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Old 25th February 2018, 21:40   #49241  |  Link
ryrynz
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Rather not likely at all actually, use SVP.
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Old 25th February 2018, 21:43   #49242  |  Link
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Will madVR only be used for real-time rendering?
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Old 25th February 2018, 22:22   #49243  |  Link
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I am using NGU high for both Chroma Upscaling and Image Upscaling. Under image downscaling I am using SSIM 2.0, 100%.I have a GTX 980 TI.

For Chroma Upscaling, should I use super res filter, and if so what strength?

Under image downscaling I am using the strict soft anti ringing filter. Should I also use the anti bloating filter and if so what strength.

Sorry, I tried searching the forum for these settings, but couldn’t find an explanation on them or what people are using.

Thanks
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Old 25th February 2018, 22:24   #49244  |  Link
steakhutzeee
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Quote:
Originally Posted by bkrieger View Post
I am using NGU high for both Chroma Upscaling and Image Upscaling. Under image downscaling I am using SSIM 2.0, 100%.I have a GTX 980 TI.

For Chroma Upscaling, should I use super res filter, and if so what strength?

Under image downscaling I am using the strict soft anti ringing filter. Should I also use the anti bloating filter and if so what strength.

Sorry, I tried searching the forum for these settings, but couldn’t find an explanation on them or what people are using.

Thanks
Try to take a look here https://forum.doom9.org/showthread.php?p=1709584
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Old 25th February 2018, 22:57   #49245  |  Link
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Please don't quote entire posts directly above yours when you have a one line reply..



Quote:
Originally Posted by bkrieger View Post
For Chroma Upscaling, should I use super res filter, and if so what strength?
It's entirely up to you whether you like how if looks. Personally I'm not a fan of SuperRes, NGU does a good job with chroma anything else on top of it usually is imo excessive sharpening using resources better spent elsewhere. Anti ringing is a good choice if you don't mind the sharpness hit.

Last edited by ryrynz; 25th February 2018 at 23:02.
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Old 25th February 2018, 23:03   #49246  |  Link
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Thanks for that.

My only question then is, should I turn on Super-res filter. Is it wildly used?

Thanks
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Old 26th February 2018, 01:53   #49247  |  Link
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no is generally not advised to be used with ngu.
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Old 26th February 2018, 12:12   #49248  |  Link
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To each their own I suppose. I use 4:4:4 + 24 Hz without interpolation. Using motion interpolation to take 24 Hz to 60 Hz, with SVP or similar, is the worst situation. As always, smooth motion is only useful if you cannot get a well matched refresh rate. Doing it in the TV is a better place than in madVR.
Using SVP for 24 to 60 or 120 is the best way there is big time!
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Old 26th February 2018, 14:07   #49249  |  Link
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Just exchanged my GTX1070 for a RX580 (because nvidia only supported 8 or 12bit output, and 12bit yields banding on my TV).

The RX580 struggles quite a bit more than my 1070 though (got a 4K screen and watch 720/1080/2160p) material only.

Is there any specific changes I would be advised to do in madVR and/or LAV Filters when switching from nvidia to AMD? Using DX11 in LAV Filters right now as it is, DX11 non-FSE in madVR.
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Last edited by bran; 26th February 2018 at 15:12.
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Old 26th February 2018, 15:27   #49250  |  Link
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RX580 should be on par with 1060, n'est-ce pas? What exactly does it struggle with? I have RX580 in a laptop, I could check
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Old 26th February 2018, 15:51   #49251  |  Link
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@bran:
NGU chroma scaling is *not* cheap on Polaris (at least on a 560), so if you're using that, maybe drop it down to Med/Low. NGU in general, is heavy on Polaris, so for luma scaling, you might drop it back from High=>Med if you're using that.
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Old 26th February 2018, 17:24   #49252  |  Link
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Originally Posted by pirlouy View Post
I really enjoy the motion interpolation from my Samsung TV. They manage to add better motion without giving soap opera effect (ok there is some judder -not even artifacts- sometimes). I prefer to use 4:2:2 + 24Hz + motion interpolation instead of 4:4:4 + 60Hz + madVR's smooth motion.
On my Sony 940E i greatly prefer to have control over motion interpolation so i have to sacrifice 4:4:4 as well. Being that none of the video content i watch is encoded in 4:4:4 this is a tradeoff worth taking imho.
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Old 26th February 2018, 17:25   #49253  |  Link
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Looks like a new Nvidia driver has been released.
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Old 26th February 2018, 20:44   #49254  |  Link
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Looks like a new Nvidia driver has been released.
I gave it a quick try and not to restart the discussion but this driver is still incompatible with Asio4all after a clean install. Neither jRiver nor REW can select the HDMI output in the control panel. I'll try flexasio when I have more time.

If anyone is able to use Asio4all with this (or 390.77) driver on Window 10 Pro x64 1709 latest build (16299.248) please let me know by PM so as not to clutter the thread with OT posts. Thanks!
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Old 27th February 2018, 02:47   #49255  |  Link
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@bran exchanged my GTX1070 for a RX580

GTX 1070 > RX 580
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Old 27th February 2018, 04:24   #49256  |  Link
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Yeah and for a reason that probably amounts to near zero visible improvement to boot. I had a laugh.
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Old 27th February 2018, 04:55   #49257  |  Link
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Quote:
Originally Posted by njfoses View Post
On my Sony 940E i greatly prefer to have control over motion interpolation so i have to sacrifice 4:4:4 as well. Being that none of the video content i watch is encoded in 4:4:4 this is a tradeoff worth taking imho.
sony TVs are usually able to motion interpolate and keeping 4:4:4...
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Old 27th February 2018, 09:51   #49258  |  Link
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Originally Posted by khanmein View Post
@bran exchanged my GTX1070 for a RX580

GTX 1070 > RX 580
Yes, I'm fully aware of that. But as I said, nvidia outputs only 8 or 12bit. 12bit yields banding on my Samsung JS9505.

Quote:
Originally Posted by noee View Post
NGU chroma scaling is *not* cheap on Polaris (at least on a 560), so if you're using that, maybe drop it down to Med/Low. NGU in general, is heavy on Polaris, so for luma scaling, you might drop it back from High=>Med if you're using that.
Yeah, I'm thinking about that. More or less only viewing 1080 and 4k material on 4k TV, so maybe Super-XBR is good enough to use as well on these ~10Mbps+ 1080p rips and Blurays?

So much has happened with madVR, and I know many of the options are "use what you prefer", but I'm having a hard time finding what is the best performance/PQ ratio on 1080p->4k upscaling.

As it is now im using NGU Sharp on all options, no Super Res, Random Error D, Enhance detail 1, low debanding, use colored noise.

This is making the RX580 Strix 3-fan edition go jetplane after a few mins :P
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Last edited by bran; 27th February 2018 at 10:38.
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Old 27th February 2018, 10:44   #49259  |  Link
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So why didn't you just stick with the superior card and output 8 bit? Seems like a silly idea to me to jump cards to get what probably amounts to an insignificant change in PQ.
Anything you'd do with scaling with the superior card would have a far bigger impact on the image.
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Old 27th February 2018, 10:55   #49260  |  Link
bran
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So why didn't you just stick with the superior card and output 8 bit? Seems like a silly idea to me to jump cards to get what probably amounts to an insignificant change in PQ.
Because I want HDR and BT2020 without banding?
Quote:
Anything you'd do with scaling with the superior card would have a far bigger impact on the image.
Actually, I'm having a hard time noticing major difference upscaling high-bitrate 1080p material to 4k with super-xbr vs NGU.
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