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24th February 2016, 00:36 | #36421 | Link |
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Yes, I know about these settings in the player, as I say they have NOTHING to do with MadVR's decision to rescale a frame if it has black borders when the auto A/R is enabled. My player is set to normal size, no zoom, original A/R etc, and if I switch to EVR-CP (or if I switch MadVR's auto A/R off), as mentioned earlier, there is no scaling/zooming problem (but then of course, there is no auto A/R from MadVR).
I don't think anyone understands what the issue is, hopefully Madshi will and will agree that in some cases (namely for those using exclusively vertical shift to move the picture up/down according to its A/R on 16/9 screens) we should be able to use the auto A/R without any scaling/zooming, i.e. the picture will shift up/down to get rid of one of the black bars and we'll get small black bars on the sides. It's not difficult to do, it simply needs a "no scaling" option in the existing list of sizes of black borders for which we don't want to apply scaling, or to put a value there much larger than 50, something like 100 or even 200.
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Win11 Pro x64 b23H2 Ryzen 5950X@4.5Ghz 32Gb@3600 Zotac 3090 24Gb 551.33 madVR/LAV/jRiver/MyMovies/CMC Denon X8500HA>HD Fury VRRoom>TCL 55C805K Last edited by Manni; 24th February 2016 at 00:42. |
24th February 2016, 00:45 | #36423 | Link | |
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You should only have issues with HEVC 10bits, as HEVC 8bits is accelerated in more GPUs, but you need to check for h/w acceleration support. AMD Artic Islands and NVidia Pascal later this year (summer for AMD) are expected to bring all we need for HEVC 10bits, HDCP 2.2, HDMI 2.0a for HDR, etc. In the meantime, moving to 64bits significantly helps. HEVC 10bits files used to stutter badly on my rig (see my sig) with 32bits LAV/MadVR/MPC-Be, and moving to 64bits made them fully playable.
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Win11 Pro x64 b23H2 Ryzen 5950X@4.5Ghz 32Gb@3600 Zotac 3090 24Gb 551.33 madVR/LAV/jRiver/MyMovies/CMC Denon X8500HA>HD Fury VRRoom>TCL 55C805K Last edited by Manni; 24th February 2016 at 00:48. |
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24th February 2016, 00:52 | #36424 | Link | |
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Some other questions for everyone: Which SSIM Downscaling % is equal to previous madVR's build's values for 2D? Any ideas which settings to reduce to get Doubling SuperSampling to work on 1080p? I tried NNEDI3 16n for Luma-Only Doubling-Only and NNEDI3 16n for Chroma Upscaling, but I still got mad drops. Doubling 1080p content with NNEDI3 and NNED3 Chroma Upscaling + SSIM downscaling 2D 100% looks SOOO good though! EDIT: Even if I set Doubling to 2x with NNEDI3 16n and Jinc for Chroma Upscaling, I still get mad dropped frames... |
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24th February 2016, 01:57 | #36426 | Link | |
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Yeah it's pretty demanding, I have to used SSIM 1D and NNEDI3 16 neurons with my 960, although I am running error diffusion. Depending on the content you may not notice much of a difference. I took a look at the Dragon Ball Z: Resurrection 'F blu-ray and using NNEDI3 doubling and SSIM 1D downscaling actually reduced picture crispness ever so slightly. I'm thinking if I'm going to be using it I'll need something more powerful so I can enable refinements. I think basically that's where the doubling will come in handy, with high quality sources if you're just doubling and downscaling it might just end up having the same slight reduction in crispness. But with content that has aliasing issues even at 1080 you will stand to gain more from it with some nice anti-aliasing as a result of the upscasling and downscaling process. Last edited by ryrynz; 24th February 2016 at 02:01. |
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24th February 2016, 02:32 | #36427 | Link | |
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HOW TO - Set up madVR for Kodi DSPlayer & External Media Players |
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24th February 2016, 03:09 | #36428 | Link | |
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Today I don't need a guide anymore but is good to know to recomend to my friends...
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24th February 2016, 04:50 | #36430 | Link |
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Here is an example of SuperSampling at 1080p that I thought turned out nice, so I wanted to share. It's before and after Doubling. Of course the doubled image benefits from some Refinements
http://screenshotcomparison.com/comparison/163078 Image Downscaling: SSIM 1D 100% AR LL Image Upscaling: Jinc AR Image Doubling: NNEDI3, 32 Upscaling Refinement: Crispen edges: 1.0 w/ Linear Light and AR Enhance detail: 1.0 SuperRes: 2 w/ linear light Chroma Upscaling: NNEDI3 32 |
24th February 2016, 05:09 | #36431 | Link | |
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Can't image anyone who would rather look at the slightly softer picture. It actually looks like there's more resolution which is exactly what you want, no aliasing, no white haloing, no excessive brightness. Could you post another the same image with the same settings without supersampling for comparison? (with enhancements) Last edited by ryrynz; 24th February 2016 at 05:11. |
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24th February 2016, 05:28 | #36432 | Link | |
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http://screenshotcomparison.com/comparison/163079 |
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24th February 2016, 05:39 | #36433 | Link | |
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24th February 2016, 06:12 | #36434 | Link | |
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http://screenshotcomparison.com/comparison/163082 Not nearly as much fun, and perhaps not the ideal source for this experiment. As I understand it, applying image refinements to a doubled image should boast better results vs. regular image enhancements. I mainly just wanted to show that nice results can be achieved with SuperSampling. |
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24th February 2016, 09:39 | #36438 | Link | |
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Isn't it exactly what you want? Here's a better example: The option you mention doesn't even have to be enabled. |
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24th February 2016, 10:19 | #36440 | Link | |
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I edited it and added a few words about those segments of the review, please help me improve, if you feel that it is not quite there.
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Tags |
direct compute, dithering, error diffusion, madvr, ngu, nnedi3, quality, renderer, scaling, uhd upscaling, upsampling |
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