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31st July 2013, 10:46 | #19742 | Link |
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That's not a good move by the ZoomPlayer devs IMHO. That's two places for the same setting and AFAIK only madVR knows when to change it's own value on the interface and that's when it changes the value itself. ZoomPlayer changing the value behind madVR's back or the other way around while either of the two is running is a setup for unwanted behavior and on the road for increased debugging headaches.
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31st July 2013, 13:45 | #19743 | Link | |
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Since this "feature" is only in the beta version, maybe they'll ditch it for the final release. |
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31st July 2013, 14:07 | #19744 | Link | |
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It does allow you to control it from ZP via a keyboard shortcut or the Communications API when you cannot do it from madVR, i.e. when nothing is playing. This could be useful. That does make it confusing, however. |
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31st July 2013, 14:35 | #19745 | Link | ||||
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1st August 2013, 09:18 | #19747 | Link |
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What about if we add the 'override' bit to the end of the current naming? As in:
"Enable MadVR's smooth motion (over-ride madVR option)" I don't think we need both the enable/disable bit in the text - just one of those should be fine. The confusion is not so much about whether ticking the option will enable something, or will disable something - but more so that the option affects madVR's option. That bit needs to be made clearer. |
1st August 2013, 13:40 | #19748 | Link | |
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Maybe: "...(always over-rides madVR option)" |
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2nd August 2013, 08:52 | #19753 | Link |
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Yes, as jmonier has stated, the option in Zoom only controls the state of this option here:
http://i.imgur.com/s9cDfmR.png (the one inside the red rectangle) Everything else outside that is controlled by madVR, specifically by what the user has set inside madVR's options dialog - so while Zoom can switch Smooth Motion on and off, madVR itself decides if Smooth Motion will be used (and if so, how) when it is enabled. There isn't enough room in the Zoom options dialog to put a whole paragraph on it, but as well as renaming the option in that dialog, I will ask Blight to make it clear in the Zoom help file that this option only changes the enable/disable state of Smooth Motion, and nothing else (the help file for Zoom is only updated for each stable release, so the help file does not yet list the "enable madVR's smooth motion" option - but it will). |
2nd August 2013, 09:24 | #19754 | Link |
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I think that it will be better if there is a third state (cbGrayed) for this option in Zoom Player with the meaning of "don't change anything - respect madVR's settings" and this should be the default state. Otherwise madshi will get a lot of complaints from ZP users that madVR's options don't work.
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2nd August 2013, 13:58 | #19756 | Link | |
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If this third choice is put in it would have to disable the fnMadVRSmoothMo ZP Function, thus breaking any skinning, keyboard shortcut or script that uses this Function. So, there is a possibility of confusion, no matter what, unless the feature and the ZP Function is removed completely. Since I feel that the feature has value, I think that it should be retained as is (but with the changed wording and with a clear description in the documentation). |
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Tags |
direct compute, dithering, error diffusion, madvr, ngu, nnedi3, quality, renderer, scaling, uhd upscaling, upsampling |
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