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6th June 2007, 07:30 | #1441 | Link | |
ffdshow user
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Location: Romania
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Quote:
http://forum.doom9.org/showthread.ph...950#post923950 |
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6th June 2007, 10:11 | #1442 | Link | ||
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6th June 2007, 19:26 | #1443 | Link |
ffdshow user
Join Date: Oct 2005
Location: Romania
Posts: 818
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New test build:
http://rapidshare.com/files/35616997...6_xxl.exe.html Patch: http://lists.mplayerhq.hu/pipermail/...ne/030649.html Works with: http://www.moviemaze.de/media/traile...n-returns.html 1 core: User: 10s, kernel: 0s, total: 10s, real: 10s, fps: 337.4, dfps: 334.0 2 cores: User: 3s, kernel: 0s, total: 3s, real: 7s, fps: 956.3, dfps: 463.3 http://www.moviemaze.de/media/traile...king-kong.html 1 core: User: 17s, kernel: 0s, total: 17s, real: 17s, fps: 206.1, dfps: 200.6 2 cores: User: 8s, kernel: 0s, total: 8s, real: 14s, fps: 433.2, dfps: 256.9 It doesn't work with h264 evob's. http://samples.mplayerhq.hu/evob/Departed%20Trailer.EVO and this: http://rapidshare.com/files/35755611...ars.V.mkv.html Last edited by _xxl; 7th June 2007 at 14:26. |
6th June 2007, 22:12 | #1445 | Link |
Registered User
Join Date: Nov 2006
Posts: 799
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Slightly OT:
Am I the only one who has probs with SF's SVN? When I commit I get an error message that commit failed but the files are committed actually. And the changelog opens only after pressing the F5 button a hundred times... |
6th June 2007, 23:13 | #1447 | Link |
*****
Join Date: Feb 2005
Posts: 5,647
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The commit issue only happens occasionally to me. The internal server error on the changelog page happens all the time. SF desperately needs extra server power. Or even better, make the webpages less bloated.
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MPC-HC 2.2.1 |
7th June 2007, 04:29 | #1448 | Link | ||
Angel of Night
Join Date: Nov 2004
Location: Tangled in the silks
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7th June 2007, 05:07 | #1449 | Link |
phjbdpcrjlj2sb3h
Join Date: Sep 2005
Location: Western Australia
Posts: 1,691
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Just a note to say that the h264 parallelisation going on there is slice level, which means unless the video was encoded with slices, you will see no benefit at all. I'm not sure how useful this will be in general, no HDVDs/BDs come with sliced video (afaik), and x264 does not slice anymore either.
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7th June 2007, 11:48 | #1451 | Link | |
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Join Date: Nov 2006
Posts: 799
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Quote:
Edit: AR is wrong with another MPEG1 file I have here when using ffdshow's libavcodec. If needed, I can upload it. Last edited by fastplayer; 7th June 2007 at 11:53. |
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7th June 2007, 12:44 | #1452 | Link | |
ffdshow/AviSynth wrangler
Join Date: Feb 2003
Location: Austria
Posts: 2,441
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Quote:
Works much better when I use TortoiseSVN, though, as that bypasses the web server...
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now playing: [artist] - [track] ([album]) |
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7th June 2007, 13:27 | #1453 | Link | |
retired developer
Join Date: Oct 2002
Location: Canada
Posts: 8,978
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Quote:
[edit] How do I set the number of decoding threads for H264?
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Detritus Software Last edited by Sirber; 7th June 2007 at 13:56. |
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7th June 2007, 14:32 | #1455 | Link |
retired developer
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Location: Canada
Posts: 8,978
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Detritus Software |
7th June 2007, 16:08 | #1456 | Link | |
Registered User
Join Date: Feb 2006
Location: Japan
Posts: 1,560
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Quote:
With libmpeg2, the AR is correct and stutters. With MPS's libmpeg2, the AR is correct and stutters. With Microsoft's, no problem. How about droping libavcodec-MPEG 1/2? The bug with libmpeg2 has to be fixed. |
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8th June 2007, 00:04 | #1457 | Link | |
Registered User
Join Date: Jun 2005
Posts: 365
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Quote:
Would be really great. |
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9th June 2007, 09:48 | #1459 | Link |
Registered User
Join Date: Apr 2003
Location: Lancaster, CA
Posts: 89
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Slight bug reportage and other musings.
This was mentioned once in the ancient ffdshow thread concerning tryouts. I'm not sure if it was resolved then or perhaps it wasn't broken at all at that time, but it seems to be now. Motion Vector visualizations are not showing up for divx, xvid, h.264 (and probably more) when lavc is used for decoding. I double checked with the latest clsid available (r1245) tests to be sure it wasn't my own builds. Someone else pointed this out to me (quite a long time ago, just never got around to reported it) and when I asked a few others they all said motion vectors weren't working either, but the other two visualizations are fine. This sounds almost identical to that old report but a few people were also reporting it worked fine. It seems to be working fine from milan's svn though, what could be the problem? Can anyone else confirm motion vectors are not showing up? I can bring a whole slew of hosers who can report it not working, perhaps we can figure out what the problem is. Next subject... 7.1 audio, ugh . Am I correct in assuming the mixing code is part of ffdshow, or is that from ffmpeg? Currently 7.1 audio passed through ffdshow gets all wonkified, not sure how to describe it. Its not as though certain channels are just lost or remapped incorrectly, it sounds totally weird. Has this already been discussed at length concerning ffdshow? Perhaps without going into the work of mixing combinations up to 8 channels a temporary fix could be used to just ignore the 2 new channels in 7.1? We could garnish samples from our friendly HD-DVD/BR consumers. Last thing, which is just a minor inconvenience I've noticed and not that important but you might agree the functionality is a bit off. When you are mixing the audio and using a custom graph, the dropdown in mixing MUST be set to the number of output channels you desire. For example, if the source is 5.1 and the dropdown is set to '2/0 Stereo' it will not matter how many channels you have mapped to speakers in the custom graph, you will only get 2 channels out (L/R). I was thinking more along the lines that when a custom graph is used for mixing the option set in the dropdown should be ignored. Anyone else think the same? Obviously you catch on quickly when ffdshow displays only 2ch output, I think it would just make more sense from a usability perspective. |
Tags |
ffdshow, ffdshow tryouts, ffdshow-mt, ffplay, icl |
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