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8th June 2007, 19:25 | #763 | Link | |
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Quote:
Thanks for the translastion update, I've updated the links on the first post and download page accordingly. Very cool, I'm glad the bugfix update method works smoothly. |
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8th June 2007, 19:32 | #764 | Link |
*Space Reserved*
Join Date: May 2006
Posts: 953
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as you wish.
Code:
[Thu Jun 07 10:11:54 2007] Traceback (most recent call last): File "AvsP.pyo", line 1292, in OnUpdateUI File "AvsP.pyo", line 801, in UpdateCalltip UnboundLocalError: local variable 'iArgPos' referenced before assignment Traceback (most recent call last): File "AvsP.pyo", line 1292, in OnUpdateUI File "AvsP.pyo", line 801, in UpdateCalltip UnboundLocalError: local variable 'iArgPos' referenced before assignment Traceback (most recent call last): File "AvsP.pyo", line 1292, in OnUpdateUI File "AvsP.pyo", line 801, in UpdateCalltip UnboundLocalError: local variable 'iArgPos' referenced before assignment Traceback (most recent call last): File "AvsP.pyo", line 1292, in OnUpdateUI File "AvsP.pyo", line 801, in UpdateCalltip UnboundLocalError: local variable 'iArgPos' referenced before assignment Traceback (most recent call last): File "AvsP.pyo", line 1292, in OnUpdateUI File "AvsP.pyo", line 801, in UpdateCalltip UnboundLocalError: local variable 'iArgPos' referenced before assignment Traceback (most recent call last): File "AvsP.pyo", line 1292, in OnUpdateUI File "AvsP.pyo", line 801, in UpdateCalltip UnboundLocalError: local variable 'iArgPos' referenced before assignment Traceback (most recent call last): File "AvsP.pyo", line 1292, in OnUpdateUI File "AvsP.pyo", line 801, in UpdateCalltip UnboundLocalError: local variable 'iArgPos' referenced before assignment Traceback (most recent call last): File "AvsP.pyo", line 1292, in OnUpdateUI File "AvsP.pyo", line 801, in UpdateCalltip UnboundLocalError: local variable 'iArgPos' referenced before assignment Traceback (most recent call last): File "AvsP.pyo", line 1292, in OnUpdateUI File "AvsP.pyo", line 801, in UpdateCalltip UnboundLocalError: local variable 'iArgPos' referenced before assignment Traceback (most recent call last): File "AvsP.pyo", line 1292, in OnUpdateUI File "AvsP.pyo", line 801, in UpdateCalltip UnboundLocalError: local variable 'iArgPos' referenced before assignment Traceback (most recent call last): File "AvsP.pyo", line 1292, in OnUpdateUI File "AvsP.pyo", line 801, in UpdateCalltip UnboundLocalError: local variable 'iArgPos' referenced before assignment Traceback (most recent call last): File "AvsP.pyo", line 1292, in OnUpdateUI File "AvsP.pyo", line 801, in UpdateCalltip UnboundLocalError: local variable 'iArgPos' referenced before assignment Traceback (most recent call last): File "AvsP.pyo", line 1292, in OnUpdateUI File "AvsP.pyo", line 801, in UpdateCalltip UnboundLocalError: local variable 'iArgPos' referenced before assignment |
10th June 2007, 07:50 | #765 | Link |
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My Avisynth plugins are now at http://avisynth.org.ru and mirror at http://avisynth.nl/users/fizick I usually do not provide a technical support in private messages. |
10th June 2007, 21:49 | #766 | Link | |
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French translation updated
Quote:
Last edited by Alain2; 10th June 2007 at 22:13. |
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11th June 2007, 15:26 | #768 | Link |
phjbdpcrjlj2sb3h
Join Date: Sep 2005
Location: Western Australia
Posts: 1,691
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Hi qwerpoi, I'm playing around with building an x264 encoding frontend that is launched from avsp. Are there any problems with directly creating new wxpy frames (aka windows) and loading them as though it was a normal python environment? I've uploaded a sample GUI model here for you to test with: http://paste.animeneko.net/389
At this stage I am planning to launch the options configurator in the AvsP environment, and then to launch a separate process that will be what interacts with x264 (so you don't need to leave AvsP open for the duration of encoding). As you can see I'm pretty early into the coding, so all thoughts from all - even thoughts about major redesigns of the system - will be graciously accepted |
11th June 2007, 19:10 | #770 | Link | ||||
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Thanks for the translation update, I'll update the links when the attachment is approved. Quote:
I'm certainly not opposed to the idea, but since I don't really use MeGUI myself, it would fall on someone else to actually carry through with the idea. If anyone wants to try, let me know if I can be of help . |
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11th June 2007, 20:32 | #771 | Link | |
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12th June 2007, 02:42 | #772 | Link | ||
phjbdpcrjlj2sb3h
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13th June 2007, 06:31 | #773 | Link | |
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Quote:
It was just me overthinking the matter. Basically it would be problematic if you went the route I did with the avs2avi dialog, where AvsP was communicating with the avs2avi process to update the dialog's progress bar, allow the user to cancel, etc. If you don't need that kind of graphical feedback, then there shouldn't be any issue at all. |
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13th June 2007, 08:52 | #774 | Link |
phjbdpcrjlj2sb3h
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Heh, yeah, I'm planning on producing system where the layout of subsections is customisable so others don't complain about my layout choice (which is basically to fit as much onto one page as possible). As for presets, I downloaded enc and found it's much the same as what I'm planning to create :^)
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14th June 2007, 09:24 | #776 | Link |
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Asterisk on the title bar in the undocked preview window doesn't disappear when I save the script. That's, until I refresh the window of course. It's been like that since forever but since no one reported it, I will. I guess it's by design but it can be pretty misleading when script window is hidden under the preview. Cheers
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(!sig) Last edited by krisq; 14th June 2007 at 13:39. |
22nd July 2007, 22:04 | #777 | Link |
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I just wanted to report that there still seem to be some unicode bugs in the latest version. I right-click a file and choose to open with avsp; if the filename or path contains a unicode character, avsp will fail to open it.
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23rd July 2007, 05:57 | #778 | Link |
RedDwarf Fan
Join Date: Jun 2005
Location: United Kingdom
Posts: 198
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I find this editor very useful when experimenting (I am only just starting with Avisynth) with scripts.
I have been trying to change the white background on the script window and after changing every background color to a more eye friendly color that suits my eyes I still have been unable to get rid of the white. Some people seem to love white but I hate it, even with my Monitor set to sRGB (a low color temperature) I still find it very difficult to look at. Is there any way that I have missed to change it? |
23rd July 2007, 18:52 | #779 | Link | |
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Quote:
No, it seems there currently isn't a way to do it. I'll very likely release a small bugfix update soon, I'll try and add this fix to the update as well. |
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