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15th November 2020, 15:28 | #61 | Link | |
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Here you go, the 2011 version of FFMatch:
https://www.sendspace.com/file/ghzfj7 Quote:
"Deshaker" for VirtualDub does not use SIFT though, that matches blocks for motion. |
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15th November 2020, 18:05 | #62 | Link |
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Great, thank you.
Besides I found a .net library ( http://www.nowozin.net/sebastian/tu-...-2006/libsift/ , seems a bit older) and a C# project ( https://www.codeproject.com/Articles...ith-Accord-NET ). If I only had the time, but I will try everything as soon as I will find some, ffmatch first, of course. Very curious. |
29th November 2020, 01:39 | #64 | Link | ||
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Quote:
Quote:
[It might be a "region restricted" thing, ie not available in your/my country].
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I sometimes post sober. StainlessS@MediaFire ::: AND/OR ::: StainlessS@SendSpace "Some infinities are bigger than other infinities", but how many of them are infinitely bigger ??? |
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29th November 2020, 14:27 | #66 | Link | |
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Quote:
I remember ffmatch from some time back, it requires XVid to work its magic, it uses compression data (DCT, Discrete Cosine Transform stuff I think) and wil not work with decompressed video (as in avisynth). Its also the reason that it is so fast.
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I sometimes post sober. StainlessS@MediaFire ::: AND/OR ::: StainlessS@SendSpace "Some infinities are bigger than other infinities", but how many of them are infinitely bigger ??? |
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29th November 2020, 17:35 | #67 | Link |
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Well at least it tells me which frames are good or mismatched, for avisynth i can use the trim function on the real video. It’s a step in the right direction.
Wonder if something similar could be programmed for avisynth from scratch. It would go a long way for restoration. Last edited by AdamCarter; 29th November 2020 at 20:02. |
17th January 2021, 20:36 | #68 | Link |
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v0.4.0 with warp transformations released: https://github.com/introspected/Auto...ases/tag/0.4.0
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21st January 2021, 21:24 | #73 | Link |
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"Warp (includes quad)" here shows v0.1:- http://horman.net/avisynth/
Granted its a little non obvious what any of Wonkey's stuff is, no version info in zip name (could all be exact same version), and no version resource on dll. Its no real surprise that he sometimes posts the wrong version, sad but there you go.
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I sometimes post sober. StainlessS@MediaFire ::: AND/OR ::: StainlessS@SendSpace "Some infinities are bigger than other infinities", but how many of them are infinitely bigger ??? |
21st January 2021, 22:40 | #74 | Link | |
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Quote:
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22nd January 2021, 13:23 | #75 | Link |
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OK, so Wonkey does his beta version after the stable version, novel choice, to each his own.
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I sometimes post sober. StainlessS@MediaFire ::: AND/OR ::: StainlessS@SendSpace "Some infinities are bigger than other infinities", but how many of them are infinitely bigger ??? |
21st March 2021, 18:25 | #77 | Link |
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Anybody any success getting this to do anything at all [v0.4.0] ?
I've given up trying to get it loading plugs directly, [no idea what to do with MathNet.Numerics.dll and simd.dll] and just dumped the lot in plugins [with ImageSeq.dll for jpg loading]. Only loading image, and display, crash on close Vdub2, Access Violation [x86 OR x64]. [ie no use of AutoOverlay, except during plugin autoload from plugins] Also, for x64, using AvsMeter64 -avsinfo, get this [32 bit dll's ???] Code:
C:\Users\root>avsmeter64 -avsinfo AVSMeter 3.0.8.0 (x64), (c) Groucho2004, 2012-2021 VersionString: AviSynth+ 3.7.0 (r3382, 3.7, x86_64) VersionNumber: 2.60 File / Product version: 3.7.0.0 / 3.7.0.0 Interface Version: 8 Multi-threading support: Yes Avisynth.dll location: C:\Windows\system32\avisynth.dll Avisynth.dll time stamp: 2021-01-11, 21:36:39 (UTC) PluginDir2_5 (HKLM, x64): C:\VideoTools\AvisynthRepository\AVSPLUS370_x64\plug ins PluginDir+ (HKLM, x64): C:\VideoTools\AvisynthRepository\AVSPLUS370_x64\plug ins [C++ 2.6 Plugins (64 Bit)] [Version, Time stamp] C:\VideoTools\AvisynthRepository\AVSPLUS370_x64\plugins\AvsFilterNet.dll [1.0.4 .0, 2020-06-28] C:\VideoTools\AvisynthRepository\AVSPLUS370_x64\plugins\ImageSeq.dll [n/a, 2021 -01-11] C:\VideoTools\AvisynthRepository\AVSPLUS370_x64\plugins\warp.dll [n/a, 2020-09- 13] [Uncategorized DLLs (32 Bit)] [Version, Time stamp] C:\VideoTools\AvisynthRepository\AVSPLUS370_x64\plugins\AutoOverlay_netautoload. dll [0.4.0.0, 2021-01-17] C:\VideoTools\AvisynthRepository\AVSPLUS370_x64\plugins\MathNet.Numerics.dll [4 .12.0.0, 2020-08-02] [Uncategorized DLLs (64 Bit)] [Version, Time stamp] C:\VideoTools\AvisynthRepository\AVSPLUS370_x64\plugins\AutoOverlayNative.dll [ n/a, 2021-01-07] C:\VideoTools\AvisynthRepository\AVSPLUS370_x64\plugins\Simd.dll [0.3.0.0, 2020 -08-28] C:\Users\root> Avsmeter -avsinfo 32 bit, just hangs [seemingly forever].
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I sometimes post sober. StainlessS@MediaFire ::: AND/OR ::: StainlessS@SendSpace "Some infinities are bigger than other infinities", but how many of them are infinitely bigger ??? Last edited by StainlessS; 21st March 2021 at 18:41. |
22nd March 2021, 13:13 | #78 | Link |
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I have no issues. x64 version used.
For example: Code:
OM=Colorbars(pixel_type="yv12").ColorRangeMask(20,60) WS=Rect(50,60,70,80) OverlayEngine(OM.ConvertToY8(), WS.ConvertToY8(), configs=OverlayConfig(subpixel=2)) OverlayRender(OM.ConvertToYV24(), WS.ConvertToYV24(), debug=true) |
23rd March 2021, 02:17 | #79 | Link |
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Thanks for responding StvG,
maybe my machine [W7 Pro] is misconfigured or something. I'm not seeing any DotNet 4.8 installed, although I do see 3 updates for it installed. I'm gonna forget this again for a while. EDIT: Guess I'm gonna re-install W7 at some point soon, already got the ISO.
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I sometimes post sober. StainlessS@MediaFire ::: AND/OR ::: StainlessS@SendSpace "Some infinities are bigger than other infinities", but how many of them are infinitely bigger ??? Last edited by StainlessS; 23rd March 2021 at 02:40. |
28th March 2021, 15:55 | #80 | Link | ||
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Quote:
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I don't know how AvsMeter64 works but I guess it marks AutoOverlay dll's as uncategorized because they are not avisynth plugins themself. Only AvsFilterNet is the native plugin. |
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