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20th January 2010, 02:28 | #1041 | Link | |
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Putting template editor on my to-do-feature list (already have playlist support). Last edited by Guest; 20th January 2010 at 02:34. |
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20th January 2010, 02:42 | #1042 | Link |
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@neuron2
nice i just noticed there is no reference link to the DGMultiDecodeNV Manual?
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20th January 2010, 07:46 | #1044 | Link |
Acid fr0g
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@Neuron2, thanks for the 2002 build, it solved my import issue.
Now I am trying to reproduce the strange "license not found" bug. I am unable to find the "culprit", I think I'll make a video while importing with Camtasia Studio that will show when that bug jumps out. And, please, consider an automatic output of chapters.txt for multiple file input. It could save a lot of time when creating a multiple scene video. One question: why, while importing vob video from a cam generated minidvd, some shows an audio delay in the output ac3 and some not? Could be possible to use dgindex to realign the audio with the video instead of creating a delayed audio?
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@turment on Telegram Last edited by tormento; 20th January 2010 at 07:48. |
20th January 2010, 09:13 | #1045 | Link |
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What is the maximum possible number of files to index? I tried loading 946 MTS files (yes, it's a very big project) and got it crashed. It seems that the limit is about 500 files or slightly more. Adding to the file list in batches (with the "Add" button) doesn't help, it still crashes. Can you please rise up the bar to say 3000? I use DGNV exclusively for working with a camcorder footage, not for ripping BD's, and often have a lot of very short segments to work with because the camcorder produces a separate file on every record/stop.
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20th January 2010, 10:28 | #1046 | Link |
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Nice new look and handy buttons!
Ever since I started editing my h264 .ts files with VideoRedo4 (currently in beta) I get a couple of warnings on opening the files: Code:
--------------------------- Warning --------------------------- Found NALU type 13, len 2 undefined, ignore NALU, moving on Hit Yes to continue notifying this specific error type; hit No to disable it. Hit Cancel to suppress all further errors. |
20th January 2010, 16:43 | #1049 | Link | |
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If I haven't used No or Cancel to ignore the error, I get it again when I start the indexing. |
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20th January 2010, 21:29 | #1051 | Link | ||||
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20th January 2010, 21:30 | #1052 | Link | |
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20th January 2010, 21:31 | #1053 | Link | |
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21st January 2010, 01:30 | #1058 | Link |
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I presume DG NV tools doesn't allow you to use it without hardware acceleration for free? I know there were arguments about not including sourcecode for GPL or something for the free version and neuron stopped updating the free (non-NV) version, is this still the case or is there a way for this version to work for free without GPU support?
p.s the interface looks nice in these newer builds neuron, you'd added alot of support for new things over the past couple of months, keep up the great work |
21st January 2010, 01:41 | #1059 | Link | ||
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Stopping DGAVCDec has more to do with the serious deficiencies of libavcodec, such as its dropping of good frames (a showstopper for accurate random access), its poor performance, its lack of a native Windows build, and its lack of support, than it does with LGPL issues, which were resolved in any case. It may come back working with Diavc, however. I gave up on considering CoreAVC because after promising an API, they now appear opposed to the idea. Quote:
Last edited by Guest; 21st January 2010 at 01:45. |
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21st January 2010, 01:42 | #1060 | Link |
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3:2 pulldown
whats the easiest way to tell if the material you have is 3:2 pulldown? because MeGUI sets fieldop as 1 but i dont know if thats correct because idk hoow it came to that conclusion. Would MediaInfo tell me? or what line in the informatio window od DGindexNV would? i can post screenshots if necessary
like how can i tell the difference between something being interlaced and 3:2 pulldown? Last edited by TheProfosist; 21st January 2010 at 01:46. |
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