Welcome to Doom9's Forum, THE in-place to be for everyone interested in DVD conversion.

Before you start posting please read the forum rules. By posting to this forum you agree to abide by the rules.

 

Go Back   Doom9's Forum > Video Encoding > MPEG-4 Encoder GUIs
Register FAQ Calendar Today's Posts Search

Reply
 
Thread Tools Search this Thread Display Modes
Old 20th October 2009, 22:56   #5981  |  Link
Preludee01
Registered User
 
Join Date: Sep 2009
Posts: 17
Hey. My CPU is a 3.33ghz dual (intel). It worked before, but right now it does the job, it happen like 2-4 time that is say complet after 3 min. But right now its working. If i have more trouble, i'll right more detail. tks
Preludee01 is offline   Reply With Quote
Old 21st October 2009, 00:19   #5982  |  Link
csmcdem
Registered User
 
Join Date: Dec 2008
Posts: 1
First of all, great app.

But I have a problem. It goes through all the normal stuff, and then it freezes at Muxing. If i try to combine the .264 file and the audio file in the temp directory with tsMuxer, it doesn't work either.

Specs:
Win 7 x64 Pro RTM
9800GTX+

Tried with 3 different files, all going to BD-25, and they all get the same error.
csmcdem is offline   Reply With Quote
Old 21st October 2009, 06:18   #5983  |  Link
Ga1j1n
Registered User
 
Ga1j1n's Avatar
 
Join Date: Aug 2007
Posts: 20
Output splitting

Would it be possible to enable creation of multiple videos from one source buy inputting start and end timecodes, posssibly from the chapters file.

For example I'd like to backup a series I have on BluRay but eac3to indexes the 4 episodes on a disc to 1 input video and audio track, now I can spit the resultant Mp4 after it's creation with Yamb but it would be much neater and quicker to do at the creation stage.

Great tool BTW, nothing else comes close...

__________________
Q6600 @ 3.2Ghz -Asus P5Q-Pro
4Gb DD2, GTX260 core 216
Win 7 64bit Home Premium
Ga1j1n is offline   Reply With Quote
Old 21st October 2009, 12:23   #5984  |  Link
MKVCrazy
HD-Fan
 
Join Date: Aug 2007
Posts: 164
Quote:
Originally Posted by Atak_Snajpera View Post
not yet. you are first who does not like my default settings.
Not that I don't like your default settings, I just wanted to test my preferred settings that I am using all the time and see which one is better between the two. Lol But I am looking forward to a feature that'll let me do just that thuogh
MKVCrazy is offline   Reply With Quote
Old 21st October 2009, 12:52   #5985  |  Link
Atak_Snajpera
RipBot264 author
 
Atak_Snajpera's Avatar
 
Join Date: May 2006
Location: Poland
Posts: 7,816
Quote:
I just wanted to test my preferred settings that I am using all the time and see which one is better between the two.
Why don't you just edit script in RipBot264? (SHOW SCRIPT)

Quote:
Tried with 3 different files, all going to BD-25, and they all get the same error.
Show log file (Jobx_log.txt from logs folder)

Last edited by Atak_Snajpera; 21st October 2009 at 12:55.
Atak_Snajpera is offline   Reply With Quote
Old 21st October 2009, 22:45   #5986  |  Link
8ternity
Registered User
 
8ternity's Avatar
 
Join Date: May 2008
Location: At Home
Posts: 403
Hi Atak,

Ripbot264 1.14.5 on Windows Vista x64 ultimate; ffdshow clsid 3109, avisynth 2.5.8; program are freeze at "Muxing..." from this morning to now and the movie are done and are complete.



Job1.avs
Code:
#MT


#VideoSource
 
video=DirectShowSource("D:\--= Complete =--\movieBD.mkv",audio=false).ConvertToYV12()

#Deinterlace



#Decimate



#Crop



#Resize
video=Spline36Resize(video,1280,544).Sharpen(0.2).AddBorders(0,88,0,88)


#Colors



#Denoise




#Subtitles



#AudioSource
LoadPlugin("Z:\--= Softwares =--\Ripbot264 1.14.5\tools\AviSynth plugins\NicAudio\NicAudio.dll")
audio=NicDTSSource("E:\Temp\RipBot264temp\job1\audio.1.dts")
audio=ResampleAudio(audio,48000)
#DownMix
Import("Z:\--= Softwares =--\Ripbot264 1.14.5\Tools\AviSynth plugins\Scripts\DownMixAudio.avs")
audio=DownMix2Stereo(audio)

#Delay
audio=DelayAudio(audio,0)


#Tempo
video=AssumeFPS(video,"ntsc_film")
audio=TimeStretch(audio,tempo=(24/1.001)/(24/1.001)*100)

#Normalize



#AudioDub
audio=ConvertAudioTo16bit(audio)
AudioDub(video,audio)

#Triming



#AVSameLength
Trim(0,212985)


#ColorSpace
tsmuxer.meta
Code:
MUXOPT --no-pcr-on-video-pid --new-audio-pes --avchd --vbr --auto-chapters=5 --vbv-len=500
V_MPEG4/ISO/AVC, "E:\Temp\RipBot264temp\video.264", fps=23.976, insertSEI, contSPS
A_DTS, "E:\Temp\RipBot264temp\job1\audio.1.dts", timeshift=0, lang=fra
__________________
PC; 7.5 on 7.9 (Windows Experience Rating) on the lower rating.

Last edited by 8ternity; 21st October 2009 at 22:50.
8ternity is offline   Reply With Quote
Old 21st October 2009, 22:56   #5987  |  Link
Atak_Snajpera
RipBot264 author
 
Atak_Snajpera's Avatar
 
Join Date: May 2006
Location: Poland
Posts: 7,816
What happens if you execute manually job1_MuxFiles.cmd?
Atak_Snajpera is offline   Reply With Quote
Old 22nd October 2009, 00:33   #5988  |  Link
8ternity
Registered User
 
8ternity's Avatar
 
Join Date: May 2008
Location: At Home
Posts: 403
Quote:
Originally Posted by Atak_Snajpera View Post
What happens if you execute manually job1_MuxFiles.cmd?
unfortunatly i've erased files because i need to try another one movie to be converted. If other movie make the same, i will test it the command and let you know. Or if you really need to know the result, i can convert it again.

EDIT: i've put the same movie conversion in queue2. The conversion of this morning has only one queue. So after the other movie conversion, i will check if error happen again and test that.

Thanks!
__________________
PC; 7.5 on 7.9 (Windows Experience Rating) on the lower rating.

Last edited by 8ternity; 22nd October 2009 at 00:43.
8ternity is offline   Reply With Quote
Old 22nd October 2009, 05:31   #5989  |  Link
8ternity
Registered User
 
8ternity's Avatar
 
Join Date: May 2008
Location: At Home
Posts: 403
I really dont understand what happen!

I've got an x264_x64.exe crash and the end of the second pass.

after click "OK" at the crash application, muxing was done completly. Audio and video was sync (one good news). The second movie in conversion was the one from this morning. I will know tomorrow morning is muxing will be freeze again.

For the x264_x64.exe, did you think i need to bypass the 64bit coding will resolve my trouble? I really dont care about the difference in conversion with my new quad cores amd phenom II, performance are still awesome.

I will wait for recommandations before making or apply any changes.

thanks ataK!
__________________
PC; 7.5 on 7.9 (Windows Experience Rating) on the lower rating.

Last edited by 8ternity; 22nd October 2009 at 05:46.
8ternity is offline   Reply With Quote
Old 22nd October 2009, 16:18   #5990  |  Link
ShabbyDog
Registered User
 
Join Date: Mar 2004
Posts: 3
Quote:
Originally Posted by myksto View Post
I can't undestand actually. I have a bd to rip, I first encode it at 1920x1080 and then at 1280x720 but I want the same good quality for both: I should use the same bitrate for both? How could the high res movie be as good as the lower if I get the same file size? I think that a higher res movie needs more bitrate and then will be larger. Where am I mistaking?
Thanks, bye.
Years ago I read a great text that described this.

Imagine you have a small box that's 1280x720 in size. Then you add marbles into the bottom of that box until it's full. The entire bottom is filled with marbles side by side. The marbles now symbolize your bitrate.

If you now create a new box measuring 1920x1080 and move the same marbles from the first box into the second box they would not cover the bottom, right?

So, what does this tell us? Well, bitrate decides the size of your end file but higher resolutions need higher bitrate (more marbles) to cover the bottom.

So, for your 1280x720 box you need less marbles than you do for your 1920x1080 box meaning you need lower bitrate for the lower resolution = smaller filesize.

The discussion about what bitrate you would need for different resolutions I won't even try to get into since folks have very different opinions about that but at least this could help some people understand bitrate vs resolution better.
ShabbyDog is offline   Reply With Quote
Old 22nd October 2009, 19:23   #5991  |  Link
dirk362
Registered User
 
Join Date: Aug 2005
Location: UK
Posts: 35
I've been using RB for a long time now, and it's a great program, and also the developer continues to fix and enhance.

I'd like to request two enhancements for consideration

1. When working with Custom Resize, would it be possible to either allow manual input of the values, or allow for steps of 2 instead of 4 ?
My rationale for asking is that with a lot of DVB-S/T stuff, you have to crop quite a lot to get rid of dead areas (and also some OSG), and in doing so, when you want to resize back to say 1.85:1 with 640x346, you can only get to 640x348 or x344. I can mitigate this by setting it close, then editing the AVS, and the encoding CMD files (if 2-pass obviously). But it would be nicer to not have to (and I understand that multiples of 2 is not ideal, but when working with MKV, you don't really need to worry about this multiples of 8 or 16 any more).

2. Is there anyway to provide a default additional set of lines to be added to the jobx.avs file ?
Rationale here is to add fade support. I always add this for TV encodes, or when creating multiples that I'll eventually mux together into one.
If not, perhaps an option in the GUI to specify the number of seconds to fade to black at start/end, and then use the FPS of the source to put this in automatically

Of course both of these things I can and do get around manually, but they're quite useful additions with over-complicating the product (which I really like for it's ease of use).

Any chance of the above ?
dirk362 is offline   Reply With Quote
Old 22nd October 2009, 20:03   #5992  |  Link
quicken
Registered User
 
Join Date: Sep 2009
Posts: 10
First and foremost - thanks to Atak for advancing an making Ripbot a valuable tool. My question is that I am stuck; I cant get it to work. I have installed all current versions (and played with older versions) of RB, ffdshow, avisynth, etc. I have a clean install of WM11. All goes well until MPC (getinfo.avs) opens and then the screen stays black and and the status bar appears to have a seizure.

I am trying to rip and encode my own Blu-Ray library (of my own DVDs) for streaming throughout the house. I use AnyDVD to rip the file to the HDD and then RB to try and complete the rest. I am new to blu-ray encoding, but have been successful with standard DVD conversion to MP4.

System info

Win XP
Quad-core - Q8200
GeForce 9500 GT

Any help would be most appreciated.
quicken is offline   Reply With Quote
Old 22nd October 2009, 20:14   #5993  |  Link
Atak_Snajpera
RipBot264 author
 
Atak_Snajpera's Avatar
 
Join Date: May 2006
Location: Poland
Posts: 7,816
Quote:
All goes well until MPC (getinfo.avs) opens and then the screen stays black and and the status bar appears to have a seizure.
I cannot help you If you won't tell me what MPC says.
Atak_Snajpera is offline   Reply With Quote
Old 22nd October 2009, 20:56   #5994  |  Link
Furiousflea
Registered User
 
Join Date: Aug 2006
Posts: 696
Been using this to rip my Blurays...

Problem is, why are you using "down16" command in eac3to on 24bit lossless audio tracks!!!!?

What on earth is the point in that, it makes using FLAC a complete wastre of time surely?

I'm using AAC-LC 5.1 320kbps personally, was also a little curious on why there aren't higher bitrate profiles for AAC-LC 5.1 would be useful when you have a lossless TrueHD\DTSMA track to begin with.

Excuse my ignorance, I'm sure there are very good reasons like the encoders might not accept 24bit audio etc?

Thanks for the work
Furiousflea is offline   Reply With Quote
Old 22nd October 2009, 22:25   #5995  |  Link
8ternity
Registered User
 
8ternity's Avatar
 
Join Date: May 2008
Location: At Home
Posts: 403
Hi Atak;

Update: after trying two conversion (different movies), x264_x64.exe was crashed again (ripbot are freeze at 1 Pass 00:00:00) after 1pass done, click OK of the crashed application, ripbot264 muxing the project in queue (the one crashed).

It bring me an idea; did it could be the fast first pass make the application crash?

What you recommand me.

Thanks. Hope thoes informations will help you.
__________________
PC; 7.5 on 7.9 (Windows Experience Rating) on the lower rating.
8ternity is offline   Reply With Quote
Old 22nd October 2009, 22:41   #5996  |  Link
quicken
Registered User
 
Join Date: Sep 2009
Posts: 10
Quote:
Originally Posted by Atak_Snajpera View Post
I cannot help you If you won't tell me what MPC says.
It doesn't give me an error. Is there a file that would tell me the error. I apologize for my ignorance in advance - i just dont see one.
quicken is offline   Reply With Quote
Old 22nd October 2009, 22:54   #5997  |  Link
Atak_Snajpera
RipBot264 author
 
Atak_Snajpera's Avatar
 
Join Date: May 2006
Location: Poland
Posts: 7,816
Quote:
Problem is, why are you using "down16" command in eac3to on 24bit lossless audio tracks!!!!?
Answer is somewhere in this thread.

Quote:
I'm using AAC-LC 5.1 320kbps personally, was also a little curious on why there aren't higher bitrate profiles for AAC-LC 5.1 would be useful when you have a lossless TrueHD\DTSMA track to begin with.
320kbps is max what CT-AAC supports

@8ternity
try with x264_x86.exe (edit ripbot264.ini)
Atak_Snajpera is offline   Reply With Quote
Old 22nd October 2009, 23:10   #5998  |  Link
quicken
Registered User
 
Join Date: Sep 2009
Posts: 10
I found the mpc.ini file and pasted here. Is this what you are looking for? 1 of 2

[Settings]
LastUsedPage=0
HideCaptionMenu=0
ControlState=19
DefaultVideoFrame=4
KeepAspectRatio=1
CompMonDeskARDiff=0
Volume=52
Balance=0
Mute=0
LoopNum=1
Loop=1
Rewind=1
Zoom=1
AllowMultipleInstances=0
TitleBarTextStyle=1
OnTop=0
TrayIcon=0
AutoZoom=1
FullScreenCtrls=1
FullScreenCtrlsTimeOut=0
FullscreenRes=AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
ExitFullscreenAtTheEnd=0
RememberWindowPos=0
RememberWindowSize=0
SnapToDesktopEdges=1
LastWindowRect=AAAAAAAAMICAAAAABHDAAAAACAEAAAAA
LastWindowType=0
AspectRatioX=0
AspectRatioY=0
KeepHistory=1
DSVidRen=0
RMVidRen=0
QTVidRen=0
APSurfaceUsage=0
VMRSyncFix=0
DX9Resizer=1
VMR9MixerMode=0
AudioRendererType=
AutoloadAudio=0
AutoloadSubtitles=0
EnableWorkerThreadForOpening=1
ReportFailedPins=1
DVDPath=
UseDVDPath=0
MenuLang=1033
AudioLang=1033
SubtitlesLang=1033
AutoSpeakerConf=1
SPDefaultStyle=20,20,20,20,2,0,2.000000,3.000000,0xffffff,0x00ffff,0x000000,0x000000,0x00,0x00,0x00,0x80,1,Arial,18.000000,100.000000,100.000000,0.000000,700,0,0,0,0,0.000000,0.000000,0.000000,2
SPOverridePlacement=0
SPHorPos=50
SPVerPos=90
SPCSize=3
SPCMaxRes=2
SPCPow2Tex=1
EnableSubtitles=1
EnableAudioSwitcher=0
EnableAudioTimeShift=0
AudioTimeShift=0
DownSampleTo441=0
CustomChannelMapping=0
SpeakerToChannelMapping=BAAAAAAABAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAABAAAAAAACAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAABAAAAAAACAAAAAAAEAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAABAAAAAAACAAAAAAAAAAAAAAAAAAAAAAAEAAAAAAAIAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAABAAAAAAACAAAAAAAEAAAAAAAAAAAAAAAIAAAAAAAABAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAJAAAAAAAKAAAAAAAEAAAAAAAIAAAAAAAABAAAAAAACAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAABAAAAAAACAAAAAAAEAAAAAAAIAAAAAAAABAAAAAAACAAAAAAAEAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAABAAAAAAACAAAAAAAEAAAAAAAIAAAAAAAABAAAAAAACAAAAAAAEAAAAAAAIAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAABAAAAAAACAAAAAAAEAAAAAAAIAAAAAAAABAAAAAAACAAAAAAAEAAAAAAAIAAAAAAAABAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAABAAAAAAACAAAAAAAEAAAAAAAIAAAAAAAABAAAAAAACAAAAAAAEAAAAAAAIAAAAAAAABAAAAAAACAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAABAAAAAAACAAAAAAAEAAAAAAAIAAAAAAAABAAAAAAACAAAAAAAEAAAAAAAIAAAAAAAABAAAAAAACAAAAAAAEAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAABAAAAAAACAAAAAAAEAAAAAAAIAAAAAAAABAAAAAAACAAAAAAAEAAAAAAAIAAAAAAAABAAAAAAACAAAAAAAEAAAAAAAIAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAABAAAAAAACAAAAAAAEAAAAAAAIAAAAAAAABAAAAAAACAAAAAAAEAAAAAAAIAAAAAAAABAAAAAAACAAAAAAAEAAAAAAAIAAAAAAAABAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAABAAAAAAACAAAAAAAEAAAAAAAIAAAAAAAABAAAAAAACAAAAAAAEAAAAAAAIAAAAAAAABAAAAAAACAAAAAAAEAAAAAAAIAAAAAAAABAAAAAAACAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAABAAAAAAACAAAAAAAEAAAAAAAIAAAAAAAABAAAAAAACAAAAAAAEAAAAAAAIAAAAAAAABAAAAAAACAAAAAAAEAAAAAAAIAAAAAAAABAAAAAAACAAAAAAAEAAAAAAAAAAAAAAAAAAAAAAAAAAAABAAAAAAACAAAAAAAEAAAAAAAIAAAAAAAABAAAAAAACAAAAAAAEAAAAAAAIAAAAAAAABAAAAAAACAAAAAAAEAAAAAAAIAAAAAAAABAAAAAAACAAAAAAAEAAAAAAAIAAAAAAAAAAAAAAAAAAAABAAAAAAACAAAAAAAEAAAAAAAIAAAAAAAABAAAAAAACAAAAAAAEAAAAAAAIAAAAAAAABAAAAAAACAAAAAAAEAAAAAAAIAAAAAAAABAAAAAAACAAAAAAAEAAAAAAAIAAAAAAAABAAAAAAAAAAABAAAAAAACAAAAAAAEAAAAAAAIAAAAAAAABAAAAAAACAAAAAAAEAAAAAAAIAAAAAAAABAAAAAAACAAAAAAAEAAAAAAAIAAAAAAAABAAAAAAACAAAAAAAEAAAAAAAIAAAAAAAABAAAAAAACAAA
AudioNormalize=0
AudioNormalizeRecover=1
AudioBoost=1
IntRealMedia=0
RealMediaFPS=1103626240
UseWinLirc=0
WinLircAddr=127.0.0.1:8765
UseUICE=0
UICEAddr=127.0.0.1:1234
DisableXPToolbars=0
UseWMASFReader=1
JumpDistS=1000
JumpDistM=5000
JumpDistL=20000
FreeWindowResizing=1
NotifyMSN2=0
NotifyGTSdll=0
LogoFile=
LogoID2=206
LogoExt=0
HideCDROMsSubMenu=0
Priority=32768
LaunchFullScreen=0
EnableWebServer=0
WebServerPort=13579
WebServerPrintDebugIfo=0
WebServerUseCompression=1
WebServerLocalhostOnly=1
WebRoot=*./webroot
WebDefIndex=index.html;index.php
WebServerCGI=
SnapShotPath=C:\Users\Dawid\Desktop
SnapShotExt=.bmp
ThumbRows=4
ThumbCols=4
ThumbWidth=1024
ISDb=isdb.go.dyndns.org
fps=30.000
gotoluf=1
[Internal Filters]
SrcFilters=-2097152
TraFilters=-2048
[ToolBars\Subresync]
Visible=0
DockState=59419
[ToolBars\Subresync\State-SCBar-0]
sizeHorzCX=200
sizeHorzCY=200
sizeVertCX=200
sizeVertCY=200
sizeFloatCX=200
sizeFloatCY=200
[ToolBars\Playlist]
Visible=0
DockState=59422
[ToolBars\Playlist\State-SCBar-0]
sizeHorzCX=200
sizeHorzCY=100
sizeVertCX=200
sizeVertCY=100
sizeFloatCX=200
sizeFloatCY=100
[ToolBars\Capture Settings]
Visible=0
DockState=59420
[ToolBars\Capture Settings\State-SCBar-0]
sizeHorzCX=191
sizeHorzCY=470
sizeVertCX=191
sizeVertCY=470
sizeFloatCX=191
sizeFloatCY=470
[ToolBars\Shader Editor]
Visible=0
DockState=59419
[ToolBars\Shader Editor\State-SCBar-0]
sizeHorzCX=1428
sizeHorzCY=115
sizeVertCX=297
sizeVertCY=115
sizeFloatCX=297
sizeFloatCY=115
[Capture]
VidOutput=1
AudOutput=1
VidPreview=1
AudPreview=1
FileFormat=0
FileName=.avi
SepAudio=1
[Recent Dub List]
Dub1=c:\RipBot264temp\job1\job1 MPA PID 814 DELAY -221ms.mpa
Dub2=c:\RipBot264temp\job1\job1 MPA PID 814 DELAY -242ms.mpa
Dub3=c:\RipBot264temp\job2\job2 MPA PID 814 DELAY -221ms.mpa
Dub4=c:\RipBot264temp\job1\job1 T01 DELAY 0ms.mpa
Dub5=c:\RipBot264temp\job1\job1 PID 025 T01 3_2ch 448Kbps DELAY 0ms.ac3
Dub6=c:\RipBot264temp\job1\job1 MPA PID 814 DELAY 0ms.mpa
Dub7=c:\RipBot264temp\job1\job1 T01 48K 16bit 2ch.wav
Dub8=c:\RipBot264temp\job1\job1 PID 032 T01 2_0ch 384Kbps DELAY -6ms.ac3
Dub9=c:\RipBot264temp\job1\job1 MPA PID 814 DELAY -217ms.mpa
Dub10=c:\RipBot264temp\job1\job1 MPA PID 814 DELAY -231ms.mpa
Dub11=c:\RipBot264temp\job1\job1 MPA PID 814 DELAY -224ms.mpa
Dub12=c:\RipBot264temp\job1\job1 MPA PID 814 DELAY -240ms.mpa
Dub13=c:\RipBot264temp\job1\job1 MPA PID 814 DELAY -188ms.mpa
Dub14=c:\RipBot264temp\job2\job2 MPA PID 814 DELAY -242ms.mpa
Dub15=c:\RipBot264temp\job1\job1 T01 3_2ch 448Kbps DELAY -168ms.ac3
Dub16=c:\RipBot264temp\job1\job1 T01 3_2ch 448Kbps DELAY 0ms.ac3
Dub17=c:\RipBot264temp\job2\job2 MPA PID 814 DELAY -224ms.mpa
Dub18=c:\RipBot264temp\job1\job1 MPA PID 814 DELAY -229ms.mpa
Dub19=c:\RipBot264temp\job3\job3 MPA PID 814 DELAY -221ms.mpa
Dub20=c:\RipBot264temp\job1\job1 T01 2_0ch 192Kbps DELAY 583032ms.ac3
quicken is offline   Reply With Quote
Old 22nd October 2009, 23:11   #5999  |  Link
quicken
Registered User
 
Join Date: Sep 2009
Posts: 10
2 of 2

[Recent File List]
File1=L:\temp\RipBot264temp\job1\getinfo.avs
File2=E:\temp\RipBot264temp\job2\job2_preview.avs
File3=E:\temp\RipBot264temp\job1\job1_preview.avs
File4=E:\temp\RipBot264temp\job3\job3_preview.avs
File5=E:\temp\RipBot264temp\job7\job7_preview.avs
File6=E:\temp\RipBot264temp\job6\job6_preview.avs
File7=E:\temp\RipBot264temp\job5\job5_preview.avs
File8=E:\temp\RipBot264temp\job4\job4_preview.avs
File9=E:\temp\RipBot264temp\job1\getinfo.avs
File10=C:\temp\RipBot264temp\job5\job5_preview.avs
File11=C:\temp\RipBot264temp\job4\job4_preview.avs
File12=C:\temp\RipBot264temp\job3\job3_preview.avs
File13=C:\temp\RipBot264temp\job2\job2_preview.avs
File14=C:\temp\RipBot264temp\job1\job1_preview.avs
File15=C:\temp\RipBot264temp\job7\job7_preview.avs
File16=C:\temp\RipBot264temp\job6\job6_preview.avs
File17=C:\temp\RipBot264temp\job1\getinfo.avs
File18=D:\temp\RipBot264temp\job4\job4_preview.avs
File19=D:\temp\RipBot264temp\job3\job3_preview.avs
File20=D:\temp\RipBot264temp\job2\job2_preview.avs
[Settings\PnSPresets]
Preset0=Scale to 16:9 TV,0.500,0.500,1.000,1.333
Preset1=Zoom To Widescreen,0.500,0.500,1.333,1.333
Preset2=Zoom To Ultra-Widescreen,0.500,0.500,1.763,1.763
[FileFormats]
RtspHandler=1
RtspFileExtFirst=1
Windows Media file=wmv wmp wm asf \0
Windows Media Audio file=wma \0
Video file=avi \0
Audio file=wav \0
MPEG Media file=mpg mpeg mpe m1v m2v mpv2 mp2v dat ts tp tpr pva pss \0
MPEG Audio file=mpa mp2 m1a m2a \0
DVD file=vob ifo \0
DVD Audio file=ac3 dts \0
MP3 Format Sound=mp3 \0
MIDI file=mid midi rmi \0
Indeo Video file=ivf \0
AIFF Format Sound=aif aifc aiff \0
AU Format Sound=au snd \0
Ogg Media file=ogm \0
Ogg Vorbis Audio file=ogg \0
CD Audio Track=cda \0
FLIC file=fli flc flic \0
DVD2AVI Project file=d2v \0
MPEG4 file=mp4 m4v m4p m4b 3gp 3gpp 3g2 3gp2 \0
MPEG4 Audio file=m4a aac \0
Matroska Media file=mkv \0
Matroska Audio file=mka \0
Smacker/Bink Media file=smk bik \0
ratdvd file=ratdvd \0
RoQ Media file=roq \0
Real Media file=rm ram rmvb rpm \0
Real Audio file=ra \0
Real Script file=rt rp smi smil \1
Dirac Video file=drc \0
DirectShow Media file=dsm dsv dsa dss \0
Musepack file=mpc \0
Flash Video file=flv \0
Shockwave Flash file=swf \3
Quicktime file=mov qt amr \2
Image file=jpeg jpg bmp gif pic png dib tiff tif \0
Playlist file=asx m3u pls wvx wax wmx mpcpl \0
Other=divx vp6 \0
[Shaders]
Initialized=1
Combine=
0=emboss|ps_2_0|sampler s0 : register(s0);\nfloat4 p0 : register(c0);\nfloat4 p1 : register(c1);\n\n#define width (p0[0])\n#define height (p0[1])\n#define counter (p0[2])\n#define clock (p0[3])\n#define one_over_width (p1[0])\n#define one_over_height (p1[1])\n\n#define PI acos(-1)\n\nfloat4 main(float2 tex : TEXCOORD0) : COLOR\n{\n\tfloat dx = 1/width;\n\tfloat dy = 1/height;\n\t\n\tfloat4 c1 = tex2D(s0, tex + float2(-dx,-dy));\n\tfloat4 c2 = tex2D(s0, tex + float2(0,-dy));\n\tfloat4 c4 = tex2D(s0, tex + float2(-dx,0));\n\tfloat4 c6 = tex2D(s0, tex + float2(dx,0));\n\tfloat4 c8 = tex2D(s0, tex + float2(0,dy));\n\tfloat4 c9 = tex2D(s0, tex + float2(dx,dy));\n\t\n\tfloat4 c0 = (-c1-c2-c4+c6+c8+c9);\n\tc0 = (c0.r+c0.g+c0.b)/3 + 0.5;\n\t\n\treturn c0;\n}\n
1=spotlight|ps_2_0|sampler s0 : register(s0);\nfloat4 p0 : register(c0);\nfloat4 p1 : register(c1);\n\n#define width (p0[0])\n#define height (p0[1])\n#define counter (p0[2])\n#define clock (p0[3])\n#define one_over_width (p1[0])\n#define one_over_height (p1[1])\n\n#define PI acos(-1)\n\nfloat4 main(float2 tex : TEXCOORD0) : COLOR\n{\n\tfloat4 c0 = tex2D(s0, tex);\n\tfloat3 lightsrc = float3(sin(clock*PI/1.5)/2+0.5,cos(clock*PI)/2+0.5,1);\n\tfloat3 light = normalize(lightsrc - float3(tex.x,tex.y,0));\n\tc0 *= pow(dot(light, float3(0,0,1)), 50);\n\t\n\treturn c0;\n}\n
2=deinterlace (blend)|ps_2_0|sampler s0 : register(s0);\nfloat4 p0 : register(c0);\nfloat4 p1 : register(c1);\n\n#define width (p0[0])\n#define height (p0[1])\n#define counter (p0[2])\n#define clock (p0[3])\n#define one_over_width (p1[0])\n#define one_over_height (p1[1])\n\n#define PI acos(-1)\n\nfloat4 main(float2 tex : TEXCOORD0) : COLOR\n{\n\tfloat4 c0 = tex2D(s0, tex);\n\t\n\tfloat2 h = float2(0, 1/height);\n\tfloat4 c1 = tex2D(s0, tex-h);\n\tfloat4 c2 = tex2D(s0, tex+h);\n\tc0 = (c0*2+c1+c2)/4;\n\t\n\treturn c0;\n}
3=invert|ps_2_0|sampler s0 : register(s0);\nfloat4 p0 : register(c0);\nfloat4 p1 : register(c1);\n\n#define width (p0[0])\n#define height (p0[1])\n#define counter (p0[2])\n#define clock (p0[3])\n#define one_over_width (p1[0])\n#define one_over_height (p1[1])\n\n#define PI acos(-1)\n\nfloat4 main(float2 tex : TEXCOORD0) : COLOR\n{\n\tfloat4 c0 = float4(1, 1, 1, 1) - tex2D(s0, tex);\n\t\n\treturn c0;\n}\n
4=procamp|ps_2_0|sampler s0 : register(s0);\nfloat4 p0 : register(c0);\nfloat4 p1 : register(c1);\n\n#define width (p0[0])\n#define height (p0[1])\n#define counter (p0[2])\n#define clock (p0[3])\n#define one_over_width (p1[0])\n#define one_over_height (p1[1])\n\n#define PI acos(-1)\n\nstatic float4x4 r2y =\n{\n\t0.299, 0.587, 0.114, 0,\n\t-0.147, -0.289, 0.437, 0,\n\t0.615, -0.515, -0.100, 0,\n\t0, 0, 0, 0\n};\n\nstatic float4x4 y2r =\n{\n\t1.0, 0.0, 1.140, 0, \n\t1.0, -0.394, -0.581, 0,\n\t1.0, 2.028, 0.0, 0, \n\t0, 0, 0, 0\n};\n\n#define ymin (16.0/255)\n#define ymax (235.0/255)\n\n// Brightness: -1.0 to 1.0, default 0.0\n// Contrast: 0.0 to 10.0, default 1.0\n// Hue: -180.0 to +180.0, default 0.0\n// Saturation: 0.0 to 10.0, default 1.0\n\n#define Brightness 0.0\n#define Contrast 1.0\n#define Hue 0.0\n#define Saturation 1.0\n\n// tv -> pc scale\n// #define Brightness (-ymin)\n// #define Contrast (1.0/(ymax-ymin))\n\nstatic float2x2 HueMatrix =\n{\n\tcos(Hue * PI / 180), sin(Hue * PI / 180),\n\t-sin(Hue * PI / 180), cos(Hue * PI / 180)\n};\n\nfloat4 main(float2 tex : TEXCOORD0) : COLOR\n{\n\tfloat4 c0 = tex2D(s0, tex);\n\tc0 = mul(r2y, c0);\n\tc0.r = Contrast * (c0.r - ymin) + ymin + Brightness;\n\tc0.gb = mul(HueMatrix, c0.gb) * Saturation;\n\tc0 = mul(y2r, c0);\n\treturn c0; \n}\n
5=contour|ps_2_0|sampler s0 : register(s0);\nfloat4 p0 : register(c0);\nfloat4 p1 : register(c1);\n\n#define width (p0[0])\n#define height (p0[1])\n#define counter (p0[2])\n#define clock (p0[3])\n#define one_over_width (p1[0])\n#define one_over_height (p1[1])\n\n#define PI acos(-1)\n\nfloat4 main(float2 tex : TEXCOORD0) : COLOR\n{\n\tfloat dx = 4/width;\n\tfloat dy = 4/height;\n\t\n\tfloat4 c2 = tex2D(s0, tex + float2(0,-dy));\n\tfloat4 c4 = tex2D(s0, tex + float2(-dx,0));\n\tfloat4 c5 = tex2D(s0, tex + float2(0,0));\n\tfloat4 c6 = tex2D(s0, tex + float2(dx,0));\n\tfloat4 c8 = tex2D(s0, tex + float2(0,dy));\n\t\n\tfloat4 c0 = (-c2-c4+c5*4-c6-c8);\n\tif(length(c0) < 1.0) c0 = float4(0,0,0,0);\n\telse c0 = float4(1,1,1,0);\n\t\n\treturn c0;\n}\n
6=letterbox|ps_2_0|sampler s0 : register(s0);\nfloat4 p0 : register(c0);\nfloat4 p1 : register(c1);\n\n#define width (p0[0])\n#define height (p0[1])\n#define counter (p0[2])\n#define clock (p0[3])\n#define one_over_width (p1[0])\n#define one_over_height (p1[1])\n\n#define PI acos(-1)\n\nfloat4 main(float2 tex : TEXCOORD0) : COLOR\n{\n\tfloat4 c0 = 0;\n\t\n\tfloat2 ar = float2(16, 9);\n\tfloat h = (1 - width/height * ar.y/ar.x) / 2;\n\t\n\tif(tex.y >= h && tex.y <= 1-h)\n\t\tc0 = tex2D(s0, tex);\n\t\n\treturn c0;\n}
7=wave|ps_2_0|sampler s0 : register(s0);\nfloat4 p0 : register(c0);\nfloat4 p1 : register(c1);\n\n#define width (p0[0])\n#define height (p0[1])\n#define counter (p0[2])\n#define clock (p0[3])\n#define one_over_width (p1[0])\n#define one_over_height (p1[1])\n\n#define PI acos(-1)\n\nfloat4 main(float2 tex : TEXCOORD0) : COLOR\n{\n\t// don't look at this for too long, you'll get dizzy \n\t\n\tfloat4 c0 = 0;\n\t\n\ttex.x += sin(tex.x+clock/0.3)/20;\n\ttex.y += sin(tex.x+clock/0.3)/20;\n\t\n\tif(tex.x >= 0 && tex.x <= 1 && tex.y >= 0 && tex.y <= 1)\n\t{\n\t\tc0 = tex2D(s0, tex);\n\t}\n\t\n\treturn c0;\n}\n
8=sharpen|ps_2_0|sampler s0 : register(s0); \nfloat4 p0 : register(c0); \nfloat4 p1 : register(c1); \n \n#define effect_width (1.6) \n#define val0 (2.0) \n#define val1 (-0.125) \n\n#define width (p0[0]) \n#define height (p0[1]) \n \nfloat4 main(float2 tex : TEXCOORD0) : COLOR \n{ \n\tfloat dx = effect_width/width; \n\tfloat dy = effect_width/height; \n \n\tfloat4 c1 = tex2D(s0, tex + float2(-dx,-dy)) * val1; \n\tfloat4 c2 = tex2D(s0, tex + float2(0,-dy)) * val1; \n\tfloat4 c3 = tex2D(s0, tex + float2(-dx,0)) * val1; \n\tfloat4 c4 = tex2D(s0, tex + float2(dx,0)) * val1; \n\tfloat4 c5 = tex2D(s0, tex + float2(0,dy)) * val1; \n\tfloat4 c6 = tex2D(s0, tex + float2(dx,dy)) * val1; \n\tfloat4 c7 = tex2D(s0, tex + float2(-dx,+dy)) * val1; \n\tfloat4 c8 = tex2D(s0, tex + float2(+dx,-dy)) * val1; \n\tfloat4 c9 = tex2D(s0, tex) * val0; \n\t\n\tfloat4 c0 = (c1 + c2 + c3 + c4 + c5 + c6 + c7 + c8 +c9); \n\t\n\treturn c0; \n}
9=sphere|ps_2_0|sampler s0 : register(s0);\nfloat4 p0 : register(c0);\nfloat4 p1 : register(c1);\n\n#define width (p0[0])\n#define height (p0[1])\n#define counter (p0[2])\n#define clock (p0[3])\n#define one_over_width (p1[0])\n#define one_over_height (p1[1])\n\n#define PI acos(-1)\n\nfloat4 main(float2 tex : TEXCOORD0) : COLOR\n{\n\t// - this is a very simple raytracer, one sphere only\n\t// - no reflection or refraction, yet (my ati 9800 has a 64 + 32 instruction limit...)\n\t\n\tfloat3 pl = float3(3,-3,-4); // light pos\n\tfloat4 cl = 0.4; // light color\n\t\n\tfloat3 pc = float3(0,0,-1); // cam pos\n\tfloat3 ps = float3(0,0,0.5); // sphere pos\n\tfloat r = 0.65; // sphere radius\n\t\n\tfloat3 pd = normalize(float3(tex.x-0.5, tex.y-0.5, 0) - pc);\n\t\n\tfloat A = 1;\n\tfloat B = 2*dot(pd, pc - ps);\n\tfloat C = dot(pc - ps, pc - ps) - r*r;\n\tfloat D = B*B - 4*A*C;\n\t\n\tfloat4 c0 = 0;\n\t\n\tif(D >= 0)\n\t{\n\t\t// t2 is the smaller, obviously...\n\t\t// float t1 = (-B + sqrt(D)) / (2*A);\n\t\t// float t2 = (-B - sqrt(D)) / (2*A);\n\t\t// float t = min(t1, t2); \n\t\t\n\t\tfloat t = (-B - sqrt(D)) / (2*A);\n\t\t\n\t\t// intersection data\n\t\tfloat3 p = pc + pd*t;\n\t\tfloat3 n = normalize(p - ps);\n\t\tfloat3 l = normalize(pl - p);\n\t\t\n\t\t// mapping the image onto the sphere\n\t\ttex = acos(-n)/PI; \n\t\t\n\t\t// rotate it\n\t\ttex.x = frac(tex.x + frac(clock/10));\n\t\t\n\t\t// diffuse + specular\n\t\tc0 = tex2D(s0, tex) * dot(n, l) + cl * pow(max(dot(l, reflect(pd, n)), 0), 50);\n\t}\n\t\n\treturn c0;\n}\n
10=grayscale|ps_2_0|sampler s0 : register(s0);\nfloat4 p0 : register(c0);\nfloat4 p1 : register(c1);\n\n#define width (p0[0])\n#define height (p0[1])\n#define counter (p0[2])\n#define clock (p0[3])\n#define one_over_width (p1[0])\n#define one_over_height (p1[1])\n\n#define PI acos(-1)\n\nfloat4 main(float2 tex : TEXCOORD0) : COLOR\n{\n\tfloat c0 = dot(tex2D(s0, tex), float4(0.299, 0.587, 0.114, 0));\n\t\n\treturn c0;\n}\n
quicken is offline   Reply With Quote
Old 23rd October 2009, 00:26   #6000  |  Link
8ternity
Registered User
 
8ternity's Avatar
 
Join Date: May 2008
Location: At Home
Posts: 403
Quote:
Originally Posted by quicken View Post
2 of 2
...
Next time put all your script in a code:

ex: (eraser *, if i dont put * your will not see script)
ex: [*code] and at the end of your script [*/code] you will see that :

Code:
code embered in a window
[ c o d e ] code here [ / c o d e ] without no space bettween letters.
__________________
PC; 7.5 on 7.9 (Windows Experience Rating) on the lower rating.
8ternity is offline   Reply With Quote
Reply

Tags
264, 265, appletv, avchd, bluray, gui, iphone, ipod, ps3, psp, ripbot264, x264 2-pass, x264 gui, x264_64, x265, xbox360


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT +1. The time now is 04:33.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, vBulletin Solutions Inc.