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28th September 2016, 12:22 | #39582 | Link |
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Join Date: Sep 2014
Posts: 280
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i dont really know.
found it in a tutorial some time ago. Searched for months because I never got drop free 23,976 playback on nvidia. Since then, it worked like a charm on all tested nv cards. UHD resolution too. with amd, there is no such issue. running good out of the box. This and the nv 3D setup mess (3D is not working if a custom resolution is set) is the reason I'm using a rx480 on my htpc now. my gtx 1060 is now in my gaming machine.
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Intel i5 6600, 16 GB DDR4, AMD Vega RX56 8 GB, Windows 10 x64, Kodi DS Player 17.6, MadVR (x64), LAV Filters (x64), XySubfilter .746 (x64) LG 4K OLED (65C8D), Denon X-4200 AVR, Dali Zensor 5.1 Set |
28th September 2016, 20:01 | #39584 | Link | |
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Join Date: Oct 2012
Posts: 7,926
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Quote:
try the old path or d3d11 as a work around for now. AMD released broken driver a lot in the past there are major OpenGL problems too. so just hope that they will get there **** together soon. |
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28th September 2016, 20:19 | #39586 | Link | |
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Join Date: Oct 2015
Location: Brasil, SP, São Paulo
Posts: 154
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Quote:
Complaining... I not a native English speaker but I can try to explain better the guide... I think worth waste sometime on this because really improves the smoothnes, I m very sensible to frame glitches drops and repeats só for me its very important the right timings It's Good read the cru forum tô know the right configuration
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Desktop, i5 2500, 8GB, N570 GTX TF III PE/OC Asus X555LF, i7-5500U, 6GB Ram, Nvidia 930m/HD 5500 Windows 8.1 Pro x64 |
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28th September 2016, 20:33 | #39587 | Link |
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Join Date: Oct 2012
Posts: 7,926
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just tried it. still broken.
it is known in the bug tracker for some time now: http://bugs.madshi.net/view.php?id=431 |
28th September 2016, 20:45 | #39588 | Link |
Is this for real?
Join Date: Mar 2016
Location: Norway
Posts: 168
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This doesn't work with my Panasonic VT30 plasma TV and GTX 1080 card for some reason. When the profile is saved, it says 24 Hz and not 23.976 Hz.
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My HTPC : i9 10900K | nVidia RTX 4070 Super | TV : Samsung 75Q9FN QLED |
28th September 2016, 20:48 | #39589 | Link |
Visual Novel Dev.
Join Date: Nov 2015
Location: Bucharest
Posts: 200
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Had a chance to play through with an 1080 card. Everything maxed out per my own usage (not using NNEDI 256 anywhere because I don't feel like it's actually needed though). I must say that besides some noise, an 1080 is enough to fully take advantage of madVR features at FHD up to 60fps, smooth play, and amazing image quality.
@madshi Thank you very much for this great software! (Planning to test 4K on 4K display soon, downscaled 4K videos work well.)
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Visual Novels! https://www.facebook.com/seventh.heart.studios/ https://audiophile-heaven.blogspot.com/ https://www.youtube.com/watch?v=27VWU3ydRY8 |
28th September 2016, 22:26 | #39590 | Link | |
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Join Date: Mar 2009
Posts: 3,650
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Quote:
MadVR will change to this with 1080p23. Fingers crossed another post processing filter, denoising or deblocking would be nice. Last edited by ryrynz; 28th September 2016 at 23:18. |
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28th September 2016, 23:04 | #39591 | Link |
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Join Date: May 2012
Posts: 447
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Deblocking would be great, yeah. I've noticed that chroma especially tends to be a mess of blocks for things like YouTube videos (though admittedly chroma artifacts are much less noticeable), which probably trips up the scaling algorithms quite a lot.
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Test patterns: Grayscale yuv444p16le perceptually spaced gradient v2.1 (8-bit version), Multicolor yuv444p16le perceptually spaced gradient v2.1 (8-bit version) |
28th September 2016, 23:23 | #39592 | Link |
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Join Date: Mar 2009
Posts: 3,650
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It's surprising how blocky some frames of video can be even at 720 or 1080 resolution.
It's the lower quality videos that require the most help from madVR. Still a lot of lower quality content being watched out there and onboard GPU's are really starting to stretch their legs now. |
29th September 2016, 04:06 | #39593 | Link |
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Join Date: Oct 2015
Location: Brasil, SP, São Paulo
Posts: 154
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I have some internet rips that are taged as variable framerate... what the purpose of this? How media player and madvr handle this? Why the ripper want to make a rip with a variable framerate...
Should I expect to see judder, glitches, frame drops on this type of file?
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Desktop, i5 2500, 8GB, N570 GTX TF III PE/OC Asus X555LF, i7-5500U, 6GB Ram, Nvidia 930m/HD 5500 Windows 8.1 Pro x64 |
29th September 2016, 05:30 | #39595 | Link | |
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Join Date: Oct 2015
Location: Brasil, SP, São Paulo
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Quote:
Why someone doe that?
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Desktop, i5 2500, 8GB, N570 GTX TF III PE/OC Asus X555LF, i7-5500U, 6GB Ram, Nvidia 930m/HD 5500 Windows 8.1 Pro x64 |
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29th September 2016, 07:37 | #39596 | Link |
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Join Date: Oct 2012
Posts: 7,926
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because the source is VFR. that's the only correct treatment you can do to some sources.
there is a lot of content that has 23p scene and 29p scene put in 59i or 59p. the only solution is a VFR encode. smoothmotion can handle VFR BTW. Last edited by huhn; 29th September 2016 at 07:52. |
29th September 2016, 11:08 | #39597 | Link | |
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Join Date: Apr 2016
Posts: 17
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Quote:
Last edited by ShiftyFella; 29th September 2016 at 11:14. |
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29th September 2016, 19:09 | #39598 | Link |
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Join Date: Dec 2014
Posts: 1,127
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deintFps works for me as a profile rule. The source doesn't need to be deinterlaced.
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HOW TO - Set up madVR for Kodi DSPlayer & External Media Players |
30th September 2016, 01:43 | #39599 | Link | |
Registered User
Join Date: Feb 2002
Location: San Jose, California
Posts: 4,407
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Quote:
Code:
if (srcWidth <= 800) "SD" else if (deintFPS > 59) "Live Stream" else "HD"
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madVR options explained |
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Tags |
direct compute, dithering, error diffusion, madvr, ngu, nnedi3, quality, renderer, scaling, uhd upscaling, upsampling |
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