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18th January 2013, 16:57 | #17021 | Link | |
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That diagonal filtering also seems to occur with NV GPUs a lot. At least I usually get a WAY sharper image (more fine details) in the interlaced picture compared to active deinterlacing with a lot of my DVDs (I have about 500-600 DVDs that are NTSC, about 100 are PAL). Also, for some reason, on some DVDs, I donīt need to deinterlace at all and have a perfect and pretty sharp picture. After years of madVR use, I also noticed that sharp algorithms like Lanczos/Bicubic on luma amplify some of the interlacing artifacts a lot, to the point where it gets overly distracting, while SoftCubic makes some of these artifacts to entirely go away. Which probably is one of the reasons why you included it in the first place, because it can hide artifacts. I really hate itīs desaturation, though, because the picture not only looks very soft afterwards, but also a bit dull. If you have a movie with a lot of bright lights (traffic lights in a big city or dark areas with bright lights, like large city camera shots, which there happen to be a lot when you have a TV series that got produced in the US) you will reduce the dynamics a lot and the picture looks almost "dead" afterwards. I think that once we get to OLEDs, the desaturation effect on SoftCubic is going to get even more pronounced, since OLEDs have a much higher contrast. SoftCubic also looked horrible on my old CRT, because CRTs already had quite a soft picture (compared to an LCD), because of the way they produce the image. If there were some kind of method we could apply that acts like SoftCubic but without the desaturation effect, SoftCubic would work a lot better. Is there any possibility to counter that desaturation either in the SoftCubic algorithm itself (which is probably a result of the interpolation it does) so that edges that get overly softened and desaturated at least get a boost in saturation again. Is it possible to calculate the amount of desaturation according to the percent on SoftCubic (50%-100%) we choose in the madVR scaling options? Last edited by iSunrise; 18th January 2013 at 17:07. |
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18th January 2013, 17:53 | #17023 | Link | |
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Trying to set things up to so both SD and HD look good. Problem is, the settings in CCC that make SD look good, make HD look odd. So I thought if I use yadif, it disables the AMD CCC settings so I can leave the HD settings on without losing what I consider to be good SD picture quality. I would purely use yadif, but my PC can't handle running 1080i with it on. The other problem I am trying to combat is motion when watching sport at 1080i. At the moment I find watching football in HD is so blurry and slow compared to SD. Ive tried the dimitri filter and also SVP, but they make the ball and players blurry. I think what I am looking for is the best way to deinterlace SD content compared to HD. |
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18th January 2013, 18:33 | #17024 | Link | ||
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Also, have you checked your CPU and GPU usage during these "blurry and slow" sequences? Could be just lack of processing power.
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18th January 2013, 19:11 | #17026 | Link | |||||||
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That won't work. SoftCubic does not desaturate by itself, it just has some blur included. Which means that small colored highlights get desaturated (because of the blur). But bigger colored areas do *not* get desaturated at all. So you can't just up the saturation control to fix things. Doing so would fix small colored highlights. But then big colored areas (e.g. sky, grass, water etc) would get too much saturation. |
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18th January 2013, 19:21 | #17027 | Link |
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Turns out I was comparing the settings with "dynamic contrast" on in CCC and I didn't like the difference it was making between Yadif and Dxva deinterlacing.
Ill stick with hardware deinterlacing for now then, unless there is some software alternatives of better quality I can try. I did like ffdshows ffmpeg deinterlacer that worked well for my football 1080i sample. Hey fiddlings the game, HTPCs the name |
18th January 2013, 19:40 | #17028 | Link | |
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Maybe we should get some clips and get people to upload screenshots with specific settings?
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18th January 2013, 19:48 | #17029 | Link | |
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Also for some reaons with Madvr as the render, if you launch in fullscreem mode it doesn't scale and just shows a window of the image, until you resize and make fullscreen again. Any ideas?? |
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18th January 2013, 19:56 | #17030 | Link | ||
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BTW, for NVidia and ATI, hardware deinterlacing is really using the pixel shaders, not hard wired circuits. For Intel I think there's a dedicated circuit for deinterlacing, but what I've been told it's not as good as NVidia's and ATI's deinterlacing. JFWIW. Quote:
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18th January 2013, 21:58 | #17031 | Link |
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It's very convenient to have mVR automatically hiding the mouse cursor after a few secs in FSE mode, but do you really find it to be mandatory for windowed playback? I mean you could let the movie play as "always on top" in the center of the screen in a small window and do other stuff simultaneously, atm it's a major PITA as the mouse cursor keeps disappearing
And let's not mention ppl with dual screens setups. Last edited by leeperry; 18th January 2013 at 22:06. |
18th January 2013, 22:05 | #17032 | Link | |
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http://www.anandtech.com/show/3601/t...deon-htpc-card "The short answer is that its an idiot button for users, to keep them from using so many post-processing settings on low-end video cards that It causes frames to drop." There's more detail at that link. |
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19th January 2013, 00:20 | #17034 | Link |
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I coming back regarding my "lack of smoothness" of the IVTC due to my higher screen refresh frequency.
Indeed, I tried several player+video decoding+splitter but,as some one else has already mentioned, no combination solved the issue. I tried also to use Reclock "speed adaption" feature with the same result. I have a question regarding Reclock and its use with IVTC. I mean when I used it with a progressive film, the clock deviation reported by madVr is reduced dramatically to almost 0, which is expected. I payed also attention to the clock deviation with a telecined film and with or without Reclock it was around -0.4% so I was not sure of the effect of Reclock. Though Reclock indicated that it try to adapt the speed to 28.8fps instead of 29.97. Someone can help me to understand if Reclock see the fps change due to the madVr IVTC process or if use Reclock with madVr IVTC process is more hurting than help? And with the IVTC process used, what should be the correct clock deviation expected with a refresh rate of 48hz? |
19th January 2013, 01:36 | #17035 | Link | |
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now i know i can disable it because i disabled every default post processing on CCC And do anyone tried amd steady video?? I checked once and with dxva decoding i saw the amd steady logo when video started, looked very smooth, so much smooth the audio went OOS after 5 min and after 10 the movie dropped idk how many frames Anyway is interesting to see how amd techs find some new settings to help us screwing video playback Fingers crossed now has i`m going to unninstall amd drivers (FEAR and panic), and then install 13.1 brand new drivers, so happy i am, maybe they have a surprise in this drivers for HD7770 owners, idk, some new amazing setting to delete movies after playback Last edited by xabregas; 19th January 2013 at 01:39. |
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19th January 2013, 03:17 | #17036 | Link |
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Spanning multiple monitors
Don't know if this is where to post this. The folks at ZoomPlayer suggested I contact the developer of madVR for my question. Here:
There is a cool program called SoftTH which allows you to use Direct3D to span multiple monitors for video games AND you can specify the bezel/border size so the picture looks consistent like you were watching (at a drive-in, if anyone knows what that is) through a car windshield with the frame blocking part of the view but the picture/video looks normal when you move or turn. With ZP Video Wall I can stretch over 3 monitors but the video gaps to the outside monitors. Is it possible to adjust for the gaps/bezels to span multiple monitors AND allow for the bezel? tx I know this is not common, but thought I'd ask Eric
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19th January 2013, 04:57 | #17037 | Link |
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Ineteresting, I've tried using madvr on the same machine but in windows xp (i need it for work) and madvr won't even display video with 1080p content, 720p stutters like crazy lol, using lav filters, geforce 670, 6 core cpu... weird... standard renderers play with no issues o.o
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19th January 2013, 09:16 | #17038 | Link |
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I know this is something minor but would it be possible to have a mouse pointer cursor (with the pointing finger) in exclusive mode? It seems a bit more natural that way. Possibly something to add to the v1.0 list.
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19th January 2013, 11:04 | #17040 | Link |
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What video card is necessary from the last that it was possible to reproduce 1080p@60fps@10bit@100MHz at jinc 8 taps hroma upsc?
ati ore nv? 7850-7970 ore 660-680
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Tags |
direct compute, dithering, error diffusion, madvr, ngu, nnedi3, quality, renderer, scaling, uhd upscaling, upsampling |
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