Welcome to Doom9's Forum, THE in-place to be for everyone interested in DVD conversion.

Before you start posting please read the forum rules. By posting to this forum you agree to abide by the rules.

 

Go Back   Doom9's Forum > Video Encoding > MPEG-4 AVC / H.264

Reply
 
Thread Tools Search this Thread Display Modes
Old 28th August 2014, 09:34   #41  |  Link
06_taro
soy sauce buyer
 
Join Date: Mar 2010
Location: United Kingdom
Posts: 164
Update to 0.10.0

Changelog since 0.9.1:

1. Fix automatically invoking Source Filter for media input files with AviSynth+, using the same patch from BugMaster for x264.

2. Support x265, x264 and x262. That is why we change the name from avs4x264 to avs4x26x. Actually avs4x264mod already supports x265 by simply using --x264-binary, but now if your output file is *.265/*.h265/*.hevc, avs4x26x will launch “x265.exe” even without --x26x-binary or -L. Still, “x264_64″ for other output for backward compatibility.

Note that x265 introduce another method: x265 input output. This would not be supported for the x264/x265 recognition. Either avs4x26x input.avs --output output.265 or avs4x26x input.avs -Lx265 output.265 or avs4x26x input.avs --x26x-binary x265 is OK. But if you write avs4x26x input.avs output.h265, x264_64 is implied.

3. Support automatically invoke DGSourceIM, if DGSource failed for “*.dgi” input

4. Since x265 does not support avs input yet, x64 version is reasonable for those who want to use x64 AviSynth with x64 x26x. Now here comes the x64 version, to be used with x64 avisynth.dll.
06_taro is offline   Reply With Quote
Old 28th January 2015, 10:34   #42  |  Link
LigH
German doom9/Gleitz SuMo
 
LigH's Avatar
 
Join Date: Oct 2001
Location: Germany, rural Altmark
Posts: 4,947
You forgot to update to your last version:

http://tmod.nmm-hd.org/avs4x26x/
http://tmod.nmm-hd.org/avs4x26x/avs4...71(db90333).7z
__________________

German doom9 / Gleitz video board
CQME – change the Matrix!
BeSweet 1.5b31 All In One | HeadAC3he 0.24a13

Rémoulade is spoiled
LigH is online now   Reply With Quote
Old 28th January 2015, 10:52   #43  |  Link
06_taro
soy sauce buyer
 
Join Date: Mar 2010
Location: United Kingdom
Posts: 164
Thanks. That was a tiny commit and I forgot to update here.
06_taro is offline   Reply With Quote
Old 6th March 2015, 17:47   #44  |  Link
anonymlol
Registered User
 
Join Date: Apr 2013
Posts: 17
I'm using version 0.10.0.71, and it sometimes crashes at the beginning of x264 encodes (x265 seems to be fine, I was using it the past few days without problems).

My settings:
Code:
avs4x26x -L "x264_64-10bit" --level 5.1 --preset veryslow --crf 18.0 --input-depth 16 --log-level none --output "1080.mkv" "1080.avs"
Here's what I could find:
Code:
The thread 0xe5e4 has exited with code 0 (0x0).
Unhandled exception at 0x774C1AD6 (ntdll.dll) in avs4x26x.exe: 0xC0000005: Access violation reading location 0x00100110.

The thread 0xe39c has exited with code -1073741510 (0xc000013a).
The thread 0xe770 has exited with code -1073741510 (0xc000013a).
The thread 0xe648 has exited with code -1073741510 (0xc000013a).
The thread 0x7178 has exited with code -1073741510 (0xc000013a).
The thread 0x80f0 has exited with code -1073741510 (0xc000013a).
The thread 0xe730 has exited with code -1073741510 (0xc000013a).
The program '[55832] avs4x26x.exe' has exited with code -1073741510 (0xc000013a).
anonymlol is offline   Reply With Quote
Old 7th March 2015, 07:12   #45  |  Link
foxyshadis
ангел смерти
 
foxyshadis's Avatar
 
Join Date: Nov 2004
Location: Lost
Posts: 9,175
That usually means your Avisynth script is crashing, not avs4x26x or x264. Can you post your script?
__________________
There are four boxes to be used in defense of liberty: soap, ballot, jury, and ammo. Please use in that order. ~ Ed Howdershelt
foxyshadis is offline   Reply With Quote
Old 7th March 2015, 07:40   #46  |  Link
anonymlol
Registered User
 
Join Date: Apr 2013
Posts: 17
Here you go:

Code:
DGSource("src.dgi")
mrdaa2(resharpen=0)
flash3kyuu_deband_f3kdb(grainY=0, grainC=0, output_mode=2, output_depth=16)
mrdaa2 is a slightly modified version of MrdaaLame().

Code:
# modified version of mandarinka's MrdaaLame (http://forum.doom9.org/showthread.php?t=167480) by anonymlol
# Based on Daa: Anti-aliasing with contra-sharpening by Didée, modded by Terranigma for nnedi and by thetoof for merge
# fixed chroma shift by OnDeed

function Mrdaa2(clip c, float "resharpen", bool "OpenCL") {

    resharpen = Default(resharpen, 0)
    OpenCL    = Default(OpenCL, true)

    dblshift     = (OpenCL) ? c.nnedi3x(field=1, dh=true).fturnright().nnedi3x(field=1, dh=true).fturnleft() 
                          \ : c.nnedi3(field = 1,dh=true).fturnright().nnedi3(field = 1,dh=true).fturnleft()
    dbl          = dblshift.Spline36Resize(c.width,c.height,-0.5,-0.5,c.width*2,c.height*2).MergeChroma(dblshift.Spline36Resize(c.width,c.height,-1.0,-1.0,c.width*2,c.height*2))
    dblD         = mt_makediff(c,dbl,U=3,V=3)
    shrpD        = mt_makediff(dbl,dbl.blur(resharpen*0.2,MMX=false),U=3,V=3)
    DD           = shrpD.repair(dblD,13)
    
    return dbl.mt_adddiff(DD,U=3,V=3) 
}
edit: Got some errors in cmd this time:
Seems like the error is somewhere in
Code:
    dblshift     = (OpenCL) ? c.nnedi3x(field=1, dh=true).fturnright().nnedi3x(field=1, dh=true).fturnleft() 
                          \ : c.nnedi3(field = 1,dh=true).fturnright().nnedi3(field = 1,dh=true).fturnleft()
I'll remove the condition for now and use it with nnedi3ocl as default. But I'd appreciate it if someone could explain to me why it crashes during that condition.

edit2: I'll continue with this issue in the nnedi3 ocl thread. Thanks for your help so far.

Last edited by anonymlol; 7th March 2015 at 13:29.
anonymlol is offline   Reply With Quote
Old 7th March 2015, 12:31   #47  |  Link
HolyWu
Registered User
 
HolyWu's Avatar
 
Join Date: Aug 2006
Location: Taiwan
Posts: 414
The very source of the error comes first, which is nnedi3ocl.avsi, line 4. It has nothing to do with that condition of Mrdaa2. It's a problem at the AviSynth plugin or script side, not at the encoder side. You'd better post your issue in the appropriate thread then.
HolyWu is offline   Reply With Quote
Old 20th April 2015, 09:59   #48  |  Link
Khyinn
Registered User
 
Join Date: Jun 2011
Posts: 5
Hi,

Can avs426x be used in linux with native x264 or should i use x264 for Windows ?

I'm asking this because i'm currently using avs2pipe which works well on Linux with wine and pipes directly to linux's native x264 but avs2pipe is a bit old now...
Khyinn is offline   Reply With Quote
Old 20th April 2015, 11:08   #49  |  Link
06_taro
soy sauce buyer
 
Join Date: Mar 2010
Location: United Kingdom
Posts: 164
I haven't tested avs4x26x with wine on Linux. Since it's a single binary file, just give it a try? BTW, avs4x26x is also a bit old :P
06_taro is offline   Reply With Quote
Old 5th May 2015, 07:50   #50  |  Link
RRD
Registered User
 
RRD's Avatar
 
Join Date: Nov 2009
Location: France
Posts: 17
Hello,
Thank you for your work.
What is the use of avs4x26x-x64.exe ? With 32-bit AviSynth it expectedly returns “avs [error]: failed to load avisynth”. Is it only for direct media file input?
RRD is offline   Reply With Quote
Old 5th May 2015, 08:11   #51  |  Link
LigH
German doom9/Gleitz SuMo
 
LigH's Avatar
 
Join Date: Oct 2001
Location: Germany, rural Altmark
Posts: 4,947
It can be used to pipe output of a 64 bit AviSynth (rather AviSynth+ than the original project) to an encoder as YUV video stream.
__________________

German doom9 / Gleitz video board
CQME – change the Matrix!
BeSweet 1.5b31 All In One | HeadAC3he 0.24a13

Rémoulade is spoiled
LigH is online now   Reply With Quote
Old 16th October 2015, 07:45   #52  |  Link
edison
Registered User
 
Join Date: Dec 2005
Posts: 95
does it support rgb32 .avs as input?
I did try:
avs4x26x --seek-mode safe --x26x-binary "x265.exe --input-csp rgb32" -o "test.265" "d:\rgb32.avs"

but not work.
edison is offline   Reply With Quote
Reply

Tags
avisynth+, avs4x264, avs4x265, avs4x26x, x264, x265

Thread Tools Search this Thread
Search this Thread:

Advanced Search
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT +1. The time now is 08:16.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2017, vBulletin Solutions Inc.