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Old 19th April 2009, 14:04   #1181  |  Link
Snake91
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A small question. If I activate the nvidia denoiser in driver settings dgavcdecnv will use that denoiser when it will serve frames to the encoder?
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Old 19th April 2009, 14:15   #1182  |  Link
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A small question. If I activate the nvidia denoiser in driver settings dgavcdecnv will use that denoiser when it will serve frames to the encoder?
According to my understanding, no.
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Old 19th April 2009, 14:25   #1183  |  Link
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Is there a chance to see this function implemented in your sw? I think nvidia driver has very good filters
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Old 19th April 2009, 15:00   #1184  |  Link
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I can support only what the CUVID API offers me.
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Old 19th April 2009, 16:14   #1185  |  Link
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Lossless support

Hi Neuron2,

Did the Nvidia guys ever mention anything about support for lossless h264?

I gather it's not a top priority for them but it would a really neat thing to have as it would allow to use the purevideo deinterlacer on any sort of material; you could simply make a temporary conversion to lossless h264.

--
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Old 19th April 2009, 20:35   #1186  |  Link
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So, i change drivers to latest versions, etc no go but ...

I demuxed the video and audio with tsMuxer, forcing the FPS, LEVEL (to the same of the stream) and with addPicture timing info, continually insert SPS/PPS. Reindex the resulting file and then it is ok. No more artefact.

So there must be something in the stream or in DGDecode that is bad. I will do the same for all of my recordings now but if i can help finding a bug, let me know.

Last edited by ultratoto14; 19th April 2009 at 20:41.
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Old 19th April 2009, 20:36   #1187  |  Link
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Do you see the artifacts in the script served to VirtualDub or only in your encode?

Demux the stream with DGAVCIndexNV and then try the elementary stream. What happens?

Quote:
So there must be something in the stream or in DGDecode that do not like my stream.
Not necessarily true, because you're the only one seeing a problem.

Last edited by Guest; 19th April 2009 at 20:40.
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Old 19th April 2009, 21:05   #1188  |  Link
ultratoto14
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I see artefacts when serving script to virtualDub.

Tried demuxed file (Demux the stream with DGAVCIndexNV) and the result is OK.

Ts File : artefacts
demuxed stream : no artefacts
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Old 20th April 2009, 01:07   #1189  |  Link
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I would bet dollars to donuts that you are picking up an old version of DGAVCDecodeNV.dll. Get rid of all of them by searching your hard drive. Test that you got them all by loading the script and getting the error that DGAVCDecode is not found. Then reinstall from a fresh download.
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Old 20th April 2009, 07:59   #1190  |  Link
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Will do that tonight. Thanks.
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Old 20th April 2009, 20:06   #1191  |  Link
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I checked the two versions the one on my disk and the one from your site : same date, same size, same version number
but i removed it, and replace it by the one from your site and now the problem is gone. This is going to get me nuts !!

Thank you.
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Old 20th April 2009, 21:15   #1192  |  Link
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I checked the two versions the one on my disk and the one from your site : same date, same size, same version number
but i removed it, and replace it by the one from your site and now the problem is gone. This is going to get me nuts !!
As I said, I silently updated to fix a TS parsing bug. They happened to have the same date because the two versions went up on the same day.

I'm glad we have that resolved. When you said the demuxed stream worked, I knew it had to be the parsing bug I fixed.
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Old 22nd April 2009, 16:02   #1193  |  Link
adrianmak
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I donated how to get the license file ?

Last edited by adrianmak; 22nd April 2009 at 16:17.
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Old 22nd April 2009, 16:41   #1194  |  Link
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@adrianmak, Just wait till Neuron writes you a mail.

@all I encounterd following problem.. After i sucessfully indexed a .ts file.. and had written the Script for it.. All i got when i try to open it is, that he can't find a Decoder.. Has anyone a solution for that?

Graphic Card: Geforce 8600GT 256mb mem
Driver Version: 182.08
Copied the nvcuvid.dll to system32 folder: yes
DGAVCDecNV Version: 1.0.13

P.s: I made the TS File with the standard settings from tsmuxer

Last edited by Keichi; 22nd April 2009 at 17:00.
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Old 22nd April 2009, 17:30   #1195  |  Link
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My software doesn't generate such a message. Please give me the exact Avisynth script and tell me how you opened it. You're sure you had the CUVID server running? Also, give the exact error message and say which software generated it.
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Old 22nd April 2009, 17:55   #1196  |  Link
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Ok.. That's Strange... It worked after a Reboot o_O

But is it normal, that VirtualDubMod is still using 50% CPU if i just Preview the Input in it?

AVS Script:
LoadPlugin("C:\Documents and Settings\Keichi\Desktop\dgavcdecnv1013\DGAVCDecodeNV.dll")
AVCSource("M:\Share Download\SPICE AND WOLF Blu-ray DISC 1\SaWEp1.dga")
Crop(4,4,-4,-4)
Lanczos4Resize(1280,720) # Lanczos4 (Sharp)

Last edited by Keichi; 22nd April 2009 at 18:10.
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Old 23rd April 2009, 01:54   #1197  |  Link
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Ok.. That's Strange... It worked after a Reboot o_O

But is it normal, that VirtualDubMod is still using 50% CPU if i just Preview the Input in it?
You're not just previewing, you are resizing too.
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Old 24th April 2009, 00:39   #1198  |  Link
Keichi
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btw.. Is there any chance that you implant something like in DGIndex, where i can put multiple vobs (m2ts in this case) in, and the program makes it into one?

Because it dosen't work right now.. If i add multiple m2ts files, only the first one is applied.

Which sucks, if you have a BD with 4 Episodes which a seperarted into 5 m2ts files per Ep.
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Old 24th April 2009, 02:38   #1199  |  Link
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Currently, I'm using dgavcdec104 for reading h264 raw for video encoding to xvid avi.

Any benefit with or without GPU decoding on the whole video encoding process ?

Will it shorten the whole encoding processing time?

-------------------------

I tested to encoding from a h264 mp4 1024x576 video to xvid avi
1st test, use dgavcdec104 to load the h264 raw
2nd test, use DGAVCDecNV_1.0.13 to load the h264 raw

then in VDM, encoded the video one by one and found that the encoding time is almost the same.

Last edited by adrianmak; 24th April 2009 at 03:11.
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Old 24th April 2009, 04:57   #1200  |  Link
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It's been discussed several times.
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