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Old 11th February 2004, 22:18   #21  |  Link
mf
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Maybe useful to some people: edge unfiltering.
HQDering(smoother="Unfilter", params="-50, -50")
Fixed some nasty oversharpening on hair highlights (the anime "head and shoulders" effect ) for me, while maintaining a lot more sharpness than a brute-force unfilter.
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Old 4th November 2004, 17:54   #22  |  Link
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I know this thread has been dead for a while but I just thought I'd make a comment. This is a really great at deringing, but would it be possible to add a parameter like in BlindDeHalo which you can set the width of the ringing you want to eliminate? Or would this just destroy the great amount of detail that this retains as compared to other deringers? Here is a shot to show what I mean (especially look at the hat); it would be nice so then edges like that could be almost fully deringed.

Original:



HQDering:


Last edited by ObiKenobi; 4th November 2004 at 20:08.
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Old 25th January 2005, 19:21   #23  |  Link
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I try to use this script but when I load it into VirtualDubMod it automatically closes itself. I don't get an error or anything, it just closes. Here's a sample of my script.

code:

LoadPlugin("C:\dgmpgdec110\DGDecode.dll")
LoadPlugin("C:\Program Files\AviSynth 2.5\plugins\Decomb521.dll")
LoadPlugin("C:\Program Files\AviSynth 2.5\plugins\deen.dll")
LoadPlugin("C:\Program Files\AviSynth 2.5\plugins\UnFilter\UnFilter.dll")
LoadPlugin("C:\Program Files\AviSynth 2.5\plugins\VSFilter.dll")
LoadPlugin("C:\Plugins\MaskTools-v1.5.6\MaskTools.dll")
Import("C:\Plugins\LimitedSharpen.avs")
Import("C:\Plugins\HQDering-v0.1.avs")
Mpeg2Source("myd2v.d2v")
Telecide(hints=false,order=1,post=2,blend=true)
Decimate(cycle=5,quality=3)
Crop(6,6,-4,-6)
Deen("a2d",2,10,12)
UnFilter(-10,-10)
TextSub("C:\SUBTITLES\MYSUB.ssa")
Subtitle("Something",text_color=$F2F200,x=275,y=40,first_frame=0,last_frame=221,size=20)
Subtitle("Something",text_color=$C0C0C0,x=230,y=60,first_frame=0,last_frame=221,size=15)
Lanczos4Resize(640,352)
LimitedSharpen(ss_x=2.0,ss_y=2.0,Smode=3,Lmode=1,overshoot=0)
HQDering()
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Old 25th January 2005, 21:23   #24  |  Link
Wilbert
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Quote:
I try to use this script but when I load it into VirtualDubMod it automatically closes itself.
Empty plugin folder ...
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Old 25th January 2005, 21:38   #25  |  Link
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I don't think so, I have a separate plugin folder besides the AviSynth directrory. Whenver I try to use HQDering it causes that error. When I take it out of my script and serve it into VirtualDubMod again it works fine.
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Old 26th January 2005, 09:16   #26  |  Link
Didée
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HQdering uses "YV12Layer()", which was present in older MaskTools versions, but isn't anymore in v1.5.6. You either have to use an older MaskTools version, or adapt HQdering by replacing YV12layer through Overlay() or yv12LUTxy().
The latter way is recommended
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Old 26th January 2005, 13:19   #27  |  Link
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I may sound like an idiot but how do I do that?
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Old 26th January 2005, 13:47   #28  |  Link
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Try to replace the YV12layer-line with
Code:
Overlay(amplifiedmask.Invert(), thickmask, mode="multiply").greyscale
It's probably not the exact same operation, but I cannot figure that out right now.
After all, HQdering could undergo a buch of optimizations ... given that the available tools have matured a lot since then. But HQdering is mf's baby, not mine - and if I would alter it, then it wouldn't be "HQdering by mf" anymore ...
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Old 26th January 2005, 14:17   #29  |  Link
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Quote:
Originally posted by Didée

...and if I would alter it, then it wouldn't be "HQdering by mf" anymore.
Then name it "HQdering by mf - hacked by Didée" or so...


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Old 26th January 2005, 14:32   #30  |  Link
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As you might now, this somewhat childish style is not mine.
Moreover, I've little need to "hack" mf's scripts - I do have my own solutions.
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Old 26th January 2005, 16:00   #31  |  Link
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Quote:
Originally posted by Didée

As you might now, this somewhat childish style is not mine.
Moreover, I've little need to "hack" mf's scripts - I do have my own solutions.
I smell -> IIPDering...

Btw, whats with LimitedSharpenEX ???


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Old 26th January 2005, 16:27   #32  |  Link
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Aaargh! Don't say the *EX-word!

- Last steps are often the most difficult ones. That alone is reason enough ...

- Then I *must* process lots of stuff, since my HDs are are really bursting now - I could already spot some cracks in them (I've stuff worth half a year of encoding time, waiting to get done)

- And on top of that, the German Doom9 collegues urged me to write a "DeLogo Guide" - seems without additional guidance, they can't do anything other than blurry-box-smearing ... (Not all of them, but many ...)

- Plus I must prepare new photographs from me, for my family ... they only see me from behind, sitting at the darn machine. Last time I turned around, my wife scared "who are you"
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