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Old 9th December 2015, 15:42   #34541  |  Link
nevcairiel
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Quote:
Originally Posted by Uoppi View Post
When the madVR OSD reads "IVTC" even though the video is not telecined, what processing is madVR doing exactly?
It'll also tell you what cadence it detected, which is the more interesting piece of information.
Otherwise, if its says IVTC, it is actually doing something, since thats not a "source is telecined" marker, but actually indicates a processing step being performed.
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Old 9th December 2015, 16:44   #34542  |  Link
aufkrawall
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Not regarding the topic above:
Still no more problems to report with D3D11 windowed fullscreen mode on Windows 10 November build with Nvidia GPU.
I think it can be considered fixed by either Microsoft or Nvidia.
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Old 9th December 2015, 22:01   #34543  |  Link
Uoppi
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Originally Posted by nevcairiel View Post
It'll also tell you what cadence it detected, which is the more interesting piece of information.
Otherwise, if its says IVTC, it is actually doing something, since thats not a "source is telecined" marker, but actually indicates a processing step being performed.
EDIT: Hmm, as the deint=Film tag screws up natively progressive 30 fps (displaying it at 24p), it seems you need to use exactly the right tags because "IVTC" can be forced on when it shouldn't be. However, my understanding is that as long as the frame rate is right and nothing looks choppy, I shouldn't worry if the OSD says "IVTC" - even when there's actually no telecine involved. Please, correct me if I'm mistaken, the terms can be kind of confusing.

How "intelligent" is the processing? Let's say, for example, if I have by accident placed a Blu-Ray rip in a folder that has the deint=Film tag, will madVR "know" what to do with the picture, i.e. to leave the source untouched (because it's native progressive)?

Just asking because I think I've sometimes seen the OSD say "IVTC" when I think it probably shouldn't have. But if it doesn't do any harm, I guess I'd better just ignore it.

Last edited by Uoppi; 10th December 2015 at 09:02.
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Old 10th December 2015, 02:21   #34544  |  Link
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Could Madvr support MPVfuture?
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Old 10th December 2015, 02:52   #34545  |  Link
Warner306
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Originally Posted by m-v-w View Post
Could Madvr support MPVfuture?
Pretty unlikely since MPV has been stealing madVR features and not providing credit.
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Old 10th December 2015, 11:05   #34546  |  Link
Uoppi
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Pretty unlikely since MPV has been stealing madVR features and not providing credit.
Hey, stealing without giving any credit is just part of the open source "philosophy" and "values" (things I learnt from the devs on the Kodi forum )

Last edited by Uoppi; 10th December 2015 at 11:07.
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Old 10th December 2015, 11:39   #34547  |  Link
iSunrise
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...The other great thing about Crimson is that it will be needed to support the Club3D DisplayPort 1.2 to HDMI 2.0 active adapter, which should be available in a few weeks and will give HDMI 2.0 with full 18gb/s bandwidth and HDCP 2.2 support to AMD boards. If only for this, it's highly recommended!
If a graphics card does not support HDCP 2.2 within it's display engine already, a repeater cannot make it compatible, that's not what a repeater does.

So, unfortunately, this is only for products that already have HDCP 2.2 support.
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Old 10th December 2015, 11:50   #34548  |  Link
madshi
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Originally Posted by Warner306 View Post
Pretty unlikely since MPV has been stealing madVR features and not providing credit.
The word "stealing" is probably a bit harsh. It suggests something illegal which they didn't do. They did copy some ideas from madVR, including an algorithm I invented myself, without even mentioning madVR anywhere. But I suppose that's how the world works these days.

Last edited by madshi; 27th October 2017 at 09:51.
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Old 10th December 2015, 15:29   #34549  |  Link
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But I suppose that's how the world works these days.
I think it's depends on the certain individual(s), and this mentality always existed.
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Old 10th December 2015, 15:30   #34550  |  Link
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Originally Posted by iSunrise View Post
If a graphics card does not support HDCP 2.2 within it's display engine already, a repeater cannot make it compatible, that's not what a repeater does.

So, unfortunately, this is only for products that already have HDCP 2.2 support.
1) This is not a repeater, it's a ACTIVE adapter. Club 3D does say they add HDCP 2.2 support, and AMD is said to support these with Crimson.
2) HDCP 2.2 is the least of our worries, first because there is no content using it from a PC, and second because the lack of it is already addressed by the HD Fury Integral and other HDMI tools. Frankly, I'm interested in getting 18Gb/s bandwidth than getting HDCP 2.2, which I don't care about one bit.
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Old 10th December 2015, 15:40   #34551  |  Link
iSunrise
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1) This is not a repeater, it's a ACTIVE adapter. Club 3D does say they add HDCP 2.2 support, and AMD is said to support these with Crimson.
It is an adapter (which is a general term used to tell you that is adapts something) that (for HDCP purposes) acts as a HDCP repeater (which technically is a function that only repeats what is already supported), you can even read that on Club3D's own site (look at the tech specs of the adapter).

There is no secret sauce involved here. I just wanted to correct that HDCP 2.2 does not magically get added onto AMD products, which don't already support HDCP 2.2 natively within their display engine, which they currently do not.

The Club3D solution is an active adapter that converts, and it's also a repeater to mirror HDCP functionality, which is already included on the source device.

Quote:
Originally Posted by Manni View Post
2) HDCP 2.2 is the least of our worries, first because there is no content using it from a PC, and second because the lack of it is already addressed by the HD Fury Integral and other HDMI tools. Frankly, I'm interested in getting 18Gb/s bandwidth than getting HDCP 2.2, which I don't care about one bit.
AMD will introduce it soon, but not on current HW.

Again, I just wanted to correct you here, so that no one thinks they can buy the adapter and magically have HDCP 2.2, when there is no support on the source device, which is the case with current display engine(s) on AMD's HW. There is a lot of miscommunication on the net about this, which is unfortunate (because most media don't understand it).

Last edited by iSunrise; 10th December 2015 at 15:48.
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Old 10th December 2015, 16:01   #34552  |  Link
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Quoting myself:
Quote:
I found a strange behavior/bug by using the new Radeon Crimson driver. I updated recently the rest of the video software (madVR, LAV filters, MPC HC nightly) so the driver is not certainly the culprit.

GPU: Radeon R7 250
Driver: Radeon Crimson
affected rendering modes: fullscreen modes (both windowed and exlusive), no problem while NOT rendering fullscreen
behavior: all 4 queues + rendering and presenting times jumping wildly, queues partially running empty so dropped frames, decoder queue showing 20-25/24
"remedy": deactivating smoothmotion and/or checking "use 10bit image buffer instead of 16bit" in trade quality for performance section -> normal behavior
I made further tests in the meantime and I found a real solution for the problem (the "remedies" arenīt solutions but work):
In my case the rendering queue sizes were set too high. By reducing them from 24 in my case to a maximum of 21 eliminates the described problem (everything from 4 up to 21 seems to work fine). Up to this driver I never changed the rendering queues and always used 24 without problems. Donīt know why Crimson wants smaller queue sizes, but now it works. The number of presented frames in advance has no influence by the way.
So now I can use Crimson drivers. And the missing video settings from Catalyst (most of them were killed in Crimson drivers) can be accessed by DXVA checker or RadeonMod utility.
Hannes.

Last edited by hannes69; 10th December 2015 at 16:05.
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Old 10th December 2015, 16:08   #34553  |  Link
a8213711
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I have some questions:
Is the problem in https://trac.mpc-hc.org/ticket/3356#comment:11 present with madVR too?
Should I restart the player for every option I change in madVR? If not, for which isn't necessary?
I tried let the TV do the upscale instead of madVR by setting in devices > display modes a lower resolution, but my Samsung simply showed the lower res + refresh rate I set; I know that madVR has better quality, but how can I still let the TV do the upscale?
Thank you.
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Old 10th December 2015, 16:22   #34554  |  Link
Manni
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Quote:
Originally Posted by iSunrise View Post
It is an adapter (which is a general term used to tell you that is adapts something) that (for HDCP purposes) acts as a HDCP repeater (which technically is a function that only repeats what is already supported), you can even read that on Club3D's own site (look at the tech specs of the adapter).

There is no secret sauce involved here. I just wanted to correct that HDCP 2.2 does not magically get added onto AMD products, which don't already support HDCP 2.2 natively within their display engine, which they currently do not.

The Club3D solution is an active adapter that converts, and it's also a repeater to mirror HDCP functionality, which is already included on the source device.

AMD will introduce it soon, but not on current HW.

Again, I just wanted to correct you here, so that no one thinks they can buy the adapter and magically have HDCP 2.2, when there is no support on the source device, which is the case with current display engine(s) on AMD's HW. There is a lot of miscommunication on the net about this, which is unfortunate (because most media don't understand it).
Thanks for the correction, I indeed misread their specs here http://club-3d.com/index.php/product...-adapter.html:

Model

Product Name: DisplayPort™ 1.2 to HDMI™ 2.0 4K60Hz Features
Club 3D DisplayPort 1.2™ to HDMI™ 2.0 Active Adapter
Compliant to DisplayPort Specification 1.2 for 1.62Gbps,2.7Gbps and 5.4Gbps per lane. Effective (video) bandwidth 17.28Gbps
Compliant to HDMI™ Specification 2.0, data rate up to 6Gbps per TMDS channel. Total throughput 18Gbps
Supports full link training and no link training
Repeater for HDCP 1.3 and HDCP 2.2
24-bit color and 4:4:4 color sampling
Internal YCbCr 4:4:4 /4:2:2 to YCbCr 4:2:0 conversion capability
Supports UHD resolutions up to 3840 x 2160p @ 60Hz and 1080p 3D
Repeater for HDCP 1.3 and HDCP 2.2
Powered by USB Port (no external power needed)

At least I won't be part of the misinformation stream anymore

Glad I sent the R9 Fury back, we'll definitely have to wait for Arctic Island for this (not that I care about HDCP 2.2 support).

This being said, the lack of HDCP 2.2 is a non-issue with an HD Fury Integral, but I accept that it's a bit of an expensive add-on solely for a GPU/PC given that there is no HDCP 2.2 protected content coming from it and there likely won't be any for a while as none of the current content (Amazon, Netflix) streams in 4K/UHD from a PC, mainly for protection reasons. I got mine mainly to be able to connect my upcoming UHD Bluray player to my existing audio/video chain.

The main feature of the Club3D adapter is the full speed 18Gb/s HDMI interface. It still makes it a very worthy add-on to current HDMI 1.4 limited GPUs while we wait for Arctic Islands.
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Last edited by Manni; 10th December 2015 at 16:31.
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Old 10th December 2015, 16:46   #34555  |  Link
BluesFanUK
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Hey madshi, is there any plans to create a dedicated MadVR Video Player?

Apologies if it's been asked before (or if it's a stupid question...). MadVR is excellent, though it can be a bit daunting to set up for someone like me with no idea what half the options mean and how they effect quality, performance and power. :-)

Having it's own player like MediaPlayer.net with options for low-high end GPU's would actually be quite handy, and eliminate the nuisance of having MadVR as a separate entity to Potplayer/MPC-HC.

Last edited by BluesFanUK; 10th December 2015 at 16:59.
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Old 10th December 2015, 18:28   #34556  |  Link
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Quote:
Originally Posted by a8213711 View Post
I have some questions:
Is the problem in https://trac.mpc-hc.org/ticket/3356#comment:11 present with madVR too?
Should I restart the player for every option I change in madVR? If not, for which isn't necessary?
I tried let the TV do the upscale instead of madVR by setting in devices > display modes a lower resolution, but my Samsung simply showed the lower res + refresh rate I set; I know that madVR has better quality, but how can I still let the TV do the upscale?
Sorry, but I don't get it what do you want. Let's say you have a 1080p TV. Set it to 720p (or whatever is the closest to it), it should be fullscreen, then play a 720p content on it.

Quote:
Originally Posted by BluesFanUK View Post
Hey madshi, is there any plans to create a dedicated MadVR Video Player?
Having it's own player like MediaPlayer.net with options for low-high end GPU's would actually be quite handy, and eliminate the nuisance of having MadVR as a separate entity to Potplayer/MPC-HC.
You don't need a standalone player for this, madvr could have presets itself. But: it's impossible to set a preset in madvr (except for the very low-end) since so many different GPUs are around, not even mentioning underclockers
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Last edited by chros; 10th December 2015 at 18:37.
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Old 10th December 2015, 19:46   #34557  |  Link
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Sorry, but I don't get it what do you want. Let's say you have a 1080p TV. Set it to 720p (or whatever is the closest to it), it should be fullscreen, then play a 720p content on it.
I have a 1080p TV, I set in madVR > devices > display_modes: 720p50, I play a lower resolution content -> I expect the TV to show the file in 1080p and in full screen (in this case an upscale from both madVR and the TV) but the TV is actually set to 720p.
What should I do to have the TV do the upscale (without my old laptop use any power in case the res of file is the same and not lower; i want madVR for other functions)?
I would love a Disable_Upscale/Downscale command because if I must play different files with different resolutions I should always change the values in Display_Modes to be the same of the content I'll play, provided someonw tells me how to see TV in 1080p!
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Old 10th December 2015, 19:50   #34558  |  Link
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sorry but you have to be more clear.

currently your TV is always set to 720p50 and nothing else and the screen should doe the rest of the scaling.
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Old 10th December 2015, 21:16   #34559  |  Link
Manni
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Originally Posted by BluesFanUK View Post
Hey madshi, is there any plans to create a dedicated MadVR Video Player?

Apologies if it's been asked before (or if it's a stupid question...). MadVR is excellent, though it can be a bit daunting to set up for someone like me with no idea what half the options mean and how they effect quality, performance and power. :-)

Having it's own player like MediaPlayer.net with options for low-high end GPU's would actually be quite handy, and eliminate the nuisance of having MadVR as a separate entity to Potplayer/MPC-HC.
The closest to this would be to use KCP, which packs MPC-HC (or MPC-BE in the Black version) with LAV and MadVR as well as xysubfilter. It has a neat installer, and sets up everything right. It even has an option for you to select "tiers" depending on your rig, so you can try them all (from low to highest) and decide which one works best for you.

The tier profiles need updating because they don't take into account NNEDI3 or the newest enhancements brought in recently by Madshi, but it's a great way to get started if you find the initial setting intimidating. Use them as a starting point and fine-tune and experiment from there.

It's also simple to update madVR if the version included in the latest KCP installer gets a bit old, you just drop the MadVR files into the KCP/MadVR folder and it's up-to-date. Same goes for LAV or MPC-BE. As long as you save your settings beforehand and restore them afterwards (another nice thing about KCP), you'll be fine.

Here is the normal link: http://haruhichan.com/forum/showthre...aii-Codec-Pack

However a newer 1.0.8 build was posted recently and the link hasn't been updated in the front page. You'll find it here: http://haruhichan.com/forum/showthre...c-Pack/page296

Another option is to go for jRiver Red October which includes MadVR, but that's not free.
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Last edited by Manni; 10th December 2015 at 21:22.
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Old 10th December 2015, 23:56   #34560  |  Link
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Zoom Player will also download new versions of madVR, install, and configure it. Zoom Player does not default to using madVR but it is easy to set.
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