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1st June 2018, 18:45 | #51121 | Link | |
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I've settled on NGU Anti-Alias for chroma upscaling and NGU Sharp for image doubling. The chroma layer is soft and doesn't always look good when oversharpened. And the luma layer is sharp and can benefit more from sharp upscaling. That's been my observation when looking at upscaled still images of both.
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HOW TO - Set up madVR for Kodi DSPlayer & External Media Players |
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1st June 2018, 21:15 | #51123 | Link |
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I agree for SD to HD/UHD I love NGU AA.
I agree with Warner306 for upscaling HD content.
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madVR options explained |
1st June 2018, 23:42 | #51124 | Link | |
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When I change drivers I simply create a custom refresh mode using MadVR using the EDID/CTA settings, it takes seconds and gives me near perfect playback (one frame drop every hour or so) at least in 4K23, including with 397.93. No audio drop outs here. I don't test 1080p23 because I have no use for it (except in 3D frame packed) and I have since reverted to 385.28 due to the many issues I experience here with 39x.x.
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Win11 Pro x64 b23H2 Ryzen 5950X@4.5Ghz 32Gb@3600 Zotac 3090 24Gb 551.33 madVR/LAV/jRiver/MyMovies/CMC Denon X8500HA>HD Fury VRRoom>TCL 55C805K Last edited by Manni; 1st June 2018 at 23:44. |
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1st June 2018, 23:55 | #51125 | Link |
cosmic entity
Join Date: May 2011
Location: outside the Box
Posts: 258
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hy all,
i have a problem setting up MADVR for a friend and need some help The System is: Windows 7 64bit GTX 1080 mini @ 378.78 Driver Asus 10bit Monitor 4k HDR (if needed i will ask the exact name) MPC HC, LAV Filters and MadVR are all Up to Date. DirectX is installed and all the stuff... Problem: In Madvr i set USE D3D11 - In OSD it shows D3D9 I set 10Bit in Monitor settings in MadVR - It uses only 8Bit.. I cant figure out whats wrong and why it isnt working...It should say or use d3d11 but it doesnt..And d3d11 is also a must if you wanna use 10bit if i understand correctly.. Also scaling algos dont sem to work, its like it doesnt use teh settings i set. The madvr folder is in c:/programFiles and teh madvr folder has access rights.. And the Render Queue doesnt fill up..its hanging at 1-2..All other queues are fine.. any help would be great.. THX.. Beta Last edited by BetA13; 2nd June 2018 at 00:04. |
2nd June 2018, 00:16 | #51127 | Link | |
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Join Date: Mar 2003
Location: Shoreditch, London
Posts: 429
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Quote:
If my display is calibrated with a 2.4 curve and MadVR is expecting 2.2 is that not going to cause an issue with the way gamma is displayed? |
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2nd June 2018, 00:46 | #51130 | Link |
cosmic entity
Join Date: May 2011
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MediaPlayer CLassic HC 64bit.
Settings are stored as .ini and the settings do save in the player since it keeps everything. The Problem is that MadVR doesnt do what i set in the options of MadVR.. The Player is fine from what i can tell.. |
2nd June 2018, 00:50 | #51131 | Link | |
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it's very simple how should madVR change the gamme if it doesn't know the gamma of your screen? if you use gamma processing and want a gamma of 2.0 it has to get to that gamma different if the display is gamma 2.2 or 2.4. BetA13 mpc.hc doesn't use different settings. |
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2nd June 2018, 00:58 | #51132 | Link | |
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Location: Shoreditch, London
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Quote:
So let's say I have a TV that has a 2.4 power curve and I would like perhaps a daytime setting of 2.2 without having to play with my TV controls, I could set MadVR to Rec709 with a 2.4 power curve and then set 2.2 under gamma processing to get my desired result. Is that about right? If I just want to leave it as 2.4 I could simply select 'disable calibration controls for this display' bearing in mind that I could not use gamma processing as it will presume my display is 2.2. Is that also correct? |
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2nd June 2018, 00:59 | #51133 | Link |
cosmic entity
Join Date: May 2011
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?!?!?!?!?!?
ummm, i think we dont understand each other MPC HC works fine.. LAV FIlters also do theyr job. Madvr also works... BUT, if i try to change some settings IN MADVR, like : use Direct3D 11 for presentation (WIndows 7 and newer) , the Madvr OSD still shows that its using D3D9 even doh i did set it to use D3D11... It is exactly set up as mine wich i use on my PC..Here D3D11 works and is showed in teh OSD.. i never encoutered such problem, and i installed and setup Madvr for a lot of friends in teh past, where i never came across such problem. cheers |
2nd June 2018, 01:07 | #51134 | Link | |
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no... just tell madVR it is 2.4 and you can easily get 2.4 and 2.2. if you want gamma 2.2 you have to tell madVR that your screen is 2.4. @BetA13 i said MPC-HC shouldn't be the problem and i don't know why it is happening sorry. |
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2nd June 2018, 07:56 | #51135 | Link | |
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Join Date: May 2018
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Other than it being a sort of auto custom res I don't know how they can fix it. As far as the audio side on the latest ones, it has happened on a couple of them recently, the AVR does not flash as though its dropping, but something happens, I also saw a few others mention it. I am like you I do not play games, so I am after stability and reliability so quite happy to roll back. Last edited by madjock; 2nd June 2018 at 08:00. |
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2nd June 2018, 14:28 | #51136 | Link |
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Join Date: Mar 2008
Posts: 80
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My head is spinning with so much knowledge you guys are providing.
I took Warner360's advice and I'm using chroma with NGU AA and upscaling with NGU sharp. Now one thing I don't understand is this: The new windows 10 update shows the HDR setting along with WCG setting. Toggle this to enable HDR and WCG on and off. But on the Nvidia side of drivers I can only choose RGB and YPbPr. If I'm not mistaken HDR is YPbPr 10bits, right? Ok, so if the HDR toggle is OFF, and I'm playing a movie in full screen windowed mode, and my display is at 2160p23 and on the Nvidia side it set to let application control colors, so I guess it might be YPbPr 4:4:4 in this scenario DCI is impossible, correct? I mean WCG and DCI are the same thing? Let's say windows is using desktop at 60hz 4:4:4 without chroma subsampling. This is still BT709, yes? Or can you output DCI colors in 4:4:4 mode? My head is spinning also because windows desktop seems undersaturated if BT709 is set on my TV but icons looks ok if I set DCI mode. When I was playing a movie with calibration disabled on MadVR everything looked oversaturated with BT709 but looked ok with DCI. So I believe I don't understand all this properly. |
2nd June 2018, 15:27 | #51137 | Link | |
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Quote:
Other temporary workaround: try reinstalling madVR in folder %LOCALAPPDATA% or in %ProgramData% and see if it remembers the settings. If it does then there's a problem with the write access to Program Files.
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HTPC: Windows 10 22H2, MediaPortal 1, LAV Filters/ReClock/madVR. DVB-C TV, Panasonic GT60, Denon 2310, Core 2 Duo E7400 oc'd, GeForce 1050 Ti 536.40 |
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2nd June 2018, 16:36 | #51138 | Link | |
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HOW TO - Set up madVR for Kodi DSPlayer & External Media Players |
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2nd June 2018, 16:43 | #51139 | Link | |
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madVR will determine what color gamut is sent to the GPU based on the source and what is set in calibration. The only caveat with this setup is that you'll have to use fullscreen exclusive mode with 4K content to get HDR10 passthrough to work due to a driver issue. Or, you could just output everything at 8-bits in windowed mode.
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HOW TO - Set up madVR for Kodi DSPlayer & External Media Players |
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2nd June 2018, 19:36 | #51140 | Link |
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Join Date: Oct 2016
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378.78 is only 15 months old. While this is pretty old for gaming, it should be fine for madVR.
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HTPC: Windows 10 22H2, MediaPortal 1, LAV Filters/ReClock/madVR. DVB-C TV, Panasonic GT60, Denon 2310, Core 2 Duo E7400 oc'd, GeForce 1050 Ti 536.40 |
Tags |
direct compute, dithering, error diffusion, madvr, ngu, nnedi3, quality, renderer, scaling, uhd upscaling, upsampling |
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