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30th September 2016, 08:20 | #39601 | Link |
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that's the file name thing: levels: levels=PC|TV|fullrange|limited|doubleExp|tripleExp *range= is synonymous
http://forum.doom9.org/showthread.php?t=171787 |
30th September 2016, 12:10 | #39602 | Link | |
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Quote:
Hannes69 has worked on a program that will simplify some of the calculations needed and streamlines the process. We are currently testing. But really, if anyone finds the guide too complicated or is in need of help, please post there. I will gladly help to the best of my ability. Thank you. Edit: also, for ryrynz, the fact that you have a working starting point doesn't mean you'll have perfect playback. Check the stats in madVR. The point of the guide was not to have an "okay" setting, the point of the guide is having a perfect setting. One that moves the drops/repeats outside the normal usage range (once you reach... 5 or 6 hours, chances are you'll never experience one, considering the material we watch usually). Last edited by ashlar42; 30th September 2016 at 12:14. |
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30th September 2016, 13:49 | #39603 | Link | |
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Quote:
if people be persistent certanly the guide will bring good results
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30th September 2016, 17:25 | #39604 | Link | |
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Quote:
No header or tag for mkv, it would be an odd custom one and double expanded isn't something that should be part of normal video spec, imo.
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30th September 2016, 22:36 | #39607 | Link |
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It already can be done. I have a different 3DLUT for 24Hz when my Plasma uses a 96Hz refresh than I do when it's refreshing at 60Hz. You can create a profile rule based on refresh rate and change between them automatically.
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30th September 2016, 23:50 | #39608 | Link | |
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Quote:
The tag for double expansion is doing absolutely nothing at all (I posted about it here a few months back) but fortunately the black and white level tags DO work, so that I am able to achieve a similar result. So all is well but it is an odd thing for sure. Last edited by Uoppi; 30th September 2016 at 23:53. |
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1st October 2016, 05:29 | #39609 | Link |
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Weird problem tonight maybe due to win10 update. Half the time I would play movie it would show queue for render and present at 1-2 instead of 11-12 or whatever. It was also randomly picking 24 Hz or 23.976 when it always picked 23.976 before and my queues were always near full. Anyone else have this or have any ideas?
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1st October 2016, 12:06 | #39611 | Link | |
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Quote:
Thanx for the guide and sorry for the off topic. |
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3rd October 2016, 01:28 | #39612 | Link |
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Quick discovery that didn't come as obvious at first:
For most videos, We need to disable Rendering -> trade quality for performance -> use DXVA chroma upsampling when doing native DXVA decoding. If we don't disable this, the chroma is not upsampled using madVR algorithms, or at least so it seems. If anyone has better knowledge, please do expand on this. One thing that I noticed is that if we disable that option, the render times grow significantly.
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3rd October 2016, 02:28 | #39614 | Link | |
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As you noticed it is faster and the only reason to use DXVA native would be if you were very performance starved, in which case DXVA chroma scaling is probably a good idea.
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3rd October 2016, 05:47 | #39615 | Link |
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a crash issue playing 4k video
WIN10 X64
RX480 8GDDR5 LASTEST DRIVER LATEST MADVR/BLUESKYFRC Hi~ I find that when playing 4K avc video(1080 is OK), my potplayer crashes as soon as I pause the video. Interestingly, if I choose to use EVR, it is OK. On the other hand, if I do not use BLUESKYFRC(a frame interpolation tool, see: http://bluesky23.yukishigure.com/en/BlueskyFRC.html), it is also OK. The issue occurs when using BOTH of them, only in 4K playing. I have tried many settings, the FSE mode may play the 4k avc video to the end and can seek without crash, but as soon as I pause, crash! Other mode and queue size like new/old path D3D9/11 windowed and small/large queue do not make things better, and sometime it crashes in playing. Other madvr settings is just the deafault, and no smooth video, no active scaling, and refinements. I would appreciate it if anyone can help in this issue and any ideas for finding the cause is welcome. THX. Last edited by neno; 3rd October 2016 at 05:52. |
3rd October 2016, 09:52 | #39616 | Link | |
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a crash issue playing 4k video
Quote:
Upscaling and going to full screen is a serious problem with madvr. Can you upscale 1080p to 4K and play in full screen mode using madVR with NEDDI3 or Super-xbr? I've tried many settings but nothing works. Only moving to another renderer works here. This seems to be an old problem and many experience this problem. I cannot find a fix on the internet that works for me. Do you experience this problem and is there a solution? Last edited by HillieSan; 3rd October 2016 at 13:32. |
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3rd October 2016, 12:38 | #39617 | Link | |
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Quote:
I'm curious how it can even technically work as an extra layer after mVR, no hiccuping? |
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3rd October 2016, 13:30 | #39618 | Link | |
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Quote:
You have confused me. If you are using EVR and BlueskyFRC then this is not madvr related, is it? Do not run SVP at the same time with BlueskyFRC. |
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3rd October 2016, 14:12 | #39619 | Link | |
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Quote:
to give you an idea: https://abload.de/img/remindsmeofsvpkcauz.png and like SVP is runs before madVR so no real problem. i would like to do more tests but i did the mistake of buying an AMD card again. delivering an image to the screen is already a huge struggle... |
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3rd October 2016, 17:42 | #39620 | Link | |
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Quote:
So I just do not use SVP at all. To clarify my situation(WIN10x64/RX480 8G/Potplayer) and not confuse anyone, I summary it as below, hoping a solution: 1080Pvideo+madVR+Bluesky=OK 4Kvideo+madVR+Bluesky=CRASH(interestingly, 100% as soon as I pause the play in ANY mode, and plus random crash in modes except FSE) 4K+EVR+Bluesky=OK 4K+madVR=OK Here, no active image scaling(for it is 4K), no smooth video, nor image refinements in madvr. Various queue size also tried. When reproducing it, please be sure you have an AMD GCN GPU and turn on fluid motion in Radeon Setting and BlueskyFRC is actually working(get interpolated frames). In 4K+madVR+Bluesky, I wonder why I can play a video to the end in FSE mode and even seek to any position in the bar, and forward/backward, but can not pause the video(crash). Other modes crashes randomly in playing and also 100% after pause. Can this suggest something and get some idea or direction or clues? How can a pause 100% leads to crash? Last edited by neno; 3rd October 2016 at 20:10. |
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Tags |
direct compute, dithering, error diffusion, madvr, ngu, nnedi3, quality, renderer, scaling, uhd upscaling, upsampling |
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