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18th January 2014, 17:43 | #181 | Link |
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OK, I'll fix that. Thanks for reporting it.
On the libmfxsw32.dll loading, the Intel Media SDK just will not load from a direct specified path, or using the method I described above. I'll put this on the back burner and maybe ask at the Intel forum about it later. |
18th January 2014, 17:48 | #182 | Link |
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Pity. But thanks for having tried.
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r0lZ PgcEdit homepage (hosted by VideoHelp) BD3D2MK3D A tool to convert 3D blu-rays to SBS, T&B or FS MKV |
18th January 2014, 18:09 | #184 | Link |
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Great!
I will not test it today, because I go to a fiesta soon, but I will check it tomorrow...
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18th January 2014, 18:29 | #185 | Link |
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Have fun at your fiesta. I wish I could join you!
Please re-download dgmvcsource.zip to get the new beta 3. It fixes jdobbs' reported problem and it loads the libmfxsw32 from the Avisynth plugin directory. It won't look elsewhere, so it has to be there. http://neuron2.net/misc/dgmvcsource.zip |
18th January 2014, 18:59 | #186 | Link |
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I've reverse engineered the muxing required to combine streams. Here is a schematic of how the muxing is done, showing all the NALUs and where they come from.
Code:
base combined dependent ------------------------------------------------------------------ --------------------------------- 9 9 24 7 7 15 15 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 20 20 20 20 20 20 20 20 20 20 20 20 --------------------------------- repeat for all access units |
18th January 2014, 20:13 | #188 | Link |
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Hi neuron2, just tried beta 3 with the included sample and everything seems good so far.
one very small thing, the examples in readme name the included sample as "combined_mvc.264" when it should be "combined.264". Regardless good work! P.S. looking forward to DGDecQS! :-D |
18th January 2014, 21:25 | #190 | Link | |
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Quote:
Code:
#include "targetver.h" #define WIN32_LEAN_AND_MEAN #include <windows.h> HMODULE g_instance; BOOL APIENTRY DllMain(HMODULE hModule, DWORD ul_reason_for_call, LPVOID lpReserved) { switch (ul_reason_for_call) { case DLL_PROCESS_ATTACH: g_instance = hModule; case DLL_THREAD_ATTACH: case DLL_THREAD_DETACH: case DLL_PROCESS_DETACH: break; } return TRUE; } /*Returns the directory where *this* DLL is located __declspec(dllexport) int getDllDirectory(wchar_t *outBuffer, size_t len) { size_t i = GetModuleFileNameW(g_instance, outBuffer, len); if((i < 1) || (i == ERROR_INSUFFICIENT_BUFFER)) { return 0; } while(i > 0) { wchar_t c = outBuffer[i]; outBuffer[i--] = L'\0'; if((c == L'\\') || (c == L'/')) { return 1; } } return 0; }
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19th January 2014, 00:53 | #193 | Link |
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The plugin or avisynth seems to report half frame rate only i.e. 11.988fps (12000/1001) for a 23.976 MVCcombined footage.
(It gets adjusted when I set --fps 23.976 in x264 for encoding). If at all, I think it should actually report double the framerate because a stereo combo consists of the left and right picture or frame..... Last edited by Sharc; 19th January 2014 at 01:02. |
19th January 2014, 01:14 | #195 | Link |
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Script:
Code:
Video = DGMVCsource("c:\Users\Movies\Test_Movie\3-D samples\DG_combined.264",frames=1350,view=0) V1 = SelectEven(video) V2 = SelectOdd(video) return StackHorizontal(horizontalreduceby2(V1),horizontalreduceby2(V2)) Code:
x264.exe "c:\Program Files Video\DGMVCSource_.avs" --bluray-compat --crf 20 --vbv-bufsize 15000 --vbv-maxrate 15000 --sar 1:1 --fps 23.976 --output "C:\temp\scratch\DGMVCsourceTox264.h264" |
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