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6th March 2017, 09:52 | #42901 | Link |
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madshi, v0.91.7 works as fast as v0.91.5 for me on RX470. Image upscaling doubling menu looks a bit confusing. NGU Anti-Alias looks great. I noticed that some content which NGU sharp quadruples, NGU Anti-Alias is doubling instead with the same "let madvr decide" settings. Is that normal behavior?
Last edited by pose; 6th March 2017 at 09:58. |
6th March 2017, 09:58 | #42902 | Link | |
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Edit: Quality-wise, NGU-AA is quite impressive even at low level with natural movies. The prominent one is that the edge of human faces is sharp and non-aliased with NGU-AA, which is pleasing to watch. Last edited by Anima123; 6th March 2017 at 10:04. |
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6th March 2017, 10:09 | #42903 | Link | ||
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Sounds weird. Can you make a screenshot of the OSD (Ctrl+J) and of your "image upscaling" settings page, please? |
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6th March 2017, 10:10 | #42904 | Link |
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madshi, after playing around with mVR v91.4 I realized that NGU-Low for Image Upscaling was the best I can do without stuttering and dropped frames on my laptop's GT650M. Which of the new mVR settings is comparable to the quality and load use of what seems to be the now defunct NGU-Low? Thanks much...
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6th March 2017, 10:21 | #42906 | Link |
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It would be nice and more logical to me to keep the downscaling AR strict for low.
Or a lot of people would be confused on this. BTW, AR relax is not 'a bit' slower, you sure there're no bug there in latest changes? The sporadically stuttering is quite suspicious to me. Last edited by Anima123; 6th March 2017 at 10:23. |
6th March 2017, 10:27 | #42907 | Link |
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Have you tried my suggestion of "use image downscaling settings"? If so, do you get the same speed as with the pixart test builds? If you do, there doesn't seem to be a bug. Maybe your GPU simply doesn't like the relaxed AR downscaling algo, for some weird reason.
It's worth considering strict AR for "low" doubling quality. Or maybe even for all Anti-Aliasing quality levels, because Anti-Aliasing isn't as sharp to begin with. I'll consider it for the next build. |
6th March 2017, 10:43 | #42908 | Link |
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madshi, sorry but I can't find a "NGU-Low setting" inside the Image Upscaling options in the new mVR version 91.7. I upgraded from 91.4 to 91.7 with same settings and now instead of NGU-Low for Image Upscaling it automatically bumped me down to Lanczos 3. And on the right side under the new heading "Doubling" I only have options for NGU Anti Alias and NGU Sharp with another two NGU's greyed out. There is no option available to me for NGU-Low as I said....
Last edited by andybkma; 6th March 2017 at 10:53. |
6th March 2017, 10:45 | #42909 | Link |
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they are renamed: https://forum.doom9.org/showpost.php...ostcount=42866
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6th March 2017, 10:49 | #42910 | Link | |
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6th March 2017, 10:49 | #42911 | Link | |
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6th March 2017, 10:54 | #42912 | Link |
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Not sure it's a subject that will bring us OT, but I'd be really grateful to have more clarity around these concepts and the chain needed...
For instance, coming to 4:4:4, I'm in a weird situation in which the .png file that Madshi graciously made available shows a clear 4:4:4 if read on the browser, and doesn't once passing through Potplayer + MadVR...I think it's an issue with the internal Potplayer decode, but I'm not 100% certain... |
6th March 2017, 10:55 | #42913 | Link | ||
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6th March 2017, 11:05 | #42914 | Link | |
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However new NGU Sharp-Low is using much more gpu load/higher gpu temps than the previous NGU-Low that was in 91.4... what can I do about this? All I did was change the Image Upscaling in the new version 91.7 to NGU Sharp Low that was previously NGU-Low in 91.4. Intentional to make it much more intensive? |
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6th March 2017, 11:20 | #42917 | Link | |
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6th March 2017, 11:20 | #42918 | Link | |
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Am looking forward to your new NGU versions soft and extra extra soft for old laptops haha thanks again for your help today and have great night :-) |
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6th March 2017, 11:23 | #42919 | Link | |
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NGU Soft will have the same speed as NGU Sharp. |
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6th March 2017, 11:56 | #42920 | Link |
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I think i figured it out. Anything with vertical resolution of 450+ pixels gets doubled by NGU AA and quadrupled by NGU sharp. Anything below x451 gets quadrupled by both NGU AA and NGU sharp. Aspect ratio doesnt matter. You can check it by creating image with desirable resolution in paint and then changing file's extension to .mkv.
Last edited by pose; 6th March 2017 at 11:58. |
Tags |
direct compute, dithering, error diffusion, madvr, ngu, nnedi3, quality, renderer, scaling, uhd upscaling, upsampling |
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