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14th October 2018, 13:52 | #53203 | Link |
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ok, thanks.
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14th October 2018, 15:29 | #53204 | Link | ||
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i have installed madvr, mpc-ht and the LAV Filters 0.73.1 , and been using madvr for many years now on my older htpc setup (but have no expertise in video technology and what exactly does what part) what settings should i look at to ensure my new GPU (gtx 1060) does the mp4 (h264/AVC) decoding so i can lower the CPU load on my older haswell processor ps: my current newly re-installed mpc-ht and madvr settings are pretty much still set at default right now |
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14th October 2018, 15:54 | #53205 | Link |
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the default settings from mpc-hc do use hardware decoding by default by using DXVA2.
try this guide: https://www.avsforum.com/forum/26-ho...tup-guide.html it's old but still "accurate". the Video Decoding part is where you should look into. i recommend DXVA2 copyback. hardware decoder doesn't really put strain on a GPU. because a file is "mp4" doesn't mean it can be hardware decoded just to make this clear. |
14th October 2018, 16:52 | #53206 | Link | |
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madVR's implementation generally alters the information above reference white (100 nits), while the newest LG OLEDs (especially the 2018 models) appear to alter reference white as well as the brighter specular highlights. The LG OLEDs are known to be the most dynamic when it comes to changes in brightness compared to solutions offered by Sony, Panasonic and Phillips. This is probably a matter of taste. None of the OLEDs should be boosting the brightness of any values in an artificial way, just restoring the recorded brightness of each pixel whenever possible. PQ values are absolute in terms of display nits and each pixel is meant to be displayed at a specific brightness. Tone mapping makes the image darker and sometimes causes a visible loss of detail when done poorly as well as some loss of color saturation for bright image areas.
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HOW TO - Set up madVR for Kodi DSPlayer & External Media Players Last edited by Warner306; 14th October 2018 at 17:04. |
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14th October 2018, 16:58 | #53207 | Link | |
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Of course, this depends on how your display reacts to the input signal. It may take the 750 nit input and compress it instead of displaying it with clipping, which would be inaccurate and less bright than it should be.
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HOW TO - Set up madVR for Kodi DSPlayer & External Media Players Last edited by Warner306; 14th October 2018 at 17:01. |
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14th October 2018, 17:35 | #53208 | Link | |
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14th October 2018, 17:38 | #53209 | Link |
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That's not true. A hardware decoder is a seperate part of the GPU. Hardware acceleration will actually improve performance (not in madVR, but in general) by freeing up the CPU without harming GPU performance.
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HOW TO - Set up madVR for Kodi DSPlayer & External Media Players |
14th October 2018, 17:54 | #53211 | Link |
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DXVA2 copy-back if you want hardware deinterlacing and black bar detection. D3D11 Automatic (Native) for everyone else.
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HOW TO - Set up madVR for Kodi DSPlayer & External Media Players |
14th October 2018, 21:12 | #53212 | Link |
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You can get black bar detection with D3D11 copyback (by selecting the GPU instead of leaving auto/native in LAV). That’s what I use and it works fine, although there is a performance loss with copyback compared to native.
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14th October 2018, 21:17 | #53213 | Link | |
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D3D11 is really only recommended in native mode, its copy-back performance is lower and can impact the GPU more due to some constraints in the API (ie. you cannot access D3D11 textures directly from software, probably so that GPUs can handle them more efficiently if they don't need to worry about that).
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LAV Filters - open source ffmpeg based media splitter and decoders |
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14th October 2018, 23:36 | #53214 | Link | |
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I hope Madshi will support D3D11 fully at some point, it would be nice for those of us who need to detect black bars.
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Win11 Pro x64 b23H2 Ryzen 5950X@4.5Ghz 32Gb@3600 Zotac 3090 24Gb 551.33 madVR/LAV/jRiver/MyMovies/CMC Denon X8500HA>HD Fury VRRoom>TCL 55C805K Last edited by Manni; 14th October 2018 at 23:41. |
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15th October 2018, 00:31 | #53215 | Link |
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the issue from blackbar detection comes from it runs on the CPU not because of d3d11. it is clearly possible to do it on the GPU and planned too if i'm not mistaken. but not 100 % sure why you want that on the GPU it's not like copyback hurts notable on good GPU but a GPU version of blackbar detection is clearly not going to be free.
@nev if i understand d3d11 copyback with a headless GPU correctly than d3d11 decoding will only effect the decoding GPU not the rendering GPU because there is no real difference for the rendering GPU between this and software decoding right? or in short d3d11 copyback from a headless GPU doesn't effect madVR at all? and i would say d3d11 native should not be recommended until madshi support deinterlancing with it. |
15th October 2018, 01:13 | #53216 | Link | |
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I prefer LG's active HDR and so do many others. Do you actually own an oled and have compared it on/off? You're acting like it turns the tv into vivid mode or something. It doesn't. It subtly increases brightness in dark scenes to better show shadow detail, and subtly decreases brightness in bright scenes to restore highlight detail, similar to madVR's highlight recovery. Anyway, we all have our preferences. |
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15th October 2018, 01:37 | #53217 | Link |
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but madVR follows the bt 2390 standard.
it will change colors that can'T be shown by your display because it can't get bright enough. if you set the target peak nit to the same of the source file or higher it will not change colors. and if your LG plays around dark parts of the image it is clearly not different from vivid mode. because it is clearly capable to display the dark details at the creator intended brightness so there is no need to change anything. |
15th October 2018, 02:52 | #53218 | Link | ||
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https://www.avnirvana.com/threads/hd...r-schemes.588/
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15th October 2018, 03:06 | #53219 | Link |
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and now you go and mark the part in that quote that states it makes darker parts more bright.
the only reason to not measure the peak brightness is performance. this doesn't change the max nits added by DV and HDR10+. |
15th October 2018, 08:01 | #53220 | Link |
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Sorry if I'm being slow to understand this, but I need some clarification. For me to avoid Black Crush / dark image I must use the following settings :
- TV set to Black Level = Low - Use Nvidia color settings, RGB, 8bcc and Full - MadVr set to TV levels (16-255) Is this correct then? My LG C8 TV have only two options for Black Level when in HDMI mode, High and Low. I have tried to set the TV to High and MadVr to 0-255, but that gives me raised blacks / lighter image instead. I'm so confused since I did not have this problem with my old Panasonic VT30 plasma, or at least I didn't notice it. Btw this is with SDR content.
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direct compute, dithering, error diffusion, madvr, ngu, nnedi3, quality, renderer, scaling, uhd upscaling, upsampling |
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