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#241 | Link | |
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Join Date: Oct 2002
Location: The Pandorica
Posts: 527
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#242 | Link |
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Join Date: Sep 2006
Posts: 117
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I don't know where to start, so I'm starting here.
I'm trying to use DGMPGDecNV on Win 7 x64 with an x64 build of x264 (from x264.nl, built with AVS input support). I set up the job in MeGUI for DGMPGDecNV decoding and it runs fine with x264 x86 encoding, but can't find the AVS file with x264 x64. Any known issues, i.e., with decoder/encoder bitness? Code:
Job commandline: "C:\Program Files (x86)\megui\tools\x264\x264.exe" --profile high --pass 1 --bitrate 3255 --stats "D:\Video\x.stats" --level 4.1 --ref 1 --no-mixed-refs --b-adapt 2 --direct auto --deblock -1:-1 --subme 2 --trellis 0 --partitions none --vbv-bufsize 50000 --vbv-maxrate 50000 --me dia --thread-input --sar 1:1 --output NUL "I:\Recordings\x.avs" [Error] An error occurred: x264 [error]: could not open input file 'I:\Recordings\x.avs' |
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#243 | Link |
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Join Date: Sep 2006
Posts: 117
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^ Nevermind - death by bitness - http://forum.doom9.org/showthread.ph...&highlight=x64
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#244 | Link | |
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Join Date: Jan 2003
Posts: 315
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Quote:
I have had intermittent problems with nView's desktop management features, though, so I don't use that package like I used to.
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