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3rd July 2004, 17:39 | #661 | Link | |
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Re: Re: OT !!!
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Excellent worded ! I agree that some kind of links-sticky-thread can be useful ! Or a FAQ ! About the pros and cons : I think we should make a FAQ to give newbies some kind of direction and describe what the bidules try to achieve. But they still need to try them theirselves. We cannot tell them : this bidule is better or worse , because of all the reasons you said !! TTYL EoH |
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3rd July 2004, 17:47 | #662 | Link | |
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Re: Re: Re: Re: strange problem !
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fileplayer 2 channels > SRS VST (or Spat DPL Decode) > filerecorder 6 channels. That's really all there is ! But if you wish to have the bidules, please tell me where to upload them to ! BTW there is also some reaction from SRS : they tested in Nuendo and they worked. They didn't test in Bidule and the VST was not designed for Bidule. Doesn't help much :-) and I thought VST's were universal ?! What I will do is this : I will test the same in another program (I believe it's called Audiomulch ?) and see what happens there. BTW could it have anything to do with settings in XP ?? Just wondering...... kind regards, EoH |
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3rd July 2004, 17:49 | #663 | Link | |
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Re: Re: Re: Re: strange problem !
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And we both have the same setup !!! STRANGE !!!! EoH |
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3rd July 2004, 17:59 | #664 | Link | |
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@ EoH / David: I think the mapping problem for a few is caused by specific combinations of drivers, dll's, .ax, DirectX, whatever, but not by Bidule a/o BeSweet. If it was, it would reproduce consistently on all machines.
In analogy, there were mapping problems reported for demuxing dts-wav's, and in the end, the solution was/is to use a working combination of azidts, ivaudio.ax, WinDVD, BeSweet (i.e. using specific versions of drivers etc). @ EoH: Quote:
Regards, Andreas |
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3rd July 2004, 18:48 | #665 | Link | |
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It's less than a month ago, I did so ! BTW I didn't know you could play the piano at the age of 3 !! LOL !! grtz, EoH |
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3rd July 2004, 19:10 | #666 | Link | |
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Re: Re: OT !!!
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I agree that a "pros and cons" discussion would be counterproductive. Yes, reading does educate, but to read the whole thread just to find something specific is not very efficient. If each new method or vidule is presented in its own thread, then added to a master list of methods without any "editorial" information, then people can zero in one specifics and evlauate them for themselves. This current thread is valuable as a discussion are for the theory of surround, etc., but the specifics for each method are better dealt with in a thread for that specific method. At present, if someone decides to post a method in a separate thread, it quickly scrolls off the first page and only those with the curiosity (and time!) to read through the thread list get to know about these. Someone new might read the beginning and then go to the last page to see what's new, but what about all the middle stuff? If it were somehow easy to zoom in on these methods, bidules, VSTs, etc., without having to read for a long time, people could spend more time experimenting and less time reading. |
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3rd July 2004, 20:04 | #667 | Link |
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Hi
Unlike Directshow (graphedit and co)'s nighmarish configuration, Bidule is not influenced in _any_ way by any directshow filters you may have installed, so .ax, directshow, and audio driver do _nothing_ to the computations in the bidule graph OR in the mapping of channels in our file writer, as we dont use any directshow filters to read or write files or to process audio. all audio/file processing and mangling _appart_ from VSTs is entirely made in PlogueBidule.exe and libdnsfile.dll using cross platform code. reinstalling bidule wont change anything. Please trust me on that will ya ? As far as the SRS vst plugin is concerned, im afraid that theres NO way im going to install a PACE - protected plugin on my system. EVER. PACE is EVIL. i will try out woth the acousmodule one, and get you back on that. (i fail to see how a VST can grow arms and penetrate bidule's graph code and mess things up) Now the reason why i ask for a step by step way to reproduce and a specific bidule file is just because i KNOW (im a bidule programmer), that the problem is either in the VST or in the way the cables are wired. Im trying to isolate the "bug" here. Ive proven before that Besweet OR the bidule's file writer is NOT to blame. Now there MAY be a bug in the bidule intermodule routing, but if there is one, it is STATIC, it doesnt change if you load a 16 bit wav file or a 32 bit wav file., but maybe only if you add/remove connections between the various VSTs and bidules. (this is why i need the .bidules) or if you load an entirely new bidule (which has different routings) Cheers |
4th July 2004, 00:28 | #668 | Link | |
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BTW I also think the problem is in the VST, but.... it does work in other programs like Nuendo, as the spokeswoman of SRS said. Can that be possible, that a VST works good in certain programs only ? I thought it was an universal format. And if it is indeed the VST that causes the problem, I for sure wouldn't pay $ 299.= for it !! (Despite the excellent results it gives !) BTW can you explain more about "PACE is EVIL" ? Does it do anything unwanted to your system ? (I ask this because I just used AD-Aware for the first time on my PC and was surprised by the amount of thrash it found !) kind regards, EoH |
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4th July 2004, 01:07 | #669 | Link | |
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and _maybe_ the plugin expects us to feed it some valid values (prolly cubase/nuendo does that). And its a part of the standard that only some surround plugins require, but thats the first news i have of it. Seems like i have no choice but to download the PACE bugger, and check it it require us to feed it values "as if it were" inside nuendo. Speaking of which, PACE is the most stickest copy protection you can find, it crawls everywhere and its been reported to cause some instabilities in some users PC (allthough im trying to find some proof of that, ill post the links when i do). Its used as a desperate mesure to block piracy but often timnes bugs the legitimate users more. |
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4th July 2004, 10:33 | #670 | Link |
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List
Hi all,
When someone hurt my feelings I tend to ignore all he wrote and also the good points. (hey, I'm human too ) But it's never too late to do something about that...... My proposal : Let's make a top list with direct links to all methods used to make surround from stereo on Doom9. I will make a start but need some help. The way I think we should do this : - Name of the method - Author of the method - Link to subject on Doom9 - Direct Link to the place to download After that list is ready, we can add external (outside of Doom9) links. So : I will do this whole thread and find all the bidules and VST's mentioned in here. Ursamtl : do you want to do the methods outside this thread on Doom9 ? Daphy : will you do the direct links to your server ? (somethinng like : SAD51inBidule : http://www.needfulthing.org/audio/bi...ADinBidule.rar). This way someone can chose not to dive into the subject, but direct download it..... All others : when you find a link outside Doom9, please add ! You can send it all to me by PM, and I will make a list in the above mentioned format. Let's ask DSPGuru then to add it as a sticky one above my sticky one.... What do you think ? kind regards, EoH |
4th July 2004, 14:37 | #671 | Link |
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List
EoH,
I'd be happy to do the methods outside of this thread. I'll try and have that to you by the end of the day (the Canadian day. Yours ends 4 or 5 hrs earlier than mine ). I think the list this will be a really valuable addition to Doom9. Regards, Steve. |
4th July 2004, 19:19 | #672 | Link | |
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Re: List
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I need a little bit longer > Finals of the European Championship Soccer today ! kind regards, EoH |
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5th July 2004, 01:13 | #673 | Link |
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Ok, I've read through the entire list of threads on this forum and sent EoH a list of all the surround methods I could find, 14 in all. This does count the earlier versions of EoH's method. Combine that with all the stuff in the big thread, and we should have a really nice list of methods!
I've also sent him some links to related threads. These contain info that may be useful. Regards, Steve. |
7th July 2004, 07:59 | #674 | Link |
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I saw this thread and I tried to make a 6channel wav following this guide. Now everything went well but when making the 6channel wav to 6 mono wavs with besweet, besweet can't open the wav. Nothing happens. Also besweet gui doesn't accept the wav. The wav I created with Ploque Bidule is playable in windows mediaplayer and windvd.
When making mono wavs with a standard 2channel wav it will work in besweet. Am I doing something wrong or.....? Please help me out here.
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7th July 2004, 10:06 | #675 | Link | |
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Goto "Edit " , "Preferences", "disk I/O" and set use WAVEFORMATEXTENSIBLE to "NEVER". This will fix the problem, but..... you will have to redo your files ! kind regards, EoH |
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16th July 2004, 03:00 | #677 | Link | |
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Any update on this? Thanks, Mike |
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18th July 2004, 02:55 | #678 | Link | |
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I deleted my previous answer as I've now posted the bidule and a quickie mini-guide in the thread http://forum.doom9.org/showthread.php?s=&threadid=79862 . Give it a try. I've been quite pleased with the results so far using this bidule. Enjoy! Steve. |
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19th July 2004, 09:03 | #679 | Link |
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I really appreciate that you have created this guide. I don't understand how a given stereo track can be divided into a surround track since the original had nothing like that. You do mean a 5.1 track for DVDs right? I think 5.1 tracks is a division where some is designed to come out of the back speakers and whatnot. Since my stereo track has voices and background music mushed together, how will Plogue divide that?
Edit: Okay, it finished recording and I now have a testresult.wav. Is there a program for me to convert it to AC3 keeping all the channels? I used BeSweet to enter this input line to get the 6 wav files: BeSweet.exe -core( -input testresult.wav -output D:\TEST\ -type wav -6ch) -ota( -G max ) It gives me this error message: Error 58: Error : Unknown Input-File Format : "testresult.wav". I put the WAV file in the same folder as BeSweet.exe so why won't it work? In Plogue before I followed your guide, I set the Preferences to 48000 Hz since I'm working with that. I tried my best at the BeSweet GUI v0.7 b2 to convert the WAV to AC3 but it shows the same error message above. Is something wrong with the WAV file? I am sure I followed your guide correctly. I also tried using BeSplit to fix the WAV and output as an AC3 but the black command line box popped up and nothing happened. It just stays there with no moving white numbers. Last edited by Sakuya; 19th July 2004 at 10:00. |
19th July 2004, 11:22 | #680 | Link | |
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Moderator Edit: Fixed Image link
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CYA Daphy Last edited by KpeX; 14th May 2005 at 14:17. |
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