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Old 21st September 2017, 19:45   #15121  |  Link
soneca
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In this new release RipBot264 can not be started because MSVCP140.dll is missing.
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Old 21st September 2017, 20:04   #15122  |  Link
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Quote:
Originally Posted by soneca View Post
In this new release RipBot264 can not be started because MSVCP140.dll is missing.
Try reinstalling Visual C++ Redistributable for Visual Studio 2015
32bit and 64bit
https://www.microsoft.com/en-US/down....aspx?id=48145
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Old 21st September 2017, 20:12   #15123  |  Link
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Whole collection
http://www.mediafire.com/file/v8cwed...g/vc_redist.7z
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Old 21st September 2017, 21:10   #15124  |  Link
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But I already have Visual Studio 2015, 13,12,10,8 and 5 installed.
So this version requires Visual Studio 2017 as well.
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Old 21st September 2017, 22:11   #15125  |  Link
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Resolved with the installation of the x64 version of Visual Studio 2015.
Only the x86 version was installed so far.
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Old 21st September 2017, 23:29   #15126  |  Link
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Was using HQDering, had to switch to HQDering Mod for 64bit support with 1.21 of RipBot
http://avisynth.nl/index.php/HQDering_mod
Incase anyone else needs this info. I find HQDering with MDegrain a really good pairing for denoise.
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Old 22nd September 2017, 02:29   #15127  |  Link
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Quote:
Originally Posted by Atak_Snajpera View Post
Shutdown Servers option basically tells Encoding client to send shutdown command to ALL specified IP's. So It will shutdown your main PC as well if you also have running encodingserver.exe in background.
OK, thanks for the explanation, I'm pretty sure I now know how to "fix" this

Also, a HUGE thanks for yet another major Ripbot update, can't wait to give it a test drive.

Cheers
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Old 22nd September 2017, 04:33   #15128  |  Link
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Well, I can't get Java to be recognised with 1.21.0 on my PC....works OK on this laptop (that I'm using now).
I have installed & re installed many times, both x32 & x64 versions of jre u8 144......

Running Windows Server 2016 on the "problem" PC....also running Server on laptop.

EDIT:- have now tried on 2 other PC's, one with a day old fresh setup of Windows, and none of them will "find" Java, so I can't "test drive" the new version, yet

Last edited by burt123; 22nd September 2017 at 04:59. Reason: more info
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Old 22nd September 2017, 13:46   #15129  |  Link
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Quote:
Originally Posted by burt123 View Post
Well, I can't get Java to be recognised with 1.21.0 on my PC....works OK on this laptop (that I'm using now).
I have installed & re installed many times, both x32 & x64 versions of jre u8 144......

Running Windows Server 2016 on the "problem" PC....also running Server on laptop.

EDIT:- have now tried on 2 other PC's, one with a day old fresh setup of Windows, and none of them will "find" Java, so I can't "test drive" the new version, yet
Check if you have this entry in registry
HKEY_CURRENT_USER\Software\JavaSoft\Java Runtime Environment
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Old 22nd September 2017, 15:18   #15130  |  Link
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Quote:
Originally Posted by Atak_Snajpera View Post
Check if you have this entry in registry
HKEY_CURRENT_USER\Software\JavaSoft\Java Runtime Environment
OK, thanks again for your support...

On the laptop (which Ripbot works), I DO have that entry, but on the 1st PC I tried yesterday, which didn't work, that entry is NOT there !!!

What can I do about it ???

Thanks

EDIT:- OK, here's what I have just done, I exported that registry entry, saved as a .reg file, copied to usb, ran it on the "faulty" PC, and now it works.....

But I would still like your opinion, please.

Is there a specific version of Java you suggest ??? I've notice that v8 has been discontinued, so v9 is now the go, but I haven't been able to find x86 version, so that might be a future problem.

Last edited by burt123; 22nd September 2017 at 15:25. Reason: fixed
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Old 22nd September 2017, 16:19   #15131  |  Link
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I would say 64bit AVISythn is awesome. I now can have 1 encode going that uses 100% CPU but much less RAM.
If looking for 64bit alternatives to your 32bit ones: http://avisynth.nl/index.php/AviSynt...2B_x64_plugins
If anyone wants an example of HQDering Mod, Deband, and MDegrain3 (default is 2):
Code:
LoadPlugin("C:\RipBot264v1.21.0\Tools\AviSynth plugins\flash3kyuu_deband\flash3kyuu_deband.dll")
Loadplugin("C:\RipBot264v1.21.0\Tools\AviSynth plugins\mvtools\mvtools2.dll")
Loadplugin("C:\RipBot264v1.21.0\Tools\AviSynth plugins\Custom\dither.dll")
Loadplugin("C:\RipBot264v1.21.0\Tools\AviSynth plugins\masktools\masktools2.dll")
Loadplugin("C:\RipBot264v1.21.0\Tools\AviSynth plugins\Custom\medianblur2.dll")
Loadplugin("C:\RipBot264v1.21.0\Tools\AviSynth plugins\RgTools\RgTools.dll")
Loadplugin("C:\RipBot264v1.21.0\Tools\AviSynth plugins\Custom\smoothadjust.dll")
Import("C:\RipBot264v1.21.0\Tools\AviSynth plugins\Custom\dither.avsi")
Import("C:\RipBot264v1.21.0\Tools\AviSynth plugins\Custom\HQDeringmod_v1.8.avsi")
super = video.MSuper(pel=2)
bv1 = MAnalyse(super, isb = true, delta = 1, overlap=4)
fv1 = MAnalyse(super, isb = false, delta = 1, overlap=4)
bv2 = MAnalyse(super, isb = true, delta = 2, overlap=4)
fv2 = MAnalyse(super, isb = false, delta = 2, overlap=4)
bv3 = MAnalyse(super, isb = true, delta = 3, overlap=4)
fv3 = MAnalyse(super, isb = false, delta = 3, overlap=4)
video=video.MDegrain3(super,bv1,fv1,bv2,fv2,bv3,fv3,thSAD=400).HQDeringmod(nrmode=2,Y=3,U=3,V=3,lsb=False,thr=255.0,darkthr=255.0).f3kdb
If you need the files I used in my "custom" folder, which automatically gets moved/copied for DE mode, then just steal them from StaxRip like I did
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Old 22nd September 2017, 20:48   #15132  |  Link
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Quote:
Originally Posted by byteshare View Post
I would say 64bit AVISythn is awesome. I now can have 1 encode going that uses 100% CPU but much less RAM.
Really! Huge difference in achievement, a bottleneck less!
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Old 22nd September 2017, 22:14   #15133  |  Link
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With the new 1.21.0 I got this error everytime I add a job:



I tested a few random MKVs. When I just change the ripbot.exe from 1.20.0 it works fine.

Edit: It seems like it happens only on MKVs with DTS
Attached Images
 

Last edited by stasi; 22nd September 2017 at 22:31.
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Old 23rd September 2017, 11:59   #15134  |  Link
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Pro tip: Never use attachments.
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Old 23rd September 2017, 14:40   #15135  |  Link
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Atak, no options for sources with DTS-MA, only core extraction.

Last edited by soneca; 23rd September 2017 at 17:11.
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Old 23rd September 2017, 17:15   #15136  |  Link
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Issues with HQDN3D & F3KDB 10bit source

I can send you a test file but I've only been seeing this issue thus far on x264 10bit as a source but have only tested with x264 8bit and 10bit thus far and not other input codecs.
The issue:

https://imgur.com/a/2tbUF

Code:
LoadPlugin("C:\RipBot264v1.21.0\Tools\AviSynth plugins\hqdn3d\hqdn3d.dll")
LoadPlugin("C:\RipBot264v1.21.0\Tools\AviSynth plugins\flash3kyuu_deband\flash3kyuu_deband.dll")
video=hqdn3d(video,2,0,0,0).f3kdb
I get the issue after removing the f3kdb as well.
I don't get the issue while using MDegrain, which is why I think it has something to do with both HQDN3D and F3KDB.

I don't see this issue with MDegrain, but I do if I use MDegrain and F3KDB

I tried updating to the flash3kyuu_deband.dll 2.0 but that was a whole different set of problems and couldn't get the test video to start.

I'm using both r2506MT 64bit and r2508MT 64bit (separate computers).
Both computers are on RipBot 1.21.0, and both Win7
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Old 23rd September 2017, 18:02   #15137  |  Link
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Yes send it.
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Old 23rd September 2017, 18:32   #15138  |  Link
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Hi, Atak_Snajpera

When running the AviSynth+ MT (r2508 x86/x64) installer: Tools\AviSynth...... install.cmd
On Windows 10 64 bits ... When I run install.cmd as Administrator, then you get:

C:\Windows\System32 === AviSynth.dll === x64 === 1.882 KB
C:\Windows\SysWOW64 === AviSynth.dll === x86 === 1.492 KB

----
xcopy "AviSynth+" %InstallPath%\ /E /Y
xcopy "Libraries\x64\AviSynth.dll" "%SYSTEMROOT%\System32" /Y
xcopy "Libraries\x86\AviSynth.dll" "%SYSTEMROOT%\SysWOW64" /Y
xcopy "Libraries\x64\DevIL.dll" "%SYSTEMROOT%\System32" /Y
xcopy "Libraries\x86\DevIL.dll" "%SYSTEMROOT%\SysWOW64" /Y

Is this right?
DLL x64 would not go to SysWOW64 and DLL x86 for System32?


Thanks!
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Old 23rd September 2017, 18:39   #15139  |  Link
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DLL x64 would not go to SysWOW64 and DLL x86 for System32?
Nope.
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Old 23rd September 2017, 18:54   #15140  |  Link
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Quote:
Originally Posted by Atak_Snajpera View Post
Nope.
So the correct is just as you schematized?


Many Thanks!
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