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13th January 2015, 06:54 | #902 | Link | |
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It seems that reducing render queue size and backbuffers won't help with this problem, the rendering time increasing rate turned to be almost the same as before. |
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13th January 2015, 08:20 | #903 | Link | |
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So no other scales exhibit the same problem? |
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13th January 2015, 14:51 | #904 | Link | ||
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I'm also seeing an error the first time I launch after setting decoder queue to max (60), closing the player, and then reopening the player (to make it effective). The player opens with a white screen with a red X through it, and reports DXSharp related errors and that backbuffers were not created. If I task manger close it and reopen it (which appears to be the only way to exit out of it in that situation) then the player opens fine with max decoder set and running.
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System specs: Sager NP9150 SE with i7-3630QM 2.40GHz, 16 GB RAM, 64-bit Windows 10 Pro, NVidia GTX 680M/Intel 4000 HD optimus dual GPU system. Video viewed on LG notebook screen and LG 3D passive TV. |
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13th January 2015, 15:35 | #905 | Link |
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Woot, the refresh rate changer is working so that's a positive! Whoever worked on it, great job. It is not as robust as some other options out there but it's working. Two things that could be improved upon:
1. have the refresh rate revert back to the original refresh rate once MPDN is closed. (currently it has an option to revert once the file is closed, but if you are changing files often or closing the file all the refresh rate changes can be a bit excessive) 2. have more control over which refresh rates to change to. For instance a media file with a reported 23.976 frame rate is auto changing the display to 24hz (or 23.99 fps) where as optimally it would change to the 23hz option which on my display gives 23.975 fps.
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MPC-HC/MPC-BE, Lav Filters, MadVR CPU: AMD Ryzen 5 1600, Video: AMD Radeon RX Vega 56 -> TCL S405 55", Audio: Audio-Technica M50S Last edited by fairchild; 13th January 2015 at 15:40. |
13th January 2015, 18:19 | #906 | Link |
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Zachs / Shiandow - thank you for the hard work on this world class player! We finally have a viable 64 bit alternative to the dormant mpchc/madvr proposition.
UI request - minimalist without window borders Extension request - increase/decrease play rate + pitch correction Thank you once again! |
13th January 2015, 23:06 | #907 | Link | |||
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2. Yup, that's a bug. I intended to make it work like you described, but the idea must have eluded me when I was implementing it :P EDIT: Done and done. Latest version on github. Quote:
Increase/decrease play rate + pitch correction has to be supported natively by MPDN - but I'm not sure how this could be done, seeing that MPDN doesn't have control over the audio graph at all. Any ideas from anyone? Last edited by Zachs; 14th January 2015 at 02:59. |
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14th January 2015, 00:05 | #908 | Link |
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Am I missing a setting some where, or when new videos launch from the playlist do they always start at the default video size? May other players have it where if you were watching the previous video in fullscreen (be it window or exclusive) the next video will open at fullscreen as well. If this feature isn't already there it would be a useful one to add.
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System specs: Sager NP9150 SE with i7-3630QM 2.40GHz, 16 GB RAM, 64-bit Windows 10 Pro, NVidia GTX 680M/Intel 4000 HD optimus dual GPU system. Video viewed on LG notebook screen and LG 3D passive TV. |
14th January 2015, 00:36 | #909 | Link | |
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14th January 2015, 04:50 | #910 | Link | |
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I will test two copies of MPDN when I returned from business trip. As I remember, SuperRes with NEDI enabled, and SuperChromaRes + SuperRes with NEDI disabled suffer from rendering time increasing issue. No similar issues found with other scaling algorithms such as SuperRes (NEDI disabled) only. |
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14th January 2015, 05:18 | #911 | Link | |
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14th January 2015, 05:26 | #912 | Link |
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Github has a new player extension called KeyBindings that adds additional shortcut keys. You can now select next / prev audio (Shift+PageUp/Down) and subtitle tracks (Alt+Shift+PageUp/Down) via shortcut keys. Apart from Escape to exit full screen, F11 also does that (and toggles between them) - just like what a browser does.
With v2.18.0 now supports chapter selection, the Navigation PlayerExtension has also been upgraded to allow Shift+Right and Shift+Left to jump between the chapters. Last edited by Zachs; 14th January 2015 at 05:54. |
14th January 2015, 05:28 | #913 | Link |
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So I am looking for recommendations for maximizing IQ for Bluray rips.
Right now my script is: SuperChromaRes SuperRes Resize "Image Processor" LumaSharpen I am running a GTX 750ti btw. Thanks for any comments. (BTW, I still cannot get 64bit to run. Not sure what I am missing in my Windows 8.1) |
14th January 2015, 05:39 | #914 | Link | |
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What error did you get for the 64-bit version? If it's just the generic "Failed to render file", you should use GraphStudioNext (64-bit version) and try building a graph through that. It's a good tool to find out which filter is causing problems. In particular, you can replicate MPDN's basic filters as follow: LAV Source Splitter --> LAV Video Decoder --> EVR (any renderer would do as this is only for testing) LAV Source Splitter --> LAV Audio Decoder --> Default DirectSound renderer If the above works fine, you should try disabling MPDN's load subtitle option. |
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14th January 2015, 05:42 | #915 | Link |
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I understand SuperRes with NEDI is actually a new graphic processing GPU application of this kind, i.e. video playback program. I am just wondering if there's a solution on SuperRes side to avoid such kind of issues which, in my mind, would hinder the popularity of this great algorithm.
I also tried NNEDI3 from madVR, which does not suffer similar issue. Edit: Shiandow seems to have different opinion on the origin of this issue, he think it might related to the texture usage within the algorithms. Last edited by Anima123; 14th January 2015 at 05:46. |
14th January 2015, 05:52 | #916 | Link | |
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Without being able to test this on an Optimus laptop, we're relying on your feedback to try and root cause the issue but so far we haven't got enough data points to even begin changing anything to see if it could side step the problem. Am I right in assuming the following? NEDI alone: no problem. SuperRes without NEDI: no problem. SuperRes+NEDI (even single pass): bug. |
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14th January 2015, 06:00 | #919 | Link | |
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Does changing pass count affect the outcome (render time grow slower / faster)? |
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14th January 2015, 06:34 | #920 | Link | |
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Since I didn't do the comparison specifically, I might need more tests to double confirm that later this week. |
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direct3d, mpdn, nnedi3, opencl, reclock |
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