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26th July 2016, 21:33 | #38901 | Link | |
Visual Novel Dev.
Join Date: Nov 2015
Location: Bucharest
Posts: 200
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I am using a GTX 860m GPU so these settings are relevant for this GPU, maybe a weaker one, as with a stronger one, you can crank up SuperRes and many other settings! Deinterlacing - all off artifact removal - High / high reduce ringing - on, without second option all image enhancements off chroma - Jinc / with AR without SuperRes because my GPU cannot do SuperRes downscaling, SSIM, 1D - 100%, with soft AR, scale in linear light, AB at 150% image doubling off image upscaling - JINC with AR and Sigmoidal light upscaling refinement - Sharpen edges at 4.0, Thin edges at 8.0, AR at 150 %, AB, Refinne once after upscale complete, all other off. Render settings, both CPU and GPU maxxed out, disabled all 3D options disabled smooth motion dithering- none
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Visual Novels! https://www.facebook.com/seventh.heart.studios/ https://audiophile-heaven.blogspot.com/ https://www.youtube.com/watch?v=27VWU3ydRY8 |
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26th July 2016, 22:24 | #38903 | Link |
Registered User
Join Date: Dec 2014
Posts: 1,127
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Looks ok to me. What do you use?
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HOW TO - Set up madVR for Kodi DSPlayer & External Media Players |
27th July 2016, 00:18 | #38904 | Link |
Visual Novel Dev.
Join Date: Nov 2015
Location: Bucharest
Posts: 200
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Why do you say that?
The result image is very clean, smooth, crisp and has a lot of detail. It looks very improved compared to the un-filtered version. It looks higher resolution, to put it bluntly. Higher resolution, and without adding any aliasing or artifacts. This is one reason for that I was unable (so far) to use anime + SVP, SVP just adds too much artifacts for me. P.S. I would crank Super Res up, but the perceived quality gain from using edge thinning and edge sharpening is much higher than when using Super Res. This and for a GTX 860m, super res is a bit too stressful.
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Visual Novels! https://www.facebook.com/seventh.heart.studios/ https://audiophile-heaven.blogspot.com/ https://www.youtube.com/watch?v=27VWU3ydRY8 Last edited by Georgel; 27th July 2016 at 00:20. Reason: Added P.S. |
27th July 2016, 01:08 | #38905 | Link | |
Registered User
Join Date: Mar 2009
Posts: 3,650
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On 720P anime which is already reasonably detailed these settings come across to me to be quite excessive and would likely be harming image quality considerably, debanding at maximum for 720P?
How bad are these videos? The first thing you should be doing is viewing high bitrate videos, I keep mine on low, set a shortcut to change it if the source requires. On 720P I usually just upscale with NNEDI3 (which doesn't make that much of a difference on a 1080 screen TBH) downscale with SSIM 1D without AB maybe do some reasonable SE and CE sharpening and that's it. Line thinning was kinda useful on some soft ~640x480 anime I had but it even at lower settings in some areas didn't produce good results which is why I asked madshi about adding warpsharpen to madvr which is considerably better for anime. Quote:
I might be able to make you reconsider what is considered good image quality. Madshi, would it be possible to add to madVR the ability for it to remember settings for certain videos? For example if I watch a video that has poor color and lots of banding and I hit a couple of hotkeys to change these defaults, could another hot key be pressed to remember those changes for any future videos played within that directory? That way if watching a series the user doesn't need to perform these adjustments again and again. Last edited by ryrynz; 27th July 2016 at 01:44. |
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27th July 2016, 01:53 | #38906 | Link | |
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Join Date: May 2012
Posts: 447
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Test patterns: Grayscale yuv444p16le perceptually spaced gradient v2.1 (8-bit version), Multicolor yuv444p16le perceptually spaced gradient v2.1 (8-bit version) Last edited by Ver Greeneyes; 27th July 2016 at 02:10. |
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27th July 2016, 03:04 | #38907 | Link | |
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Join Date: Feb 2002
Location: San Jose, California
Posts: 4,407
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Are you watching close to a large low resolution display? Debanding high/high? Thin edges 8.0? Sharpen edges 4.0? Dithering off? I watch mostly anime and I would never use anything like that and strongly recommend no one use them unless testing for themselves. Definitely settings that should not be recommended generally.
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madVR options explained |
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27th July 2016, 03:09 | #38908 | Link |
X Cinema Projectionist NZ
Join Date: Feb 2006
Location: Auckland NZ
Posts: 310
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Guys Ive started to get some very pleasing images now without using Image Doubling with my 1080 card through my JVC X9000 projector.
Question please... I can easily do NNED13, 128 neurons from Chroma Upscaling, SR and many other features turned off except AR. No dropped frames and all the queues sit on 7-8/8 I can also move up to NNED13, 256 neurons with no dropped frames, the only thing that goes down is the present cue from 7-8/8 to 6-8/8. What I want to know should I remain on the higher NNED13, 256 neurons since all looks fine, is it considerably better than the 128 neurons??? Its so hard to tell as the picture is remarkable... Again thanks to all those that have helped me understand more about madvr... |
27th July 2016, 03:20 | #38909 | Link | |
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Join Date: Feb 2002
Location: San Jose, California
Posts: 4,407
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Edit: this is for Luna doubling, are you talking about chroma only? For chroma I never use above 32 neurons because I never could find a source where I could tell the difference. Once present starts to go a little slow you are very close to the edge, I might turn it down to 128, or just use 32 neurons for chroma upscaling. Can you tell the difference between 32 and 128 neuron chroma upscaling? I cannot. BTW, it is NNEDI3, Neural Net Edge Directed Interpolation, version 3.
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madVR options explained Last edited by Asmodian; 27th July 2016 at 03:25. |
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27th July 2016, 03:23 | #38910 | Link | |
X Cinema Projectionist NZ
Join Date: Feb 2006
Location: Auckland NZ
Posts: 310
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27th July 2016, 03:24 | #38911 | Link | |
Kid for Today
Join Date: Aug 2004
Posts: 3,477
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All this said I have no idea how anyone can bear having any of the two dithering sub-options enabled so maybe you could try vanilla ED2 with both of these pesky things disabled as one makes the noise dance around on top of the picture and the other creates very faint color fringing Last edited by leeperry; 27th July 2016 at 19:49. |
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27th July 2016, 03:31 | #38912 | Link | |
X Cinema Projectionist NZ
Join Date: Feb 2006
Location: Auckland NZ
Posts: 310
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Im currently using Error Diffusion Option 2 with the two above ticked... Is it cleaner without using them? I only ticked them as a tutorial on the web said to tick both |
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27th July 2016, 05:32 | #38913 | Link | |
Registered User
Join Date: Mar 2009
Posts: 3,650
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I did a test on my GTX 960 on a full HD video and it took my rendering time up from 11ms to 28ms.. if you're going to used NNEDI3 for chroma then consider 64 neurons, that was like 16ms here. I doubt you'd notice the difference between 64 and 128 neurons. If you're not using this performance for anything else... sure, but it's excessive and you wouldn't find me using it, even if I had a Titan X! As always I would recommend users always evaluate the difference in picture before changing options, especially the high cost options. NNEDI3's sweet spot is 64 neurons as far as cost to upscaling improvements is concerned. I feel anything higher for chroma really is just wasting power. If you can't visually see a difference then there's no point in changing it if it costs more performance, more heat, more noise, more on your bill. Doesn't make much sense. |
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27th July 2016, 06:05 | #38914 | Link | |
X Cinema Projectionist NZ
Join Date: Feb 2006
Location: Auckland NZ
Posts: 310
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Quote:
I thought using the higher 128 neurons with NNEDI3 was going to be the icing on the cake, but it looks like its not really worth it. I did know that Luma is much more important than Chroma and I have noticed that the rendering does go up, yet I thought since I had the 1080 card I should be using the highest settings....But you are right, my eyes don't seem to see anything better with the higher chroma settings I wish there was some Luma settings that I could use to bump that side up since they say that Luma has the more important. I will drop the Chroma upscaling back to 64 neurons and that too will really lower the render times.... My screen is pretty large, 120" dia 16:9 and 146" wide scope. I have to take care with some of the settings as if they are bumped up too high it really shows up artefacts! Im learning stuff from this thread and many of you experts have been very helpful. BTW all my watching is mainly BD rips, don't game or show much animated progs. No TV or anything else like that.... However I have stopped using Image Doubling after many here said its not really worth it on 1080 > 1080 BD rips.... |
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27th July 2016, 11:32 | #38915 | Link | ||
Registered User
Join Date: Mar 2002
Posts: 2,323
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No, it's not normal, and you do everything well. This is how I use 29.97/30 fps content with 60Hz (in PC mode: it treats chroma differently).
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Ryzen 5 2600,Asus Prime b450-Plus,16GB,MSI GTX 1060 Gaming X 6GB(v398.18),Win10 LTSC 1809,MPC-BEx64+LAV+MadVR,Yamaha RX-A870,LG OLED77G2(2160p@23/24/25/29/30/50/59/60Hz) | madvr config |
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27th July 2016, 12:45 | #38916 | Link | |
Registered User
Join Date: Sep 2014
Posts: 280
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Intel i5 6600, 16 GB DDR4, AMD Vega RX56 8 GB, Windows 10 x64, Kodi DS Player 17.6, MadVR (x64), LAV Filters (x64), XySubfilter .746 (x64) LG 4K OLED (65C8D), Denon X-4200 AVR, Dali Zensor 5.1 Set |
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27th July 2016, 13:00 | #38918 | Link | |
Registered User
Join Date: Jul 2016
Posts: 16
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I cant agree with you. For perfect playback with no dropped or repeated frames monitor's refresh rate (from nvidia) and movie's fps should be exactly the same. Reclock makes 24fps movie from 23.976 and with 24Hz (madvr 1080p24 mode) displays refresh rate the picture is perfect! With 1080p23 mode (23.971 from nvidia) there are dropped frames. That's all about 2D. In 3D nvidia panel or windows display properties has both 23p and 24p modes, but madvr doesnt let me choose! There is not such an option in display modes smth like "1080p3D24p" (( PS Reclock works with bitstream audio with now problems! |
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27th July 2016, 13:03 | #38919 | Link | |
Registered User
Join Date: Dec 2012
Posts: 163
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You don't understand how reclock works. Your refresh rate has to be the same as the movie for perfect playback. AFAIK, only intel can do perfect 23.976. With nvidia, you get 24hz or 23.971. Reclock will speed the move up to 24 and match the audio. 23.971 or 24hz makes no difference, you still are not matching the video and reclock will do the work. In the madvr display, you will see one frame drop or repeat like once every 8 hours or more if reclock is doing its job.
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Tags |
direct compute, dithering, error diffusion, madvr, ngu, nnedi3, quality, renderer, scaling, uhd upscaling, upsampling |
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