Welcome to Doom9's Forum, THE in-place to be for everyone interested in DVD conversion.

Before you start posting please read the forum rules. By posting to this forum you agree to abide by the rules.

 

Go Back   Doom9's Forum > Hardware & Software > Software players

Reply
 
Thread Tools Search this Thread Display Modes
Old 24th February 2018, 12:34   #49221  |  Link
Manni
Registered User
 
Join Date: Jul 2014
Posts: 942
Quote:
Originally Posted by nevcairiel View Post
That software is indeed a bit silly if it can't even access individual channel through any other audio API. Its not exactly rocket science. So my statement stands.
I have actually used REW before though, but its just not something you use every day, or even every week, so its not installed for testing right now. Although they say you should re-measure occasionally, but who got time for that.
As I said, I'm installing a new AVR, I haven't used REW in the last two years, since I installed the last one. Silly or not, Asio4All is the only way to access all the channels independently in REW, so it does bring something that other drivers don't for that software. If you think REW is silly, please recommend another software with the same feature set or better that doesn't need Asio4All, I'll be very happy to consider it.

REW may have some silly limitations, yet I use it because it's the best at what it does (and I'm forever grateful for what his author does). I feel the same towards LAV and you by the way, or MadVR and Madshi, and I never call a well-designed bit of software silly, especially when it's free and it's the best at what it does

Any chance you could answer the question about which windows build you use so we can close this OT conversation? Thanks!
__________________
Win11 Pro x64 b23H2
Ryzen 5950X@4.5Ghz 32Gb@3600 Zotac 3090 24Gb 551.33
madVR/LAV/jRiver/MyMovies/CMC
Denon X8500HA>HD Fury VRRoom>TCL 55C805K
Manni is offline   Reply With Quote
Old 24th February 2018, 13:48   #49222  |  Link
Siso
Soul Seeker
 
Siso's Avatar
 
Join Date: Sep 2013
Posts: 714
Which one of these 2 options is best to use? http://imgbox.com/epee9wJQ
Siso is offline   Reply With Quote
Old 24th February 2018, 18:13   #49223  |  Link
foozoor
Registered User
 
foozoor's Avatar
 
Join Date: Feb 2012
Posts: 116
Are you going to release a new madvr?

Last edited by foozoor; 24th February 2018 at 18:15.
foozoor is offline   Reply With Quote
Old 24th February 2018, 19:04   #49224  |  Link
Sunset1982
Registered User
 
Join Date: Sep 2014
Posts: 280
I think there will be a new Version soon. the new displaycal changelog showed a feature which requires madvr 0.92.13 or higher. so i think a new version will be released soon, maybe this weekend or next, but thats just my thoughts...
__________________
Intel i5 6600, 16 GB DDR4, AMD Vega RX56 8 GB, Windows 10 x64, Kodi DS Player 17.6, MadVR (x64), LAV Filters (x64), XySubfilter .746 (x64)
LG 4K OLED (65C8D), Denon X-4200 AVR, Dali Zensor 5.1 Set
Sunset1982 is offline   Reply With Quote
Old 24th February 2018, 21:37   #49225  |  Link
steakhutzeee
Registered User
 
steakhutzeee's Avatar
 
Join Date: May 2015
Posts: 225
Quote:
Originally Posted by huhn View Post
deinterlacing is not that complicate.

if you take a PAL DVD and you can disable deinterlacing(PsF source...) and get normal results that doesn't mean you can do it with all pal dvd...

maybe i didn't make my self clear but automatic detection does NOT work.
I read [SPOILER] Interlaced video can carry progressive scan signal, and deinterlacing process should consider this as well.

Typical movie material is shot on 24 frames/s film; when converting film to interlaced video using telecine, each film frame can be presented by two progressive segmented frames (PsF). This format does not require complex deinterlacing algorithm because each field contains a part of the very same progressive frame. However to match 50 field interlaced PAL/SECAM or 59.94/60 field interlaced NTSC signal, frame rate conversion should be performed using various "pulldown" techniques; most advanced TV sets can restore the original 24 frame/s signal using an inverse telecine process. Another option is to speed up 24-frame film by 4% (to 25 frames/s) for PAL/SECAM conversion; this method is still vastly used for DVDs, as well as television broadcasts (SD & HD) in the PAL MARKETS. [/SPOILER]

So with Psf material no deinterlacing is needed. So is madvr to perform the pulldown at this point? Speeding the source up to 25 frames?

And can you go deeper in the source detection not working argument?
__________________
Intel i5-4590 - MSI R9 270X 2GB - 8GB RAM

Last edited by steakhutzeee; 24th February 2018 at 21:55.
steakhutzeee is offline   Reply With Quote
Old 24th February 2018, 22:01   #49226  |  Link
nussman
Registered User
 
Join Date: Nov 2010
Posts: 238
No madVR is not doing pulldown or speed up.
NTSC has 59,xx fields/s and Pal DVD has 50 fields/s, so for sources with 24 frames/s pulldown or speedup is already done ...
nussman is offline   Reply With Quote
Old 24th February 2018, 22:02   #49227  |  Link
steakhutzeee
Registered User
 
steakhutzeee's Avatar
 
Join Date: May 2015
Posts: 225
Quote:
Originally Posted by nussman View Post
No madVR is not doing pulldown or speed up.
NTSC has 59,xx fields/s and Pal DVD has 50 fields/s, so for sources with 24 frames/s pulldown or speedup is already done ...
Understood, thanks!
__________________
Intel i5-4590 - MSI R9 270X 2GB - 8GB RAM
steakhutzeee is offline   Reply With Quote
Old 25th February 2018, 00:16   #49228  |  Link
e-t172
Registered User
 
Join Date: Jan 2008
Posts: 589
Quote:
Originally Posted by Manni View Post
Unfortunately I just found one... 390.77 isn't compatible with Asio4All, which is a problem for those of us using REW (Room EQ Wizard). The HDMI Audio out isn't detected.
Quote:
Originally Posted by Manni View Post
Asio4All is the only way to access all the channels independently in REW, so it does bring something that other drivers don't for that software. If you think REW is silly, please recommend another software with the same feature set or better that doesn't need Asio4All, I'll be very happy to consider it.
ASIO4ALL is not the only "virtual" ASIO driver available. There is also FlexASIO, ASIO2WASAPI and ASIO2KS. You might have better luck with those. Especially the first one, since, well, I wrote it
e-t172 is offline   Reply With Quote
Old 25th February 2018, 11:41   #49229  |  Link
bkrieger
Registered User
 
Join Date: Jan 2016
Posts: 24
Should “Activate SuperRes filter be used for 1080P movies, and should the Anti Bloating filter be used in downlcaling?
bkrieger is offline   Reply With Quote
Old 25th February 2018, 16:08   #49230  |  Link
sauma144
Registered User
 
Join Date: Sep 2016
Posts: 89
@madshi
There were a lot of improvements/changes for NGU and HDR recently.

What about image refinements or smoothmotion?
Are there some possible improvements to do?

What about a reclock alternative since custom resolutions are still problematic with old and current hardware?
sauma144 is offline   Reply With Quote
Old 25th February 2018, 16:56   #49231  |  Link
nussman
Registered User
 
Join Date: Nov 2010
Posts: 238
Quote:
Originally Posted by sauma144 View Post
What about image refinements or smoothmotion?
Are there some possible improvements to do?
What are your problems with image refinements or smoothmotion?
nussman is offline   Reply With Quote
Old 25th February 2018, 17:10   #49232  |  Link
cork_OS
Registered User
 
cork_OS's Avatar
 
Join Date: Mar 2016
Posts: 160
Quote:
Originally Posted by nussman View Post
What are your problems with image refinements or smoothmotion?
Motion compensated frame rate conversion is better than smoothmotion's frame blending.
__________________
I'm infected with poor sources.
cork_OS is offline   Reply With Quote
Old 25th February 2018, 19:06   #49233  |  Link
Manni
Registered User
 
Join Date: Jul 2014
Posts: 942
Quote:
Originally Posted by e-t172 View Post
ASIO4ALL is not the only "virtual" ASIO driver available. There is also FlexASIO, ASIO2WASAPI and ASIO2KS. You might have better luck with those. Especially the first one, since, well, I wrote it
Thanks, REW's documentation (101 guide) only mentions ASIO4ALL. If FlexAsio is known to work with REW, I'll give it a try when I go back to 390.77 if Asio4All still doesn't work.
__________________
Win11 Pro x64 b23H2
Ryzen 5950X@4.5Ghz 32Gb@3600 Zotac 3090 24Gb 551.33
madVR/LAV/jRiver/MyMovies/CMC
Denon X8500HA>HD Fury VRRoom>TCL 55C805K
Manni is offline   Reply With Quote
Old 25th February 2018, 19:30   #49234  |  Link
Asmodian
Registered User
 
Join Date: Feb 2002
Location: San Jose, California
Posts: 4,407
Quote:
Originally Posted by cork_OS View Post
Motion compensated frame rate conversion is better than smoothmotion's frame blending.
No, smooth motion's frame blending is better than motion compensated frame rate conversion.

Trying to do motion compensation results in artifacts, there are simply too many kinds of motion you cannot predict well. I only want the source displayed as perfectly as possible. Also, trying to use motion compensation to do the same job as smooth motion results in many original frames needing to be thrown away so you end up mostly viewing the new frames with motion prediction errors.
__________________
madVR options explained
Asmodian is online now   Reply With Quote
Old 25th February 2018, 20:34   #49235  |  Link
brazen1
Registered User
 
Join Date: Oct 2017
Posts: 331
Quote:
Originally Posted by cork_OS View Post
Motion compensated frame rate conversion is better than smoothmotion's frame blending.
I agree. I tried smooth motion at 60Hz instead of native 23/24hz to see what I was told I'm missing. The picture resulted slightly like a machine gun was firing the frames. I say slightly because without smooth motion, the machine gun effect is worse. Maybe it isn't noticeable to some but I find it unwatchable compared to what I'm used to.

I don't know how it would affect a 60Hz display? I use a 120Hz and when I turn on interpolation, that creates 240Hz, I get no machine gun effect at all. Smooth as butter. Nor do I get any bad motion predicted frames inserted I'm told I should be getting and certainly not a majority of them or the picture would be blemished and unwatchable to me.

Perhaps some displays use better interpolation processing than others? Perhaps it's a major difference between a 60Hz display and a 120Hz since pulldown never comes into play?
__________________
HOW TO-Kodi 2D-3D-UHD (4k) HDR Guide Internal & External Players
W11 Pro 24H2 GTX960-4GB RGB 4:4:4 @Matched Refresh Rates 8,10,12bit
KODI 22 MPC-HC/BE 82" Q90R Denon S720W
brazen1 is offline   Reply With Quote
Old 25th February 2018, 20:44   #49236  |  Link
pirlouy
_
 
Join Date: May 2008
Location: France
Posts: 692
Quote:
Originally Posted by Asmodian View Post
No, smooth motion's frame blending is better than motion compensated frame rate conversion.
I really enjoy the motion interpolation from my Samsung TV. They manage to add better motion without giving soap opera effect (ok there is some judder -not even artifacts- sometimes). I prefer to use 4:2:2 + 24Hz + motion interpolation instead of 4:4:4 + 60Hz + madVR's smooth motion.
pirlouy is offline   Reply With Quote
Old 25th February 2018, 20:58   #49237  |  Link
Asmodian
Registered User
 
Join Date: Feb 2002
Location: San Jose, California
Posts: 4,407
To each their own I suppose. I use 4:4:4 + 24 Hz without interpolation. Using motion interpolation to take 24 Hz to 60 Hz, with SVP or similar, is the worst situation. As always, smooth motion is only useful if you cannot get a well matched refresh rate. Doing it in the TV is a better place than in madVR.
__________________
madVR options explained
Asmodian is online now   Reply With Quote
Old 25th February 2018, 21:16   #49238  |  Link
cork_OS
Registered User
 
cork_OS's Avatar
 
Join Date: Mar 2016
Posts: 160
Quote:
Originally Posted by brazen1 View Post
Perhaps some displays use better interpolation processing than others? Perhaps it's a major difference between a 60Hz display and a 120Hz since pulldown never comes into play?
Quote:
Originally Posted by Asmodian View Post
Trying to do motion compensation results in artifacts, there are simply too many kinds of motion you cannot predict well. I only want the source displayed as perfectly as possible. Also, trying to use motion compensation to do the same job as smooth motion results in many original frames needing to be thrown away so you end up mostly viewing the new frames with motion prediction errors.
Artifacts is a part of ancient MVTools/SVPflow. AFAIK modern TVs has much more advanced interpolation engines with much less artifacts. Additionally, 120/144Hz displays allows to keep original frames while interpolating (60x2, 23.976x6).
madVR is already doing more than just "rendering source as best as possible", so I hope someday madshi will consider implementing motion detection/compensation engine. I think it will also allow to increase deinterlacing and sharpening quality.
__________________
I'm infected with poor sources.
cork_OS is offline   Reply With Quote
Old 25th February 2018, 21:27   #49239  |  Link
foozoor
Registered User
 
foozoor's Avatar
 
Join Date: Feb 2012
Posts: 116
Probably in the 0.93 release.
foozoor is offline   Reply With Quote
Old 25th February 2018, 21:35   #49240  |  Link
cork_OS
Registered User
 
cork_OS's Avatar
 
Join Date: Mar 2016
Posts: 160
Rather in 0.95.
Well, since I began of dreaming I would also ask madshi what he think about upscale detection and about upscale reversion possibility.
__________________
I'm infected with poor sources.
cork_OS is offline   Reply With Quote
Reply

Tags
direct compute, dithering, error diffusion, madvr, ngu, nnedi3, quality, renderer, scaling, uhd upscaling, upsampling

Thread Tools Search this Thread
Search this Thread:

Advanced Search
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT +1. The time now is 18:37.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, vBulletin Solutions Inc.