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#281 | Link |
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Registered User
Join Date: Feb 2004
Posts: 730
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"In the script you posted you are missing a comma between the shift_u and the shift_v slider.
If that doesn't solve the problem, then try these things out. First, you should make sure that you don't have any other sliders in your script with the same names. Second, you should get rid of ALL user sliders, and test whether the filter behaves as you expect when you change the numbers manually. If this does not solve the problem, then you may need to post some screenshots, since I am not certain about the expected behavior of the hdr agc filter." Sorry for the comma missing but that made no difference. I deleted all non "HDRagc" scripting and the problem remained. Moving the "shift functions to an earlier position of the code line gives an "avisynth" error with no other information. The same script without the AVSp notation works fine. All the sliders appear but the first shift slider acts like a colour level control, and the second does nothing. I will post a picture but I don't think it will help. Richard |
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#283 | Link | ||
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Registered User
Join Date: Oct 2002
Posts: 298
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Quote:
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#284 | Link |
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Registered User
Join Date: Feb 2004
Posts: 730
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[QUOTEThe reason I need a picture is that since I'm not familiar with the filter, I can't tell whether the slider is working or not based on the output video. So if you could post a picture of AvsP with a script with no sliders, and another picture of AvsP with a script with the problematic slider set to the same value, I can see for myself how the video outputs are different when they should be the same. Also, it would help if you could post any scripts that cause unexpected errors.
.[/QUOTE]I have shorten the script, it all shows in each pic. Here are the shots, The first is without the Shift_xxx sliders, everthing is normal http://www.uploading.com/files/QKMVI...hift.jpeg.html Here is the problem, the one shift slider act like a level control, depending where you put it, is effect is never correct but different, even alone, and the other has no effect, good or bad. http://www.uploading.com/files/6SAR87OW/Shift.jpeg.html This is what it should look like. The shift settings are manually set http://www.uploading.com/files/MGZ7W...ualyy.jpeg.htm I am not saying its your program, I am looking for a solution, and the problem may be with HDRagc. Richardl |
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#285 | Link | |
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Registered User
Join Date: Oct 2002
Posts: 298
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Quote:
Code:
AVISource("C:\hdragc.avi")
HDRAGC(shift_u=[<"shift_u", -30, +30, -22>], shift_v=[<"shift_v", -30, +30, -2>])
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#286 | Link | |
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Registered User
Join Date: Feb 2004
Posts: 730
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Richard |
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#287 | Link | |
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Registered User
Join Date: Oct 2002
Posts: 298
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avisynth.org may be down, but we must continue onwards! New version 1.2.1, get it from here (rapidshare). It's another big changelog:
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Another noteworthy change is that you can now have as many external players that you want, via macros. There's a new sample macro called "Secondary player.py", make a copy of it and change the exe path and arguments to whatever you need. There are also new sample macros which show how to feed the current script in AvsP to an encoding program, good stuff if you use command-line encoders. One final thing I'll mention is that now the data format for the options files is text instead of binary. It's not necessarily human readable (not much worse than xml imo ), but it is editable if that sort of thing is appealing to you.As always, with big changes come big bugs, so report back with any problems with the new version. Last edited by qwerpoi; 11th October 2006 at 21:01. |
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#290 | Link |
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Registered User
Join Date: Oct 2002
Posts: 298
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Whoa, that's a big problem! I believe it only affects certain non-us keyboards, sorry about that. I updated the links with a fixed version (same version number, does not affect translation work), you can get it here. Just to be clear, if you are not experiencing this problem, there is no reason to re-download version 1.2.1.
Wow, that was fast, I thought this one would take a bit longer, there were a lot of new messages! Hope you are liking the new version. |
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#291 | Link | ||
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Registered User
Join Date: Aug 2005
Location: Germany
Posts: 297
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@qwerpoi
The sense of the sentence in German language is sometimes difficult. Example : Triple-quoted string..but a Thread ,called Translate Technical terms, by Forum Gleitz help me much ...special LigH and Doxville Therefore I only can answer No to Quote:
Quote:
__________________
Henrikx |
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#294 | Link | |
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Registered User
Join Date: May 2005
Posts: 236
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French translation updated
![]() Good work again ! Thank you ![]() Do you think it would be possible to make the video window independant of the editor window, and maybe put the sliders / block tick boxes in a separate window or to the right of the editor window, with a fixed width selectable in the options ? That way the sliders wouldn't change when we resize AvsP window or when the video window is resized. Also this may enable an easy video resizing with its window size ^^ (ok that's the last time I bother you with this video preview resizing business ^^) Let me quickly explain how I usually compare filters effects in a script : What I usually do is to use the interleave function (or my own clipcomp script); a simple script like this would be: Quote:
What I currently don't like with the duplication of a script in several tabs for comparing is that although it's fast to switch tabs, everytime I seek to a new position, all scripts need to be reloaded to that position, and with slow filters (motion compensation etc) it is rather slow to reload all these full scripts rather than the interleave function (that save rebuilding all filters before the part you're interested in, and avoids duplicating frames in memory at a position as its only one clip that contains it all). But I love everything else in AvsP ^^ That's why if I could reproduce something similar to what I have with n++/vdubmod, I would be really happy; but if you don't do it I understand, I am probably in minority for this request anyway, and all the syntax highlighting + calltips + filters help access you've added to AvsP already qualify it as an excellent avisynth dedicated editor that will very effectively replace my n++ for avs editing ![]() Ah a small thing: when I toggle the disable preview window, it first goes back to frame 0 and then switch it off, thus it takes some time to go to frame 0, and it looses the current position.. |
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#295 | Link | |||
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Registered User
Join Date: Oct 2002
Posts: 298
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.You're welcome, as always! Excellent! Thanks! Quote:
Quote:
Yeah, this was done to avoid strange behavior when changing scripts. In other words, if you disable the preview and it stays at frame 5000, then you switch tabs to a script with only 200 frames, the video slider is in a position which doesn't exist. If you think that behavior is acceptable, I'll do some tests to see if it doesn't cause any problems and change the behavior in the next release. |
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#297 | Link | |
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developer wannabe
![]() Join Date: Nov 2001
Location: Jersey City, NJ
Posts: 1,211
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#299 | Link | |
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Registered User
Join Date: Dec 2003
Location: Poland
Posts: 171
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#300 | Link |
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Registered User
Join Date: Sep 2002
Posts: 84
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@qwerpoi
I have no problem with the modified version. Thanks a lot. And I updated Japanese translation. You can get it from the following links: http://niiyan.net/?AvsP http://niiyan.s8.xrea.com/blosxom/av...20-avsp-ja.htm The files in these 2 pages are the same. But second page is written by Japanese (for Japanese users). |
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