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7th June 2016, 17:35 | #81 | Link | |
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8th June 2016, 01:28 | #82 | Link | |
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FWIW it seems the current 64 bit version doesn't appear to be entirely stable, I get crashes approximately 20% of the time using awarpsharp or awarp4 on file playback when using latest Avisynth+ through ffdshow. No problems with the 32 bit version. Last edited by ryrynz; 11th June 2016 at 11:00. |
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24th June 2016, 11:36 | #84 | Link |
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Due to popular demand (ryrynz) , I updated this nice plugin for those who were missing only this chain before plunging into the 64 bit world.
aWarpSharp2-20160624, x64 / x86 Remark: does not work with Avisynth 2.5x interface. Last edited by pinterf; 24th June 2016 at 17:00. Reason: need avs 2.6 interface |
25th June 2016, 08:44 | #86 | Link | |
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@pinterf:
using Code:
aWarpSharp(depth=64.00,blurlevel=4) Quote:
Code:
aWarpSharp(depth=64.00,blurlevel=3) probably some internal mapping error, reported the error also to the issue tracker of the github project. |
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25th June 2016, 09:24 | #87 | Link | |
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25th June 2016, 09:33 | #88 | Link |
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@Groucho: I know, I never said it was and I never assumed it,....
a. the description of http://avisynth.nl/index.php/AWarpSharp2 states that the dll implements multiple functions aBlur, aSobel, aWarp, aWarp4, aWarpSharp, aWarpSharp2 and the implementation of aWarpSharp should be compatible to the old dll (which it aside from the combination of depth=64 and blurlevel=4 does seem to be) b. depth itself isn't the issue; my guess is aWarpSharp is implemented by mapping the calls internally to aWarSharp2 and that there is a mapping error in case of the mentioned parameter combination |
25th June 2016, 09:58 | #90 | Link |
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Sorry, too early, need coffee.
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26th June 2016, 07:47 | #91 | Link | |
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This is 128, when depth=64.0 and blurlevel=4, so you get a 'depth' must be -128..127 error message. |
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27th June 2016, 20:18 | #93 | Link |
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I don't see the logic behind the re-mapping depth value -128..127 exactly. What do negative numbers mean there?
The source code uses the parameter as depth << 8 and a comment says it should be 0..7FFF Anyway, depth(64)*blurlevel(4) may silently be mapped to 127. Is it a good idea? (And the error message is confusing, too, needs polishing) |
6th July 2016, 04:27 | #95 | Link | |
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30th October 2016, 07:12 | #96 | Link |
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"Not found" message
I've been using aWarpSharp for about a year. I just noticed there's an aWarpSharp2, and it allegedly has a function aWarpSharp built in in a way that lets you use the original parameters for aWarpSharp so that old scripts still work.
I got: aWarpSharp2-20160624.7z I copied the aWarpSharp.dll from the x86 folder and to my plugins folder of Avisynth. It blows up saying aWarpSharp not found. What's going on? Of course my system is Windows 10, 64-bit. However, I always use x86 (32-bit) versions of all video processing software to ensure reliability. Is there REALLY an aWarpSharp (original version) built in to aWarpSharp2? It doesn't seem to work. |
30th October 2016, 14:41 | #97 | Link |
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You can always test your Avisynth installation and plugin functionality with AVSMeter:
Run "AVSMeter -avsinfo" and look for any error messages. However, I'm quite certain that your problem is related to missing MS runtimes (VS2015 x86).
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1st November 2016, 00:44 | #98 | Link |
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Yes, that was it. Thanks, and thanks or the link. When I refound the doc here:
http://avisynth.nl/index.php/AWarpSharp2 ... it DOES say you need it. I hadn't bothered to read the "requirements" as I thought it would be the same as aWarpSharp "1". Also, the link there for the c++ runtime is broken, therefore especially thanks for a working link. I knew I had c++ runtime, but turns out it was 2013; obviously outdated. |
1st November 2016, 10:39 | #99 | Link | |
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Here is an All-In-One installer:- http://repacks.net/forum/viewtopic.php?t=125 Get the latest version of above if you find you have similar problems with other s/ware. EDIT: Although you do sometimes get later versions of a specific runtime, eg a later version of VS CPP 2015 runtimes, but still called VS CPP 2015 runtimes even if released in 2016.
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I sometimes post sober. StainlessS@MediaFire ::: AND/OR ::: StainlessS@SendSpace "Some infinities are bigger than other infinities", but how many of them are infinitely bigger ??? Last edited by StainlessS; 1st November 2016 at 12:03. |
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14th February 2017, 09:14 | #100 | Link |
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I think it will be nice if there are depthV like internal avs Sharpen() amountV so that we can work with only horizontal halos or colour bled safely without hurt the vertical details by set depthV=0 or depthCV=0
edit: blurV also
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See My Avisynth Stuff Last edited by real.finder; 14th February 2017 at 09:37. |
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