two new features on this page but just cant get them to activate and lock on.... What might be wrong for me? |
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direct compute, dithering, error diffusion, madvr, ngu, nnedi3, quality, renderer, scaling, uhd upscaling, upsampling |
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