Welcome to Doom9's Forum, THE in-place to be for everyone interested in DVD conversion. Before you start posting please read the forum rules. By posting to this forum you agree to abide by the rules. |
29th May 2015, 10:25 | #30521 | Link | |
Registered User
Join Date: Feb 2013
Posts: 137
|
Quote:
Here's the video sample : https://dl.dropboxusercontent.com/u/...nshin_-_01.mkv Look at the left corner of the picture.
__________________
Windows 8.1 and 10 x64 - Intel Core i5-4670K (4.2 GHz) - 8 GB DDR3 - MSI Geforce GTX 1080 8 GB - Sony KD-55A1 - Denon AVR-X3600H Last edited by Werewolfy; 29th May 2015 at 10:32. |
|
29th May 2015, 10:46 | #30524 | Link |
Registered User
Join Date: Apr 2014
Posts: 48
|
I am sort of eating my words on NNEDI3 being completely stable on Win 10. It works perfectly for Image Doubling and Chroma doubling, (if Chroma doubling the second Chroma > Jinc3 AR disappears), but for Chroma upscaling, it instantly crashes my display driver, and no image is shown (black screen). I can't pull up an OSD, but I can switch between FSE and windowed. Restarting MPC-HC with Jinc3 AR brings back the image. Same occurs if I reenable NNEDI3.
Shame, since its almost completely working. Any idea why only Chroma upscaling would be broken? Win 10 likely won't be released until mid July, so there's some time before it needs to be directly addressed, its just puzzling that Chroma doubling works but Chroma upscaling doesn't. That's good to hear then, no other features I can think of besides a final choice on the debanding algo's. |
29th May 2015, 10:53 | #30526 | Link |
Registered User
Join Date: May 2015
Posts: 106
|
Some more with 'present a frame for every VSync' turned off:
Found a NTSC file which reliably causes constant glitches only in FSE mode with deinterlacing off then. Using deinterlacing (video or film) in FSE mode or windowed mode (with or without deinterlacing) or turning 'every VSync' on will not glitch. Last edited by mogli; 29th May 2015 at 12:34. Reason: clearification |
29th May 2015, 11:02 | #30527 | Link |
Registered User
Join Date: Apr 2013
Posts: 315
|
FSE mode 10bit just doesn't run well for me in windows 7.
If I use FSE 10 bit + Exclusive mode in Potplayer I just get high rendering up to 40ms , in windows mode it's 22 ms. I can't understand what is the issue. Windows 7 x64 Potplayer x32 Exclusive Mode Enabled - fastest How much rendering do you get in FSE 10 bit ? It happens in all sources , MKV , 1080P , Blu-ray AVC . 720p. EDIT : If I enable " Present a frame for every sync " The rendering goes to 30ms but Render Queue and Present Queue doesn't max out. Render 2-8 /8 - Present 1-3 /3 . it should be Render 7-8 /8 , Present 2-3 /3. How to fix this bug or settings or what causing this. Last edited by x7007; 29th May 2015 at 11:05. |
29th May 2015, 11:58 | #30528 | Link | |
Registered Developer
Join Date: Mar 2010
Location: Hamburg/Germany
Posts: 10,348
|
Quote:
Its more like this: 24p: 0ms=A, 42ms=B 60p: 0ms=A, 16ms=0.6A/0.4B 32ms=0.2A/0.8B, 48ms=0.9B/0.1C (Factors and times rounded for simplicity) A clean "A" is only output when the timestamps match perfectly, otherwise there is always blending performed. In the chain above, C would be output clean again at 83/84ms. As a result of this, you can pretty much assume you get a new frame for every refresh. If you think about it, it also makes sense. Only this way you can actually get rid of the 3:2 judder, the more simple approach wouldn't eliminate it.
__________________
LAV Filters - open source ffmpeg based media splitter and decoders Last edited by nevcairiel; 29th May 2015 at 12:02. |
|
29th May 2015, 12:47 | #30529 | Link | |
/人 ◕ ‿‿ ◕ 人\
Join Date: May 2011
Location: Russia
Posts: 643
|
Quote:
When rates don't perfectly match (which indeed always happens) - instead of last clean B you get BC. Basically two 3:2 patterns are blended together. That gives 2 same clean frames in succession for every pattern (5 refresh rates) or 48 fps. SM capture https://dl.dropboxusercontent.com/u/...2014-13-16.mp4 1-bit dithering without SM https://dl.dropboxusercontent.com/u/...2014-27-30.mp4 1-bit dithering with SM https://dl.dropboxusercontent.com/u/...2014-27-50.mp4 (but it's possible to make them match by messing with audio - AFAIK this is what mpv does, they have fixed pattern and built-in "reclock") Last edited by vivan; 29th May 2015 at 13:13. |
|
29th May 2015, 13:07 | #30530 | Link | |
Troubleshooter
Join Date: Feb 2014
Posts: 339
|
Other factors for present ms besides frames in advance?
Quote:
What other settings besides present frames in advance may be effecting present ms? (My Nivida settings for mpc-hc are set to set to maximum pre-rendered frames use global settings (use the 3d application setting), and virtual reality pre-rendered frames (guessing this had no baring since its only supposed to effect virtual reality head sets) also at use global settings (use the 3d application setting)).
__________________
System specs: Sager NP9150 SE with i7-3630QM 2.40GHz, 16 GB RAM, 64-bit Windows 10 Pro, NVidia GTX 680M/Intel 4000 HD optimus dual GPU system. Video viewed on LG notebook screen and LG 3D passive TV. |
|
29th May 2015, 13:40 | #30533 | Link | |
Registered User
Join Date: Oct 2012
Posts: 7,926
|
Quote:
disable present frames in advance take a 23p source and play at 60 hz with smooth motion. now look at the MPC-HC statistics you will see about ~48 FPS |
|
29th May 2015, 14:13 | #30534 | Link | |
_
Join Date: May 2008
Location: France
Posts: 692
|
I think Nevcairiel is right for Smooth Motion:
http://forum.doom9.org/showthread.ph...33#post1616533 Quote:
|
|
29th May 2015, 14:54 | #30535 | Link | |||||||
Registered Developer
Join Date: Sep 2006
Posts: 9,140
|
Quote:
Quote:
Quote:
Quote:
Yes. Quote:
Quote:
Quote:
------- About smooth motion FRC. You can think of it like this: madVR tries to simulate a digicam which is filming a perfect monitor, with the digicam framerate being identical to the refresh rate of the GPU output. E.g. the perfect monitor for 24fps would display the "video frames" ("vf") like this: Code:
[-vf.1-][-vf.2-][-vf.3-][-vf.4-] Code:
[ vf1 ][ vf2 ][ vf3 ][ vf4 ] [d1][d2][d3][d4][d5][d6][d7][d8][d9] If you think about it, what madVR does is pretty much the same as what a digicam would capture. And that's good enough to achieve smooth motion. If I blended every frame, the result would not be smoother, just more blurry. The exact blending factors are not fixed, but are calculated dynamically, based on the exactly measured vsync position. |
|||||||
29th May 2015, 15:06 | #30536 | Link | |
Registered User
Join Date: Oct 2012
Posts: 7,926
|
Quote:
the screen needs to be replaced. so not much time to test with it for now. |
|
29th May 2015, 15:13 | #30538 | Link | |
Registered User
Join Date: May 2011
Posts: 164
|
Quote:
- I don't use AMD hardware, I don't know anything more than that but I have read it many times, especially when those cheap (and overclockable) Korean 1440p panels were the craze and required calibration to look decent. Last edited by kalston; 29th May 2015 at 15:21. |
|
29th May 2015, 15:23 | #30539 | Link | |
QB the Slayer
Join Date: Feb 2011
Location: Toronto
Posts: 697
|
Quote:
QB
__________________
Last edited by QBhd; 29th May 2015 at 15:31. |
|
29th May 2015, 15:27 | #30540 | Link | |
Registered User
Join Date: Dec 2013
Posts: 753
|
Quote:
|
|
Tags |
direct compute, dithering, error diffusion, madvr, ngu, nnedi3, quality, renderer, scaling, uhd upscaling, upsampling |
|
|