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Old 29th January 2020, 10:36   #5101  |  Link
pinterf
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Quote:
Originally Posted by StainlessS View Post
Yeh well, I need lots of sanity checks. [and maybe a few sobriety checks too]
Bit depth similarity check done (Overlay). On my git atm.
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Old 29th January 2020, 16:50   #5102  |  Link
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Quote:
Originally Posted by pinterf View Post
I wouldn't use the build number from now.
Our aim should be just using a plain 2 or three digits version number such as 3.4, 3.4.1, 3.5.0.
Ideally yes, but might/will maybe need some fix to figure out what to do for,
Code:
AviSynth Neo 0.1 (r2822, Neo, i386)
AviSynth+ 0.1 (r2772, MT, i386)
Maybe should in future just Demand 3.4 minimum (where Avs+, partially forget Neo for now).

Quote:
Bit depth similarity check done (Overlay). On my git atm.
Ooooh lovely

I added this edit some posts ago, maybe you missed it.
Quote:
Originally Posted by StainlessS View Post
The fact that it worked at all, made me think that it was supposed to work [8 bit Overlay normally works with any colorspace].
Kudos that it worked at all and did not go BANG!
EDIT: IIRC, I noticed that result was not full white (probably due to 8 bit overlay'ed clip), and investigating further found the rubbish at bottom of white.
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"Some infinities are bigger than other infinities", but how many of them are infinitely bigger ???

Last edited by StainlessS; 29th January 2020 at 17:31.
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Old 30th January 2020, 00:56   #5103  |  Link
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Updated post #5099 with full set of string matching routines:-
EDIT: Moved full set of string matching routines to new thread in Usage here:- https://forum.doom9.org/showthread.php?t=178243

No requirements except Groucho2004 SysInfo where indicated, should work in v2.58

AvsVersion.avsi
Code:
# AvsVersion.avsi # https://forum.doom9.org/showthread.php?p=1897680#post1897680

/*
    These 3 require Groucho2004 SysInfo v0.119+, otherwise no requirements.
        AvsVersionNumberString(Type=1)
        AvsVersionNumberPartNo(Type=1)
        IsAvsVerOrGreater(Type=1)
*/

# Handy stuff [No requirements]
Function SystemInfoVersion()        { try{v=SysInfoVersion}catch(msg){v=-1.0} v }   # v = -1.0, Groucho SysInfo not installed
Function RT_StatsVersion()          { try{v=RT_Version}catch(msg){v=-1.0} v }       # v = -1.0, RT_Stats not installed
Function GScriptExists()            { ret=false try{ GScript(123,42.0,false,"") } catch(msg){ret = FindStr(msg,"Invalid arguments")>=1 } Return ret }
Function FuncNameExists(String Fn)  { Try{Eval(Fn+"()")B=True}catch(e){Assert(e.FindStr("syntax")==0,"FuncNameExists: Error in Function Name '"+Fn+"'")B=(e.FindStr("no function named")==0)}Return B}
###
Function IsAvs26()                { Return VersionNumber>=2.6}
Function IsAvsPlus()              { Return FindStr(VersionString,"AviSynth+")!=0||FindStr(VersionString," Neo")!=0 }
# Deprecated:
Function PlusBuildNumber()        { V=VersionString Off=(!IsAvsPlus)?0:FindStr(V,"(r") Return (Off==0)?0:V.MidStr(Off+2).Value.Int } # Avs+ & Neo, (More than 4 digits, Max 24 bit, ~16M)
Function AvsPlusVersionNumber()   { Return PlusBuildNumber }                   # Deprecated, Stub for AvsPlusBuildNumber()
Function IsAvsNeo()               { Return FindStr(VersionString," Neo")!=0 }  # Deprecated

######

# Return length of string S that matches any character in Chars set of characters [Default case insignificant].          # StrMatchChrLen("1234.567abcd","0123456789.") = 8
Function StrMatchChrLen(String s,String Chars,Bool "Sig")  {
    Function __StrMatchChrLen_LOW(String s,String Chars,int n) { c=s.MidStr(n+1,1) Return(c==""||Chars.FindStr(c)==0) ? n : s.__StrMatchChrLen_LOW(Chars,n+1) }
    Sig=Default(sig,False)  # Default Case Insignificant
    s=(Sig)?s:s.UCASE   Chars=(Sig)?Chars:Chars.UCASE
    Return __StrMatchChrLen_LOW(s,Chars,0)
}

# Return length of string s that DOES NOT match any character in Chars set of characters [Default case insignificant].   # StrBrkChrLen("1234.567,abcd",",.")  = 4
# If 1st character of s matches any in Chars set, then returns 0.                                                        # StrBrkChrLen("1234.567,abcd","321") = 0
# If no characters in s match any character in Chars set, then returns length of string s.                               # StrBrkChrLen("1234.567,abcd","NOP") = 13
Function StrBrkChrLen(String s,String Chars,Bool "Sig") {
    Function __StrBrkChrLen_LOW(String s,String Chars,int n) {c=s.MidStr(n+1,1) Return(c==""||Chars.FindStr(c)!=0)?n:s.__StrBrkChrLen_LOW(Chars,n+1)}
    Sig=Default(sig,False)  # Default Case Insignificant
    s=(Sig)?s:s.UCASE   Chars=(Sig)?Chars:Chars.UCASE
    Return __StrBrkChrLen_LOW(s,Chars,0)
}

Function AvsVersionNumberString(Int "Type") {
/*
    Type = Default 0.
    Get version string from VersionString [Type=0] OR SysInfo::AI_AvsProductVersion [Type=1]    # Type=1, Requires Groucho SysInfo v0.119+
    Return string guaranteed 4 dot separated digits, eg "1.23" becomes "1.23.0.0"
*/
    myName="AvsVersionNumberString: "
    Type=Default(Type,0)                      # Default is version number from VersionString
    Assert(0 <= Type <= 1,myName+"0 <= Type <= 1 ("+String(Type,"%.f")+")")
    Assert(Type!=1 || SystemInfoVersion>=0.119,myName+"Groucho2004 SysInfo v0.119+ required")
    s = (Type==0) ? VersionString : AI_AvsProductVersion
    s = (Type==0) ? s.MidStr(s.StrBrkChrLen("0123456789.",True)+1)  : s
    s = (Type==0) ? s.LeftStr(s.StrMatchChrLen("0123456789.",True)) : s
    d=s.FindStr(".") n1=(d==0)?s:s.LeftStr(d-1) s=(d==0)?"":s.MidStr(d+1)
    d=s.FindStr(".") n2=(d==0)?s:s.LeftStr(d-1) s=(d==0)?"":s.MidStr(d+1)
    d=s.FindStr(".") n3=(d==0)?s:s.LeftStr(d-1) s=(d==0)?"":s.MidStr(d+1)
    d=s.FindStr(".") n4=(d==0)?s:s.LeftStr(d-1)
    (n1==""?"0":n1)+"."+(n2==""?"0":n2)+"."+(n3==""?"0":n3)+"."+(n4==""?"0":n4)
}

Function AvsVersionNumberPartNo(int PartNo, Int "Type") {
/*
    Type, Default 0 [0 -> 1].
    Get dot separated Version Part number as Int from AvsVersionNumberString(type=Type). [eg "1.2.3.4"]
    Where PartNo=1->4. 1=MAJOR version: 2=MINOR version : 3=Part3 version : 4=Part4 version
*/
    PartNo=Min(Max(PartNo,1),4)             # Limit Range 1->4
    s=AvsVersionNumberString(Type)          # eg "1.2.3.4", guaranteed 4 dot separated digit strings.
    d=s.FindStr(".") n1=s.LeftStr(d-1) s=s.MidStr(d+1)  d=s.FindStr(".") n2=s.LeftStr(d-1) s=s.MidStr(d+1)
    d=s.FindStr(".") n3=s.LeftStr(d-1) n4=s.MidStr(d+1)
    Return ((PartNo==1)?n1:(PartNo==2)?n2:(PartNo==3)?n3:n4).Eval
}

Function IsAvsVerOrGreater(int a,int "b",int "c",int "d", Int "Type") {
/*
    Type, Default 0 [0 -> 1].
    Compares with dot separated version number obtained from VersionString[Type=0] OR  SysInfo::AI_AvsProductVersion[Type=1]
*/
    b=Default(b,0)  c=Default(c,0)  d=Default(d,0)
    aa=AvsVersionNumberPartNo(1, Type)    bb=AvsVersionNumberPartNo(2, Type)
    cc=AvsVersionNumberPartNo(3, Type)    dd=AvsVersionNumberPartNo(4, Type)
    return (aa>a) || (aa==a && (bb>b || (bb==b && (cc>c || (cc==c && dd>=d)))))
}
Client
Code:
# AvsVersion_Client.avs

#Import(".\AvsVersion.avsi")
######################################
###    UnComment ONE of Below     ####
######################################
###
#s=StrMatchChrLen("1234.567abcd","0123456789.")    # = 8
#s=StrMatchChrLen("1234.567abcd","")               # = 0  ## BUG CHK: Nul length Chars
#s=StrMatchChrLen("","0123456789.")                # = 0  ## BUG CHK: Nul length S
#s=StrMatchChrLen("","")                           # = 0  ## BUG CHK: Nul length S & Chars
#
#s=StrBrkChrLen("1234.567,abcd",",.")              # = 4
#s=StrBrkChrLen("1234.567,abcd","321")             # = 0
#s=StrBrkChrLen("1234.567,abcd","NOP")             # = 13
#s=StrBrkChrLen("1234.567,abcd","")                # = 13  ## BUG CHK: Nul length Chars
#s=StrBrkChrLen("","123")                          # = 0   ## BUG CHK: Nul length S
#s=StrBrkChrLen("","")                             # = 0   ## BUG CHK: Nul length S & Chars
### EDIT: Above probably not of General Interest
#s=PlusBuildNumber                                 # = 2983 for Avs+ 3.4
s=AvsVersionNumberString                          # = 3.5.2.0 for current Avs+ 3.5.2 [From VersionString]
#s=AvsVersionNumberString(Type=1)                  # = 3.5.2.0 for current Avs+ 3.5.2 [From SysInfo::AI_AvsProductVersion]
#s=AvsVersionNumberPartNo(1)                       # = 3 for current Avs+ 3.5.2 [From VersionString]
#s=AvsVersionNumberPartNo(2)                       # = 5 for current Avs+ 3.5.2 [From VersionString]
#s=AvsVersionNumberPartNo(3)                       # = 2 for current Avs+ 3.5.2 [From VersionString]
#s=AvsVersionNumberPartNo(4)                       # = 0 for current Avs+ 3.5.2 [From VersionString]
#s=AvsVersionNumberPartNo(1,Type=1)                # = 3 for current Avs+ 3.5.2 [From SysInfo::AI_AvsProductVersion]
#s=AvsVersionNumberPartNo(2,Type=1)                # = 5 for current Avs+ 3.5.2 [From SysInfo::AI_AvsProductVersion]
#s=AvsVersionNumberPartNo(3,Type=1)                # = 2 for current Avs+ 3.5.2 [From SysInfo::AI_AvsProductVersion]
#s=AvsVersionNumberPartNo(4,Type=1)                # = 0 for current Avs+ 3.5.2 [From SysInfo::AI_AvsProductVersion]
#s=IsAvsVerOrGreater(3,5)                          # = True, for current Avs+ 3.5 [From VersionString]
#s=IsAvsVerOrGreater(3,5,Type=1)                   # = True, for current Avs+ 3.5 [From SysInfo::AI_AvsProductVersion]
#s=IsAvsVerOrGreater(10,0,0)                       # = False, for Avs+ 10.0.0, not yet implemented. [From VersionString]
#s=IsAvsVerOrGreater(10,0,0,Type=1)                # = False, for Avs+ 10.0.0, not yet implemented. [From SysInfo::AI_AvsProductVersion]

Return BlankClip.subtitle("'"+String(s)+"'")
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"Some infinities are bigger than other infinities", but how many of them are infinitely bigger ???

Last edited by StainlessS; 2nd May 2020 at 13:12. Reason: Update
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Old 30th January 2020, 03:18   #5104  |  Link
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inaccuracy in 10bit YUV conversion ?

This is a RGB24 => YUV444P10 => RGB24 conversion

Why is 10bit sufficient for avsresize(zimg/zlib) or vapoursynth for losslessness (at least for this image), but not avisynth internal conversion? But ConvertBits(12) instead of 10 makes it work for the internal

https://www.mediafire.com/view/izsc2..._bird.png/file

avs internal
PSNR r:59.321403 g:87.953516 b:73.777761 average:63.933949 min:63.933949 max:63.933949

avsresize or vpy
PSNR r:inf g:inf b:inf average:inf min:inf max:inf

or you can visualize with subtract or overlay (difference mdoe)
Code:
a=ImageSource("yuv_exprm_02_bird.png", pixel_type="RGB24")

a
ConvertToPlanarRGB()
ConvertBits(10) #12bits work
ConvertToYUV444(matrix="rec601")
ConvertToPlanarRGB() 
ConvertToRGB24()
b=last

a
ConvertToPlanarRGB()
z_ConvertFormat(pixel_type="YUV444P10")
z_ConvertFormat(pixel_type="RGBP10")
ConvertToRGB24()
z1=last #RGBP10 step before RGB24 works

a
ConvertToPlanarRGB()
z_ConvertFormat(pixel_type="YUV444P10")
z_ConvertFormat(pixel_type="RGBP")
ConvertToRGB24()
z2=last #RGBP8 step before RGB24 also works

#comparing in RGB24 against original RGB24, amplify differences with levels
Overlay(a,b , mode="Difference", pc_range=true) #or subtract(a,b)
#Overlay(a,z1 , mode="Difference", pc_range=true) #or subtract(a,z1)
#Overlay(a,z2 , mode="Difference", pc_range=true) #or subtract(a,z2)
Levels(127, 1, 129, 0, 255, false)
da=last

return da

This is RGB24<=>YUV444 ; so no chroma resampling and chroma location interpretation is not applicable either

Last edited by poisondeathray; 30th January 2020 at 03:22.
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Old 30th January 2020, 14:14   #5105  |  Link
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Quote:
Originally Posted by poisondeathray View Post
This is a RGB24 => YUV444P10 => RGB24 conversion

Why is 10bit sufficient for avsresize(zimg/zlib) or vapoursynth for losslessness (at least for this image), but not avisynth internal conversion? But ConvertBits(12) instead of 10 makes it work for the internal
Good catch. Thanks for noticing that.
There was a missing rounder in the V channel calculation at planar RGB -> YUV transform, 8 to 14 bits and SSE2 code.
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Old 4th February 2020, 16:56   #5106  |  Link
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Bit more fiddle with VersionString stuff, Post #5103 updated:- https://forum.doom9.org/showthread.p...80#post1897680

Removed full string matching stuff script from Post #5099 to thread in Usage forum [ StrMatchDemo.avsi v1.00 ] :- https://forum.doom9.org/showthread.php?t=178243

EDIT: Added nul string BUG CHK's to Clients
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"Some infinities are bigger than other infinities", but how many of them are infinitely bigger ???

Last edited by StainlessS; 4th February 2020 at 19:45.
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Old 5th February 2020, 02:35   #5107  |  Link
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Is me doin' summick rong agen

Code:
W=86       # Even non multiple of 8, BAD
H=64       # Any Even OK (above some size)
BlankClip(Length=1,Width=W,Height=H,Pixel_Type="RGBAP")    # Planar RGBA 8 bit [ Same prob if "RGBP" ]
#Return PointResize(512,512)               # OK always
ConvertToYV12                              # Same prob if ConvertToYUY2  [ ConvertToRGB32/ConvertToRGB24 OK ]
#ConvertToY8
Return PointResize(512,512)
Click on Image for PointResize(512,512)


EDIT: Even Heights OK
W Mulitples of 8, +0=GUD, +2=Bad, +4=Wurse, +6=Orful[as in image].

EDIT: With ConvertToY8 UnCommented [Problem not just in result ConvertToYV12 chroma channels]


EDIT: Same problem with Pixel_Type="RGBP" [No Alpha channel]

EDIT: Cant find any more bugs until this is fixed, I'm stuck at this. [Working on S_ExLogo2() script, target all avs versions(v2.58, v2.60/61, avs+), decent blurring, working in all colorspaces/depths (except YV411)].
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"Some infinities are bigger than other infinities", but how many of them are infinitely bigger ???

Last edited by StainlessS; 5th February 2020 at 06:05.
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Old 5th February 2020, 08:51   #5108  |  Link
pinterf
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Quote:
Originally Posted by StainlessS View Post
Is me doin' summick rong agen

Code:
W=86       # Even non multiple of 8, BAD
H=64       # Any Even OK (above some size)
BlankClip(Length=1,Width=W,Height=H,Pixel_Type="RGBAP")    # Planar RGBA 8 bit [ Same prob if "RGBP" ]
#Return PointResize(512,512)               # OK always
ConvertToYV12                              # Same prob if ConvertToYUY2  [ ConvertToRGB32/ConvertToRGB24 OK ]
#ConvertToY8
Return PointResize(512,512)
Click on Image for PointResize(512,512)


EDIT: Even Heights OK
W Mulitples of 8, +0=GUD, +2=Bad, +4=Wurse, +6=Orful[as in image].

EDIT: With ConvertToY8 UnCommented [Problem not just in result ConvertToYV12 chroma channels]


EDIT: Same problem with Pixel_Type="RGBP" [No Alpha channel]

EDIT: Cant find any more bugs until this is fixed, I'm stuck at this. [Working on S_ExLogo2() script, target all avs versions(v2.58, v2.60/61, avs+), decent blurring, working in all colorspaces/depths (except YV411)].
The good the bad and the ugly. I got it, sir.
EDIT: Fixed

Last edited by pinterf; 5th February 2020 at 09:42.
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Old 5th February 2020, 09:49   #5109  |  Link
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If no other problems found, mainly in Expr by real.finder or others, I'll prepare a release in some days (3.5)
Btw: is there anybody still using XP? (for those who are younger and haven't heard of this OS: XP wiki)
(ha-ha )

edit:
3.5 test build, files only
https://drive.google.com/open?id=10Q...QoUJIyX9jOAfD4
See readme.txt for changes

Last edited by pinterf; 5th February 2020 at 10:12.
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Old 5th February 2020, 14:33   #5110  |  Link
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Quote:
Originally Posted by pinterf View Post
Btw: is there anybody still using XP?
I guess you're asking because you consider dropping XP support. That's a tough one. I know that there are still folks out there using XP and they'd be quite upset if XP support was dropped. I suppose it depends on things such as how many of those XP fossils are out there (I used to be one until just a few months ago) and will dropping XP support make things easier for you? Maybe the poll I started will shed a little light.
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Old 5th February 2020, 15:26   #5111  |  Link
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Quote:
Originally Posted by Groucho2004 View Post
I guess you're asking because you consider dropping XP support. That's a tough one. I know that there are still folks out there using XP and they'd be quite upset if XP support was dropped. I suppose it depends on things such as how many of those XP fossils are out there (I used to be one until just a few months ago) and will dropping XP support make things easier for you? Maybe the poll I started will shed a little light.
VS2019 is still supporting XP, but you have to download the extra v141_xp toolset. With XP support in our mind, releasing an LLVM clang build is impossible as well, LLVM dropped XP support three (?) years ago. (Though not considering it at the moment, I did not test for speed difference yet)
Of course I can make installers for all different flavours, but I'd prefer only one version, I don't have infinite time and to tell the truth it's quite inconveniant.
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Old 5th February 2020, 16:29   #5112  |  Link
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Even though my main computer still runs WinXP, in the case of AVS+ I would not mind if XP support was dropped. For a very simple reason:

AVS+ 32 is way slower than classic AVS 2.61 Alpha on this machine. Probably because I have only 576 MB of RAM, and AVS+ needs a lot more RAM to become faster than classic AVS.
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Old 5th February 2020, 17:26   #5113  |  Link
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Maybe lets get all bugs fixed first, yes

EDIT: And for those of you that do not sprechen die Hungarian:- https://en.wikipedia.org/wiki/Windows_XP

EDIT: I gots it P, Ill give it a whirl, thanx
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"Some infinities are bigger than other infinities", but how many of them are infinitely bigger ???

Last edited by StainlessS; 5th February 2020 at 18:01.
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Old 5th February 2020, 19:36   #5114  |  Link
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Quote:
Originally Posted by manolito View Post
Even though my main computer still runs WinXP, in the case of AVS+ I would not mind if XP support was dropped. For a very simple reason:

AVS+ 32 is way slower than classic AVS 2.61 Alpha on this machine. Probably because I have only 576 MB of RAM, and AVS+ needs a lot more RAM to become faster than classic AVS.
I think the main reason for the slow down is dropping any old asm code in avs+ (minimum asm in avs+ is SSE2)
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Old 5th February 2020, 19:45   #5115  |  Link
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Quote:
Originally Posted by manolito View Post
AVS+ 32 is way slower than classic AVS 2.61 Alpha on this machine.
real.finder got the cause for this right. Also, just curious - why are you using 2.6.1 Alpha and not 2.6.0?

Quote:
Originally Posted by manolito View Post
Probably because I have only 576 MB of RAM, and AVS+ needs a lot more RAM to become faster than classic AVS.
My experience is the exact opposite. AVS+ uses less memory than classic. Have you verified this with AVSMeter?

Edit: QED:
Script
Code:
LoadCPlugin("E:\Apps\VideoTools\AVSPlugins\CPlugs\ffms2_32.dll")
FFVideoSource("TestDenoise.mkv", threads = 1)
MCD()

function MCD(clip video, int "threshold")
{
  last = video
  threshold = default(threshold, 200)
           
  bs = (width() > 960) ? 16 : 8
  sc = MSuper(pel = 2, sharp = 1, hpad = 16, vpad = 16)
  backward_vector = MAnalyse(sc, isb =  true, delta = 1, blksize = bs, overlap = bs / 2, sadx264 = 4)
  forward_vector =  MAnalyse(sc, isb = false, delta = 1, blksize = bs, overlap = bs / 2, sadx264 = 4)
  backward_vector = MRecalculate(sc, backward_vector, blksize = bs / 2, overlap = bs / 4, thSAD = 100)
  forward_vector =  MRecalculate(sc, forward_vector , blksize = bs / 2, overlap = bs / 4, thSAD = 100)
  MDegrain1(sc, backward_vector, forward_vector, thSAD = threshold)

  return last
}
AviSynth 2.61, build:May 17 2016 [16:06:18] VC2008Exp
Code:
Frames processed:               310 (0 - 309)
FPS (min | max | average):      1.108 | 16.57 | 4.395
Process memory usage (max):     701 MiB
Thread count:                   1
CPU usage (average):            24.9%
AviSynth+ 3.4 (r2923, 3.4, i386)
Code:
Frames processed:               310 (0 - 309)
FPS (min | max | average):      0.763 | 16.65 | 4.414
Process memory usage (max):     281 MiB
Thread count:                   5
CPU usage (average):            24.9%
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Last edited by Groucho2004; 5th February 2020 at 20:10.
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Old 5th February 2020, 20:15   #5116  |  Link
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Quote:
My experience is the exact opposite
Mine too, but did not have any stats handy.

Mobile:
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"Some infinities are bigger than other infinities", but how many of them are infinitely bigger ???
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Old 5th February 2020, 20:40   #5117  |  Link
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Quote:
Originally Posted by Groucho2004 View Post
real.finder got the cause for this right. Also, just curious - why are you using 2.6.1 Alpha and not 2.6.0?
Just 1 reason:
Version 2.61 contains a newer and much better version of TimeStretch.

Quote:
Originally Posted by Groucho2004 View Post
My experience is the exact opposite. AVS+ uses less memory than classic. Have you verified this with AVSMeter?
We had this discussion before, no need to test it again. Look here:
https://forum.doom9.org/showthread.p...68#post1863768

Of course I had to use a Non-SSE2 version of AVS+ for my machine. And AvsMeter clearly shows that there is no advantage whatsoever using AVS+ on this computer. All the new features of AVS+ are not for me, I have no interest in high bitdepth or hi colors, and UHD or even HD clips are not usable on this machine anyways.

Last edited by manolito; 5th February 2020 at 20:44.
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Old 5th February 2020, 21:22   #5118  |  Link
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Quote:
Originally Posted by manolito View Post
We had this discussion before
Forgot about that. Excuse an old fart for not committing each of his Doom9 posts to memory.
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Old 5th February 2020, 22:10   #5119  |  Link
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Me only really uses 8 bit output, but high bitdepth maintains precision across many transitions/filters not such a bad thing really. [EDIT: I'm not quite there yet, but aiming for it ].
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Last edited by StainlessS; 5th February 2020 at 22:30.
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Old 6th February 2020, 05:51   #5120  |  Link
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Quote:
Originally Posted by manolito View Post
Of course I had to use a Non-SSE2 version of AVS+ for my machine. And AvsMeter clearly shows that there is no advantage whatsoever using AVS+ on this computer. All the new features of AVS+ are not for me, I have no interest in high bitdepth or hi colors, and UHD or even HD clips are not usable on this machine anyways.
Non-SSE2 version of AVS+ done by c/c++ code only, that why it's slower than old avs 2.6 that still has Non-SSE2 asm
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